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OP and UP doctrines
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Topic: OP and UP doctrines (Read 14841 times)
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Unkn0wn
No longer retired
Posts: 18379
Re: OP and UP doctrines
«
Reply #20 on:
November 24, 2010, 11:29:11 am »
Maybe we can look at giving Blitzkrieg an extra use as a T3.
As for the assault engineers, price changes are easy to do.
Logged
nugnugx
Donator
Posts: 4051
Re: OP and UP doctrines
«
Reply #21 on:
November 24, 2010, 11:33:09 am »
Quote
So this buff is equalizing the moving acc for most US automatic weapons vs. their wehr counter parts.
Compare now non upgradeable weapons , garand and the other one vs kar , because automatic weapons cost mu , let's see the normal ones
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: OP and UP doctrines
«
Reply #22 on:
November 24, 2010, 11:33:46 am »
Also, looking at the rest of the OP, some stuff is valid.
Ill give you the IA being overnerfed but that's been already acknowledged by the devs.
That and the T17 pen buff, but what would you give them then?
Im pretty sure +25 pen is only useful for taking out mardars and stuff, which there was next to no chance at penetrating the rear of a mardar with T17 in the first place. Id be willing to say that this buff bumps the chance of a pen to like 35%. I havnet done the math yet so idk.
Stuff like +1 offmaps work when you consider the fact that globally, every offmap now has a max of only 2 uses instead of 3 like the last patch build.
So less offmaps overall, and you can only get a max of 3 with some T4s. Perfectly fine IMO.
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nugnugx
Donator
Posts: 4051
Re: OP and UP doctrines
«
Reply #23 on:
November 24, 2010, 11:35:51 am »
Quote from: Groundfire on November 24, 2010, 11:33:46 am
.
Stuff like +1 offmaps work when you consider the fact that globally, every offmap now has a max of only 2 uses instead of 3 like the last patch build.
So less offmaps overall, and you can only get a max of 3 with some T4s. Perfectly fine IMO.
yea but re-read again what i wrote.
2 uses , from 2 abilities , thats 4 uses , + 1 offmap free use = 6 uses ,
every doctrine with +1 has 2 offmap abilities
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: OP and UP doctrines
«
Reply #24 on:
November 24, 2010, 11:37:07 am »
Quote from: nugnugx on November 24, 2010, 11:33:09 am
Compare now non upgradeable weapons , garand and the other one vs kar , because automatic weapons cost mu , let's see the normal ones
How bout you do the math on that one?
I go, you go. I shouldnt have to defend this.
And even if the moving acc. is somehow different/same, shouldnt a T3 give an edge in non upgraded squad fighting?
It's moving acc., which means in order to utalize it, the squad has to be moving, which just throws Garand/Kar acc. into the garbage.
The amount of acc. gained from Support weapons would be a pittance in DPS compared to when the squads are standing still.
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EliteGren
EIR Veteran
Posts: 6106
Re: OP and UP doctrines
«
Reply #25 on:
November 24, 2010, 11:37:32 am »
post removed by the illuminati
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: OP and UP doctrines
«
Reply #26 on:
November 24, 2010, 11:38:08 am »
Quote from: nugnugx on November 24, 2010, 11:35:51 am
yea but re-read again what i wrote.
2 uses , from 2 abilities , thats 4 uses , + 1 offmap free use = 6 uses ,
every doctrine with +1 has 2 offmap abilities
It is still no better than the amount of offmaps that could be max gained by players in the last patch build. You could get 6 back then too.
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salan
Synergies TL2 mod!
Posts: 6290
Re: OP and UP doctrines
«
Reply #27 on:
November 24, 2010, 11:39:09 am »
well as with numbers on paper, would have to look and see if the t17 is actually able to penetrate anything even with the buff.. sometimes they aren't enough to ultimately worry about. It would help with HTs but.. would it really help against a tank.. meh?
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www.synergiesmod.com
Smokaz
Honoured Member
Posts: 11418
Re: OP and UP doctrines
«
Reply #28 on:
November 24, 2010, 11:39:32 am »
Quote from: Groundfire on November 24, 2010, 11:38:33 am
Of fuck that man, lets just tie them to spotters...
Illuminati noob
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Unkn0wn
No longer retired
Posts: 18379
Re: OP and UP doctrines
«
Reply #29 on:
November 24, 2010, 11:40:13 am »
SHHHHHhhhhhhhhhhhhhhhh
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Evilnrg
EIR Veteran
Posts: 256
Re: OP and UP doctrines
«
Reply #30 on:
November 24, 2010, 11:45:35 am »
should remove those shotguns and change it back to flamers
Shotgun > SMG
Shotgun > units in building
Shotgun > volk + mp40
Shotgun > grens with lmg
Shotgun > fallshimjaggers
shotgun > Pe LV
shotgun> Pe assault squads
«
Last Edit: November 24, 2010, 11:51:37 am by Evilnrg
»
Logged
Smokaz
Honoured Member
Posts: 11418
Re: OP and UP doctrines
«
Reply #31 on:
November 24, 2010, 11:46:38 am »
Quote from: Evilnrg on November 24, 2010, 11:45:35 am
should remove those shotguns and change it back to flamers
Shotgun > SMG
Shotgun > units in building
Shotgun > volk + mp40
Shotgun > grens with lmg
Shotgun > fallshimjaggers
shotgun > Pe LV
Burn made it
I am surprised
Logged
Tymathee
Donator
Posts: 9741
Re: OP and UP doctrines
«
Reply #32 on:
November 24, 2010, 11:47:42 am »
Quote from: nugnugx on November 24, 2010, 11:35:51 am
yea but re-read again what i wrote.
2 uses , from 2 abilities , thats 4 uses , + 1 offmap free use = 6 uses ,
every doctrine with +1 has 2 offmap abilities
the question is do you get an extra off map + ability to purchase another or does it just give u one more off mpa so that you're maxed out?
If so, how does this change except that u can one extra?
RCA - one more awareness, one more earthshaker, one more airburst
they're not crazy abilities that are hugely game changing imo.
and SE's off maps aren't crazy powerful either, so the extra off map isn't all that insane.
Now, if it were on infantry or blitz or terror, i'd agree.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Tymathee
Donator
Posts: 9741
Re: OP and UP doctrines
«
Reply #33 on:
November 24, 2010, 11:48:03 am »
Quote from: Evilnrg on November 24, 2010, 11:45:35 am
should remove those shotguns and change it back to flamers
Shotgun > SMG
Shotgun > units in building
Shotgun > volk + mp40
Shotgun > grens with lmg
Shotgun > fallshimjaggers
shotgun > Pe LV
lol probably just need some tweaking.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: OP and UP doctrines
«
Reply #34 on:
November 24, 2010, 11:50:06 am »
Shotguns are a heavy experimental unit, we'll balance them out ASAP. For now I'll raise the price a tad.
As for the +1 offmaps, yes it does affect things like blitzkrieg as well.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: OP and UP doctrines
«
Reply #35 on:
November 24, 2010, 12:25:51 pm »
Quote from: Evilnrg on November 24, 2010, 11:45:35 am
should remove those shotguns and change it back to flamers
Shotgun > SMG
Shotgun > units in building
Shotgun > volk + mp40
Shotgun > grens with lmg
Shotgun > fallshimjaggers
shotgun > Pe LV
shotgun> Pe assault squads
Hmm, you never seemed to mind when your 280 mm nebel was completly op and broken
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Evilnrg
EIR Veteran
Posts: 256
Re: OP and UP doctrines
«
Reply #36 on:
November 24, 2010, 12:33:47 pm »
Quote from: Spartan_Marine88 on November 24, 2010, 12:25:51 pm
Hmm, you never seemed to mind when your 280 mm nebel was completly op and broken
I did but they did not changed same goes for AW
Btw i tested those eng its lolz
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: OP and UP doctrines
«
Reply #37 on:
November 24, 2010, 01:05:37 pm »
Thanks Groundfire, some just look at the paper and say omg no! but they dont use the weapons and know how they work.. this buff just makes them more useful, but not OP at all.. afterall, its still on freaking rifles comon... lol
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: OP and UP doctrines
«
Reply #38 on:
November 24, 2010, 01:56:01 pm »
well i think assault engis are a little underpowered ;(
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
nugnugx
Donator
Posts: 4051
Re: OP and UP doctrines
«
Reply #39 on:
November 24, 2010, 01:59:22 pm »
rofl , I've already seen vet 3 engis chasing down and gunning halftracks
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