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Author Topic: Lancaster bombing run  (Read 7325 times)
0 Members and 15 Guests are viewing this topic.
nugnugx Offline
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« on: November 25, 2010, 01:32:03 pm »

O . M . G it is sooooooo op

Bomb from it hit around my targets and everything got destroyed  :  2 50mm hts , 1 ist and 2 pg squads.

It didn't even hit them CENTER , they were scattered in various directions and it insta killed them. My whole 25 pop call-in. It needs a nerf.

(and the +1 offmaps need to be remoooooved)
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LeoPhone Offline
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« Reply #1 on: November 25, 2010, 01:34:21 pm »

+1
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TheIcelandicManiac Offline
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« Reply #2 on: November 25, 2010, 01:40:22 pm »

is it not the same as the V1?
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nugnugx Offline
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« Reply #3 on: November 25, 2010, 01:40:55 pm »

is it not the same as the V1?

v1 does not kill so much
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salan Offline
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« Reply #4 on: November 25, 2010, 01:41:42 pm »

the next 3 Lancaster only destroyed minimal things.. just like v1's... except these you can shoot down on their way in, see coming, and still get the warning sound V1s give.

imo its a lackluster ability. 
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brn4meplz Offline
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« Reply #5 on: November 25, 2010, 01:42:38 pm »

The Lancaster is identical to the V1. It even plays an All ears Bomber engine noise.

The Lancaster bombing run comes from your spawn direction but it seems to fall short everytime so account for that
« Last Edit: November 25, 2010, 02:06:01 pm by brn4meplz » Logged

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COHCommando Offline
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« Reply #6 on: November 25, 2010, 01:55:17 pm »

This thing made me laugh so hard my 88 shot down from a mile away and sometimes it misses complete and kills your ally units it quite fail you just have bad luck nug
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LeoPhone Offline
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« Reply #7 on: November 25, 2010, 01:56:17 pm »

this thing seem to drop much earlier with much less drift.

and the sound is not noticeable enough. I was watching my troops randomly going up in smoke. didnt hear anything.


This thing made me laugh so hard my 88 shot down from a mile away and sometimes it misses complete and kills your ally units it quite fail you just have bad luck nug

we had 2 88s on a big 4v4 map. 6 of these things dropped, not one shot down.
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COHCommando Offline
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« Reply #8 on: November 25, 2010, 01:57:52 pm »

well you have fail 88s tell your 88 crews to fight harder OR DIE
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nugnugx Offline
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« Reply #9 on: November 25, 2010, 01:58:15 pm »

This thing made me laugh so hard my 88 shot down from a mile away and sometimes it misses complete and kills your ally units it quite fail you just have bad luck nug

nice nice , i would believe you if you wouldn't play commando doctrine lol
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RoyalHants Offline
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« Reply #10 on: November 25, 2010, 01:59:11 pm »

and the sound is not noticeable enough. I was watching my troops randomly going up in smoke. didnt hear anything.
your music was to loud then
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LeoPhone Offline
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« Reply #11 on: November 25, 2010, 02:00:21 pm »

well you have fail 88s tell your 88 crews to fight harder OR DIE

sry, my 88 crews were too busy shooting gliders on the ground.


your music was to loud then

no music, simply not very loud sounds. I still heard gliders dropping and tanks moving in FOW though. something like this should make much louder sound.
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COHCommando Offline
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Posts: 274


« Reply #12 on: November 25, 2010, 02:03:13 pm »

commando doctrine is fail its just bombing runs and crap and the doctrine suppose to help mandos but instead failed and made it just off map spam
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Spartan_Marine88 Offline
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Posts: 4838



« Reply #13 on: November 25, 2010, 02:38:25 pm »

is it not the same as the V1?
this thing seem to drop much earlier with much less drift.

and the sound is not noticeable enough. I was watching my troops randomly going up in smoke. didnt hear anything.


we had 2 88s on a big 4v4 map. 6 of these things dropped, not one shot down.

I used it, on nuen, aimed at a blob on the other side of the buildings and it drifted back into the church.

and axis are not used to an ally v-1 so they don't scatter when they see the BIG plane coming
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salan Offline
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« Reply #14 on: November 25, 2010, 02:41:56 pm »

this thing seem to drop much earlier with much less drift.

and the sound is not noticeable enough. I was watching my troops randomly going up in smoke. didnt hear anything.


we had 2 88s on a big 4v4 map. 6 of these things dropped, not one shot down.

LOL .. 6? with 2 commando players? that's epic... mainly because you only get 2 per player...
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LeoPhone Offline
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« Reply #15 on: November 25, 2010, 02:48:48 pm »

LOL .. 6? with 2 commando players? that's epic... mainly because you only get 2 per player...

oh right. I got confused coz we were talking about the +1 offmap t4.
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bbsmith Offline
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« Reply #16 on: November 25, 2010, 02:49:52 pm »

All +1 offmaps haven't been implemented yet :p
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LeoPhone Offline
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« Reply #17 on: November 25, 2010, 02:50:30 pm »

All +1 offmaps haven't been implemented yet :p

better keep it that way.
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bbsmith Offline
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« Reply #18 on: November 25, 2010, 02:53:33 pm »

Its pending a major change to the way offmaps work.
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salan Offline
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« Reply #19 on: November 25, 2010, 02:56:35 pm »

All +1 offmaps haven't been implemented yet :p

and even if they were, they are t4s aren't they? no one would have em yet...
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