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Balance & Design
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Demos
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Topic: Demos (Read 11073 times)
0 Members and 8 Guests are viewing this topic.
smurfORnot
EIR Veteran
Posts: 4715
Re: Demos
«
Reply #40 on:
December 05, 2010, 01:35:29 pm »
put em in buildings...
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Artekas
Donator
Posts: 784
Re: Demos
«
Reply #41 on:
December 05, 2010, 01:45:03 pm »
Definitely shouldn't autotarget them... although it might not be possible to make them shootable otherwise?
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RoyalHants
EIR Veteran
Posts: 2109
Re: Demos
«
Reply #42 on:
December 05, 2010, 01:47:31 pm »
edit
«
Last Edit: December 06, 2010, 09:35:19 am by RoyalHants
»
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Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
RoyalHants
EIR Veteran
Posts: 2109
Re: Demos
«
Reply #43 on:
December 06, 2010, 09:35:44 am »
large Aoe killes them maybe make them targetable but not autotargetable
«
Last Edit: December 06, 2010, 09:37:23 am by RoyalHants
»
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Illegal_Carrot
Global Moderator
Posts: 1068
Re: Demos
«
Reply #44 on:
December 06, 2010, 10:54:52 am »
Quote from: Artekas on December 05, 2010, 01:45:03 pm
Definitely shouldn't autotarget them... although it might not be possible to make them shootable otherwise?
Your troops don't auto target sand bags and wire, but can be told to fire at them. I don't see why it couldn't be any different with demos.
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LeoPhone
Honoured Member
Posts: 0
Re: Demos
«
Reply #45 on:
December 06, 2010, 11:11:48 am »
i can already see it happening.. my troops spot a demo, start shooting at it and blow it up while standing next to it. allies have no complaints.
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Artekas
Donator
Posts: 784
Re: Demos
«
Reply #46 on:
December 06, 2010, 11:19:06 am »
Actually your troops will spot it at 16 metres and shoot it from there, where the damage from it won't really do anything to you.
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