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Author Topic: Tank Hunters  (Read 27213 times)
0 Members and 5 Guests are viewing this topic.
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« on: December 19, 2010, 08:11:06 pm »

There's a few bugs to work out with the salvaging and munitions based part of tank hunters. Expect Tank Hunters sometime Wednesday.

https://spreadsheets.google.com/ccc?key=0AquUClJzK2OBdFM3V0dsQmkxanJ5eWlGTHNKa2ZZbGc&authkey=CIvj4J8D&hl=en#gid=0
« Last Edit: December 19, 2010, 08:15:51 pm by bbsmith » Logged

TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #1 on: December 19, 2010, 08:14:47 pm »

may i ask what the bergtiger dose or will do?


and what do the ketts gain from salvaging?
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #2 on: December 19, 2010, 08:15:27 pm »

Its supposed to salvage munitions from wrecks and give out repair kits with those munitions.
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11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #3 on: December 19, 2010, 09:43:33 pm »

wow that looks really fun, very nice work Cheesy.

what is the x-7 missile? sounds awesome lol.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #4 on: December 19, 2010, 09:44:06 pm »

I think there's a video of it somewhere. Let me find it.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #5 on: December 19, 2010, 09:52:47 pm »

It's in the 2nd dev podcast I did. its at 7:00

http://www.moddb.com/mods/europe-in-ruins/news/europe-in-ruins-reinforcements-developmental-podcast-2
« Last Edit: December 19, 2010, 09:58:46 pm by Groundfire » Logged

Latest Shoutcast:
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11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #6 on: December 19, 2010, 09:56:21 pm »

Cant believe I didnt see that, thanks man Cheesy

*watching now*
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #7 on: December 19, 2010, 09:56:40 pm »

Ohhh thats where it was! Right right.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #8 on: December 19, 2010, 09:59:47 pm »

http://www.xfire.com/video/30b481/
Is the actual video for the first test of the x-7 missile.
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11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #9 on: December 19, 2010, 10:04:11 pm »

looks...powerful  Wink
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #10 on: December 20, 2010, 12:52:16 am »

should give that rocket t17 stun. and yeah, dmg really sucks Tongue
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Artekas Offline
Donator
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Posts: 784


« Reply #11 on: December 20, 2010, 12:58:29 am »

I wouldn't say the damage sucks until we know more about it, even from the video it didn't look bad. It missed the Tiger and still did what looks like 150 damage, if it does more damage on a direct hit it could turn out to be quite impressive.
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11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #12 on: December 20, 2010, 01:15:28 am »

It is also only the first draft, may well be quite different now.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #13 on: December 20, 2010, 03:16:14 am »

yeah, dmg really sucks Tongue

looks pretty powerful to me ... notice it does not hit tiger spot on,

it should kill moving away inf as they are not as fast
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #14 on: December 20, 2010, 03:40:51 am »

Scavanging kitty kettenkrad sounds just awesome  Grin

since everywhere u see acc/deac buffs(I mean in PE doctrines),would be nice to see  some buffs that allow marder/50mm faster rotating speed...or does that provide it too?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #15 on: December 20, 2010, 03:44:57 am »

Will it be able to scavenge dead volks bodies, as long as the volks originally belonged to me and/or apex?
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Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #16 on: December 20, 2010, 04:12:05 am »

I am in love with Stalingrad veterans T2. Urban warfare at its finnest. With it THunters have it all... healing for inf and renewable source of repairs.

/happy panda dance
« Last Edit: December 20, 2010, 04:21:09 am by Speigass » Logged

AmPM Offline
Community Mapper
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Posts: 7978



« Reply #17 on: December 20, 2010, 04:24:18 am »

Wow, why play anything else!
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #18 on: December 20, 2010, 04:24:23 am »

hmm,they slowly regen health....but still faster than luft with T3 unlock medikits  Roll Eyes
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #19 on: December 20, 2010, 04:35:29 am »

hmm,they slowly regen health....but still faster than luft with T3 unlock medikits  Roll Eyes

lol... Medkits heal .8 HP/s (0.96 with t3). This .1 HP/s would mean in an entire minute it would heal 6 HP. Medkits have a minute duration. If they healed less than 6 HP a minute, they wouldn't be noticeable at all. The vet 1 passive regen Grens and Tommies used to have was also .1 HP/s.
« Last Edit: December 20, 2010, 04:37:38 am by bbsmith » Logged
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