*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
December 01, 2024, 01:24:39 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 3 [4]   Go Down
  Print  
Author Topic: Falls med kits  (Read 13074 times)
0 Members and 3 Guests are viewing this topic.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #60 on: December 10, 2010, 03:33:20 am »

yes,it's the same...
Logged
Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #61 on: December 10, 2010, 12:23:07 pm »

lol, funny shit, i never really paid attetion to this stuff.. but now that explains why my thomspon rangers last week ran up on somebodys FJs, and was pounding them, and then noticed he hit a medkit and they were actually gaining health while getting shot by thompsons... i sat for a min and was like eh? but came up with rifles and supressed them and he retreated them a really quick.. was rather interesting, but now i know why..   
Logged

Pages: 1 2 3 [4]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.066 seconds with 36 queries.