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Author Topic: Few bugs in the update  (Read 7515 times)
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #20 on: November 24, 2010, 03:59:25 pm »

A few more bugs:

- Falls get the inc grenade even if you don't buy it for them
- Falls's mine isn't working even if you do buy it. It doesn;t even show ingame.
- Falls vet 2 sprint not working
- Piv IST lockdown bugged
- Support grenadier dquad: it has a 70muni cost now ? was this intended ? was 60 pre-patch and was a discussion on this units fragility.

Investigating further for more bugs.
Logged


LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #21 on: November 24, 2010, 04:00:36 pm »

bug: WM DEF stug cloak has no icon. you just see purple. (ingame)
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LeoPhone Offline
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Posts: 0


« Reply #22 on: November 24, 2010, 04:02:43 pm »

- Piv IST lockdown bugged

what do you mean bugged? we just were ingame I saw u(or nugz) use it. worked fine.
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #23 on: November 24, 2010, 04:07:25 pm »

what do you mean bugged? we just were ingame I saw u(or nugz) use it. worked fine.

Yes it did, but when i tried to use it again it didn;t let me, said something like "require uses" or similar.
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Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #24 on: November 24, 2010, 04:33:39 pm »

A few more bugs:

- Piv IST lockdown bugged

Investigating further for more bugs.

P4 IST losses lockdown ability after repair
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Tymathee Offline
Donator
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Posts: 9741



« Reply #25 on: November 24, 2010, 04:37:52 pm »

A few more bugs:

- Falls get the inc grenade even if you don't buy it for them
- Falls's mine isn't working even if you do buy it. It doesn;t even show ingame.
- Falls vet 2 sprint not working
- Piv IST lockdown bugged
- Support grenadier dquad: it has a 70muni cost now ? was this intended ? was 60 pre-patch and was a discussion on this units fragility.

Investigating further for more bugs.

i think they upgrade dthe support gren tho
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Jodomar Offline
EIR Veteran
Posts: 734


« Reply #26 on: November 24, 2010, 05:32:11 pm »

Bug: Tommies with brens do not have the button ability. Also the bren mmg with the tier two unlock for suppression fire seems to remove the button ability as well. The 25 pounder with supercharge rounds seems to bug out at times only firing one shell. Repairs on my firefly also did not show up.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #27 on: November 24, 2010, 05:34:00 pm »

Alright ill look into it.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #28 on: November 24, 2010, 07:08:38 pm »

2. Falls can't cloak, even if clicking the cloak icon they don't

i played a luftwaffe game and my falls cloaked, teh button didn't do anything, they cloaked in cover as usual.
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bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #29 on: November 24, 2010, 07:11:12 pm »

I can't use the demolition on the commando.
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...
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salan Offline
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« Reply #30 on: November 24, 2010, 07:15:23 pm »

wierd .. I bought one and had it highlighted but forgot to use it before i lost my unit.. it was there as if it was ready to be used.

how were you unable to use it?  was it never active on the unit or was it active and unable to be placed once you clicked it?
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bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #31 on: November 24, 2010, 07:17:48 pm »

The hotkey was missing.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #32 on: November 24, 2010, 07:19:45 pm »

The hotkey was missing.

hotkey as in T button for retreat or whatever?  because you could just use your mouse...   it was there for my commando's earlier, i just didn't get time to plant it ;(
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bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #33 on: November 24, 2010, 07:21:36 pm »

I meant the button for demolition was missing for me.
« Last Edit: November 24, 2010, 07:25:38 pm by bayarea510 » Logged
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #34 on: November 24, 2010, 07:37:48 pm »

The falls button was a bug, its fixed.
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #35 on: November 24, 2010, 07:38:43 pm »

i played a luftwaffe game and my falls cloaked, teh button didn't do anything, they cloaked in cover as usual.

Still doesn't work

The falls button was a bug, its fixed.

You mean the "cloak" button ? Is it fixed ?
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Heartmann Offline
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Posts: 1776



« Reply #36 on: November 24, 2010, 07:39:22 pm »

Appart from the things I already noted, the Scout car does not have the lock down mg anymore why?
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #37 on: November 24, 2010, 07:40:53 pm »

Appart from the things I already noted, the Scout car does not have the lock down mg anymore why?

+1

I also failed to find how/where the mg ability could be purchased.

(if this was meant to be, then the Scout Car is almost useless imho)
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Artekas Offline
Donator
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Posts: 784


« Reply #38 on: November 24, 2010, 07:44:20 pm »

Lock down MG is now a SE-specific tier 1 unlock (along with Pz Pioneers), because PE is only allowed to have doctrine specific HMGs, of course!
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #39 on: November 24, 2010, 07:45:41 pm »

Lock down MG is now a SE-specific tier 1 unlock (along with Pz Pioneers), because PE is only allowed to have doctrine specific HMGs, of course!

o.O

really ?

Then you can go ahead and remove the SC completely for the rest of the PE docs. It's no use if it doesn't have the mg
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