Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 28, 2024, 12:47:36 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Technical Support
>
Bug Reporting
>
0.7.9H bugs
Pages: [
1
]
2
Go Down
Print
Author
Topic: 0.7.9H bugs (Read 6775 times)
0 Members and 5 Guests are viewing this topic.
bbsmith
The Brain and Muscle
Posts: 2778
0.7.9H bugs
«
on:
November 28, 2010, 05:03:09 pm »
Post them up.
«
Last Edit: November 28, 2010, 07:44:47 pm by bbsmith
»
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #1 on:
November 29, 2010, 03:14:44 am »
None of the Deployment timers work just yet. We need EiRRMod to fix those
Bob... Sapper Demo's can only be placed in buildings. on that note, Lets change American Demo's over as well and make them place everywhere like the other stats
-- The Engineer/Sapper demos are supposed to be like that. The Sapper one comes in a package, but the Engineer one could probably be a little cheaper or something.
«
Last Edit: December 04, 2010, 02:06:16 pm by bbsmith
»
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: 0.7.9H bugs
«
Reply #2 on:
November 29, 2010, 12:13:22 pm »
Incendiary assault icon overlays with AT nade icon.
Example, if you purchased Incendiary assault and ATnades, you cant use AT nades until you done with Incendiary assault.
sometimes it goes other way around instead of Incendiary assault you may only use AT nade, or even worst you use AT nade and it turns up to be Incendiary assault.
--I'm looking at them right now and they are on different slots. Are you sure?
«
Last Edit: December 04, 2010, 02:10:03 pm by bbsmith
»
Logged
Quote from: Smokaz on November 22, 2011, 04:36:05 am
"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
Quote from: EIRRMod on October 17, 2011, 05:40:08 pm
*cough* Team Lead is Allied bias, just FYI
MultiDoc
EIR Veteran
Posts: 225
Re: 0.7.9H bugs
«
Reply #3 on:
November 29, 2010, 12:41:27 pm »
- Antibuilding grenade available to Falls without purchasing it on company screen (but only one use of it available). Instead, the antibuilding grenade when purchased doesn't appear ingame on the said units.
- Lockdown icon on Wirbelwind still not working
--What do you mean lockdown icon?
- Infantry ht's have the hetzer ambush icon available (I have the doctrine specific ability that grants such ability to HT, but should be just for the LATHT, which i haven't checked yet)
--Fixed
- MG upgrade is available for purchase for the Scout Car. Is this a meant change or accident ? I really hope it's meant to be that way.
--It's supposed to be like that
Still looking for more...
«
Last Edit: December 04, 2010, 02:11:08 pm by bbsmith
»
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #4 on:
November 29, 2010, 02:38:55 pm »
-Marksman Training(RCA Tier 4) Disables Riflenade smoke "Unable to Perform Actions"
--"Should" work now
«
Last Edit: December 04, 2010, 02:14:25 pm by bbsmith
»
Logged
frsd
EIR Veteran
Posts: 109
Re: 0.7.9H bugs
«
Reply #5 on:
November 29, 2010, 03:03:10 pm »
in some cases Hummels and Stukas have no fire ability, very annoying seeing all the resources go to waste
--Could not reproduce, can you provide anymore information?
«
Last Edit: December 04, 2010, 02:16:53 pm by bbsmith
»
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #6 on:
November 29, 2010, 03:54:15 pm »
Tetrarchs get no smoke of any kind.
--They only receive it with RAF Support
«
Last Edit: December 04, 2010, 02:15:46 pm by bbsmith
»
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #7 on:
November 30, 2010, 05:30:19 am »
-Blow the Bridges Tier 4 doesn't grant the improved weapons it's supposed to use. (Demo charges, Firecrackers, Goliaths, etc) if you purchase any of these upgrades they don't show up in game with the Tier 4
--Fixed, I forgot to link them
«
Last Edit: December 04, 2010, 02:32:49 pm by bbsmith
»
Logged
AmPM
Community Mapper
Posts: 7978
Re: 0.7.9H bugs
«
Reply #8 on:
November 30, 2010, 05:33:44 am »
Panzer Aces does not give LoS bonus to STuG/STuH at least, will check on other tanks.
Does not affect P4 either.
*UPDATED
--They should work for everything, even without MG upgrade now.
«
Last Edit: December 04, 2010, 02:53:35 pm by bbsmith
»
Logged
.
.
.
.
.
.
.
.
.
.
.
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #9 on:
December 01, 2010, 04:36:05 am »
95mm Cromwells also have terrible issues vs cover and bounce off infantry in cover
--Fixed a bunch of problems with the 95mm that came with the model
«
Last Edit: December 04, 2010, 02:18:56 pm by bbsmith
»
Logged
frsd
EIR Veteran
Posts: 109
Re: 0.7.9H bugs
«
Reply #10 on:
December 01, 2010, 11:56:07 am »
recrewed mortars cannot be moved and still keep shooting with even only 1 member. Recrewed nebels cannot be moved and you cannot shoot with them.
--?
«
Last Edit: December 04, 2010, 02:18:30 pm by bbsmith
»
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: 0.7.9H bugs
«
Reply #11 on:
December 02, 2010, 12:19:21 am »
I seem to have very few abilities, they're almost all gone.
IDK if it's a Wehr thing, a Def thing, or it's exclusive to me (maybe my doctrine choices), but the last game I played, I was missing a
lot
of abilities. MI (even though i bought a second), PaK 38 Cloak and mortar smoke barrage all come to mind. That's what I remember missing, there might be more.
Edit: I seem to have my abilities now..
Maybe it was a one time thing?
--That happens if you pick PE
«
Last Edit: December 04, 2010, 02:20:49 pm by bbsmith
»
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
jackmccrack
EIR Veteran
Posts: 2484
Re: 0.7.9H bugs
«
Reply #12 on:
December 02, 2010, 03:17:06 am »
US: Combat Engineers T2 takes away the ability of building tank traps with Engineers.
--Should be fixed
«
Last Edit: December 04, 2010, 04:56:39 pm by bbsmith
»
Logged
Let's talk about PIATs in a car.
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: 0.7.9H bugs
«
Reply #13 on:
December 02, 2010, 04:09:47 pm »
I noticed Tigers prioritise random brit Gliders sitting on the map over pretty much anything.
Mod Edit: Glider priority
«
Last Edit: December 02, 2010, 04:29:04 pm by brn4meplz
»
Logged
Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #14 on:
December 03, 2010, 10:26:19 am »
Battle Hardened Tier 4 isn't giving Additional uses of items. Ok, The Recharge on KCH Medkits and Assault isn't work at all. Assault recharges while it's still active but as soon as the ability ends it removes the upgrade
Given the difficulty in testing the Elite Armour I can't tell if it's working or not.
--Was linked incorrectly in the SQL, you could have checked it
Also Commando Demo charges are always visible(again!) and invincible.(This may apply to sappers too)
--blah. Linking wrong Demo. Should be fixed if the problem was with sabotage
«
Last Edit: December 04, 2010, 05:30:03 pm by bbsmith
»
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: 0.7.9H bugs
«
Reply #15 on:
December 03, 2010, 03:47:18 pm »
Fatherland defense +15m medic bunker aura does not work
--fixed
«
Last Edit: December 04, 2010, 06:30:13 pm by bbsmith
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #16 on:
December 03, 2010, 05:02:33 pm »
Luftwaffe Tier 4 Quick response
veteran Sgt. Sprint in friendly territory is not working
Overdrive in friendly Territory is not working
Vehicle speed buffs in friendly and enemy territory do not work.
--Fixed. The sprint currently doesn't work. Ill look into it next patch.
Did not get to check Sprint recharge or Hotchkiss puma Armour
Also, we gotta look at Wirble lockdown and the penetration buff.
--Theres nothing wrong with the lockdown. The buffs kick in fine after the 3s Delay. Fortress Europe is supposed to give survivability buffs for the 88/Vierling/Wirbel, the Penetration buff was just thrown in there as a blanket buff because the 88 was getting it. If people hate it so much, I can just remove the penetration buff and just leave it with the survivability buff.
«
Last Edit: December 05, 2010, 05:13:56 am by bbsmith
»
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 0.7.9H bugs
«
Reply #17 on:
December 03, 2010, 10:05:33 pm »
-Vanilla Defensive Officer can supervise Fallschirmjagers, (they are controled by other players)while it cant supervise either the Pak40 or the LeIG (may be considered vehicles?)
--Should be fixed. Officer is supposed to be able to supervise friendly units
-Pak40 doesnt have a contrail or shell
-MG42s still have wierd setup animations. (the setup bar fills, but there is no setup animation, then when the bar completes the setup animation happens all at once)
I have only noticed this with my MGs, other MGs in replays seem to setup fine, so it may be Defensive related. (Pre sighted positions?)
-All arty pieces ive seen do not elevate their barrels upon firing. (25pndr, hummel, 105)
--Not sure how all of that happened. Will fix eventually.
«
Last Edit: December 04, 2010, 11:21:13 pm by bbsmith
»
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9H bugs
«
Reply #18 on:
December 04, 2010, 08:00:14 am »
FSJ with G43's. the G43 Slow covers up Hold fire(hotkey still works)
--fixed
«
Last Edit: December 04, 2010, 10:24:58 pm by bbsmith
»
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: 0.7.9H bugs
«
Reply #19 on:
December 04, 2010, 02:07:13 pm »
I'm going through the bug list now. If your bug isn't in this thread it won't be in the next patch.
Logged
Pages: [
1
]
2
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...