Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 02:08:16 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
What do the Allies have that's better than the Axis?
Pages:
1
2
[
3
]
4
5
...
11
Go Down
Print
Author
Topic: What do the Allies have that's better than the Axis? (Read 59497 times)
0 Members and 7 Guests are viewing this topic.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: What do the Allies have that's better than the Axis?
«
Reply #40 on:
December 05, 2010, 09:24:55 pm »
Quote from: TheWindCriesMary on December 05, 2010, 08:19:32 pm
I agree with the point on Button.
Realistically there is no reason why a tank should be unable to move just because it's vision slits have been bombarded by weapon fire. At best they would be unable to fire with the least bit of accuracy, but there is nothing stopping them from hitting the gas in any direction.
It makes no sense and is poor gameplay.
-Wind
It makes every sense, since the british really did use the tactic.
For a tank moving blind is suicide, as you can throw a tread off of objects that normally you would be able to see and avoid.
Although tbh, if it was realism mode, someone would just walk up to the tank and toss a stick of dynamite under it.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
AmPM
Community Mapper
Posts: 7978
Re: What do the Allies have that's better than the Axis?
«
Reply #41 on:
December 05, 2010, 09:31:19 pm »
That, and the moment your Tommies started charging out of cover to button it they'd get mowed down by the hull and coaxial MGs....
Anyway, ignore realism since EIR and COH do.
Allies have a lot more utility currently, as well as better specialist units outside of MG42 and arguably the mortar.
Logged
.
.
.
.
.
.
.
.
.
.
.
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: What do the Allies have that's better than the Axis?
«
Reply #42 on:
December 05, 2010, 09:33:25 pm »
Quote from: Spartan_Marine88 on December 05, 2010, 09:24:55 pm
It makes every sense, since the british really did use the tactic.
For a tank moving blind is suicide, as you can throw a tread off of objects that normally you would be able to see and avoid.
Although tbh, if it was realism mode, someone would just walk up to the tank and toss a stick of dynamite under it.
That is true Spartan, but if your getting hit by ATG fire and piats... you're going to gun the engine and drive rather than freeze and not move.
It is a real tactic, but it's been exaggerated for game play. In EiR though, it could use a bit of fine tuning.
-Wind
Logged
Quote from: EIRRMod on April 30, 2012, 07:08:25 pm
Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: What do the Allies have that's better than the Axis?
«
Reply #43 on:
December 05, 2010, 09:51:30 pm »
Look my 2 cents
Myst is vain. Wind is vain
But it doesnt fucking matter because you guys fucking pwn eir. pros have have to right to be vain tbh
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: What do the Allies have that's better than the Axis?
«
Reply #44 on:
December 05, 2010, 09:53:23 pm »
Quote from: shockcoil on December 05, 2010, 09:51:30 pm
Look my 2 cents
Myst is vain. Wind is vain
But it doesnt fucking matter because you guys fucking pwn eir. pros have have to right to be vain tbh
amen brother.
Vanity is the new black.
Embrace your true nature Myst. You need not run from yourself any longer! Join us!
-Wind
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: What do the Allies have that's better than the Axis?
«
Reply #45 on:
December 05, 2010, 10:15:44 pm »
Quote from: TheWindCriesMary on December 05, 2010, 09:33:25 pm
That is true Spartan, but if your getting hit by ATG fire and piats... you're going to gun the engine and drive rather than freeze and not move.
It is a real tactic, but it's been exaggerated for game play. In EiR though, it could use a bit of fine tuning.
-Wind
True, if anything i would say just disable the cannon while being buttoned, as no tank will fire when they can't see anything as its a complete waste of a shot
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: What do the Allies have that's better than the Axis?
«
Reply #46 on:
December 05, 2010, 10:17:29 pm »
Yeah I agree with that 100%
-Wind
Logged
Smokaz
Honoured Member
Posts: 11418
Re: What do the Allies have that's better than the Axis?
«
Reply #47 on:
December 05, 2010, 10:53:22 pm »
Thread going downhill, time to lobby the removal of myst and wind
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Illegal_Carrot
Global Moderator
Posts: 1068
Re: What do the Allies have that's better than the Axis?
«
Reply #48 on:
December 05, 2010, 11:47:24 pm »
Have the tank's LoS reduced to 0, and it's max speed/accel reduced by ~40%. The tank can still fire if other units are spotting for it.
This would represent the crew's cautiousness while operating under these conditions.
It would also turn Button from 'I have you Buttoned,
therefore you are dead
' to 'I have you Buttoned, now you better back off and support your armor better next time,' while still even allowing the Allies to get some hits in on the tank.
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: What do the Allies have that's better than the Axis?
«
Reply #49 on:
December 05, 2010, 11:50:51 pm »
Quote from: Illegal_Carrot on December 05, 2010, 11:47:24 pm
'I have you Buttoned, now you better back off and support your armor better next time,' while still even allowing the Allies to get some hits in on the tank.
Thats how it is tbh right now. If a tank is properly supported, a squad thats doing the buttoning is vulnerable to everything out there, kill the button squad and tank is back in the action.
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: What do the Allies have that's better than the Axis?
«
Reply #50 on:
December 06, 2010, 12:07:55 am »
No it isn't. Killing a Tommy squad isn't as easy as "it's out of cover and somewhat vulnerable, so it's guaranteed to die, and quickly." Even if you properly support your armor, there's almost never a way to kill off the Tommies fast enough to keep your tank from getting utterly owned. Even if it costs you the entire squad, losing a single Tommy squad to take out an entire tank is always worth it.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: What do the Allies have that's better than the Axis?
«
Reply #51 on:
December 06, 2010, 12:23:44 am »
bull shit, you support your tank and its no problem Tommies out of cover are rediculously easy to kill. I didn't state what support your tank has, but if your facing a brit enemy you gotta have some AI just incase.
Logged
bayarea510
EIR Veteran
Posts: 338
Re: What do the Allies have that's better than the Axis?
«
Reply #52 on:
December 06, 2010, 01:46:48 am »
Quote from: Mysthalin on December 05, 2010, 04:24:26 pm
Greyhound/T17/Staghound > Puma/Puma 50mm/Hotchkiss
I thought Hotchkiss rapes light veh.
Logged
00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
Illegal_Carrot
Global Moderator
Posts: 1068
Re: What do the Allies have that's better than the Axis?
«
Reply #53 on:
December 06, 2010, 01:48:34 am »
Quote from: bayarea510 on December 06, 2010, 01:46:48 am
I thought Hotchkiss rapes light veh.
That's the Hotchkiss upgun, and only if it can stay at range. Still, the M8/T17/Staghound are much better overall vehicles, both in killing capacity and utility.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: What do the Allies have that's better than the Axis?
«
Reply #54 on:
December 06, 2010, 02:43:52 am »
Allied tanks > Axis tanks.
That's the biggest problem imo. Not only are they cheaper but they are damn tough and too STRONG compared to Axis ones. The only Axis tanks that relatively does something costs over 500 fuel.
Sticky bombs are total fear for every axis player same is the button. Button is often a dead tank no matter how you look at it. ATGs ahead and buttoned- gg.
PIATs. Nothing more than these. They are the perfect Anti infantry and Anti tank tool EVER! 2 Squads that can nearly alpha strike a P4 from Ambush. Can shoot over hedges and other shotblockers. They are literally the BEST handheld AT in EIRR. Their only weakness is a light vehicle. Their strenght is everything else. KCH some other crap charging at you? Unload your volley of 2-4 PIATs into them. You are ensured to kill at least 1 of the charging inf before you bolt off to safety. Panzershrecks? Shit, PIATs? Awsome.
The only thing that makes Axis stand vs Allied is the HMG42. You lose engagements without it. If you don't have it you will lose most of your matches. The HMG42 is the key. Nothing else stops the endless hordes of vet 2 infantry rushing at your unupgraded infantry cause you spent your 70% of your munition on Anti tank to counter the vast ammount of medium armor the allies threw in and your infantry loses most of the short range engagements. The HMG then saves everything. It prevents attacks. It helps in attacks. In short: It is the best tool Axis has and will always have. The Axis Mortar is iffy, good or bad it is good ranged lil toy that pops shells randomly at things. Its good yes but not as good as the HMG42.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
sheffer
EIR Veteran
Posts: 593
Re: What do the Allies have that's better than the Axis?
«
Reply #55 on:
December 06, 2010, 03:12:00 am »
Quote from: NightRain on December 06, 2010, 02:43:52 am
The only thing that makes Axis stand vs Allied is the HMG42.
What about double triple PE teams?
Logged
Senseless and ruthless.
NightRain
EIR Veteran
Posts: 3908
Re: What do the Allies have that's better than the Axis?
«
Reply #56 on:
December 06, 2010, 03:14:53 am »
Quote from: sheffer on December 06, 2010, 03:12:00 am
What about double triple PE teams?
They're fuck'd.
Logged
lionel23
Donator
Posts: 1854
Re: What do the Allies have that's better than the Axis?
«
Reply #57 on:
December 06, 2010, 03:19:48 am »
Mass clown cars with AI infantry inside and the clown car's MG42... rapes anything that isn't elite infantry, and especially flamers of death, ranger cookfest =(
Axis tanks > Allied Tanks. Moving ISTs, P4s with defensive upgrades to negate Infantry AT that isn't doctrine buffed, Panthers that are non-doctrine and will generally spank most allied armor when used right (driving into 3 M10s is a big no no).
Axis Support > Allied Support. 30cal is so unreliable as compared to an MG42 in terms of suppression. Sure it does more damage but that's what my infantry is for! Axis mortar totally stomps the heck out of an allied one due to range AND suppression, makes things go boom fast. Also I find the pak's cloak infinitely more useful than AP rounds. AP rounds only works on original crew, and I myself don't really take them as there is so much anti-ATG mortar rounds flying everywhere that the original crew is usually forced off... especially by flame rounds/flame air strikes of doom. Give me a british gun I can hide anyday! Or a german 17lber (Is that the Pak40?), love stealing those.
Allied Infantry = Axis Infantry. I see things on par now, with tons of powerful anti-elite options for axis, especially PE with assault flamen grens, support gren squads that can lay waste and pretty much instant suppress fire-up rangers from inside a HT. That's some nasty stuff there. And especially with the doctrine buffs for Storms/Grens with Elite armor and the Update on Progress Thread about Fatherland Defense giving +1 mans! I may need to go back to Defensive to try that out!
In regards to Piats, they aren't as great as you make them, as they have already been hit in the accuracy department and 3-man piat teams are gone. So the only way a Brit is able to field them is on 6 man squads with Commandoes or the 'engineer' piat squads by non-doctrine.
Logged
Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
smurfORnot
EIR Veteran
Posts: 4715
Re: What do the Allies have that's better than the Axis?
«
Reply #58 on:
December 06, 2010, 03:53:07 am »
Quote
Axis tanks > Allied Tanks. Moving ISTs, P4s with defensive upgrades to negate Infantry AT that isn't doctrine buffed, Panthers that are non-doctrine and will generally spank most allied armor when used right (driving into 3 M10s is a big no no).
moving ist is only good if it has lockdown....and u have to have T3 for that...withouth it he is ok,but nothing amaizing...
why engage P4 with zooks when u have 57 with ap rounds,m10's etc? also schrecks are kinda bad against shermans because he has longer range than you,and usually kills 1-2 guys with 1 shot
I see more panthers fail than shine...because not everyone can use them effectivly,and when u loose one,it hurts quite a bit,it's definattely harder to use it than m10 which u can rush blindly,57 etc...
I am curious how would it turn out if allies got panther,and axis got m10's?
Logged
101stGG
EIR Veteran
Posts: 88
Re: What do the Allies have that's better than the Axis?
«
Reply #59 on:
December 06, 2010, 04:12:17 am »
Switch skins and find out.
Logged
Pages:
1
2
[
3
]
4
5
...
11
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...