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Author Topic: 7.9I Change log  (Read 26010 times)
0 Members and 2 Guests are viewing this topic.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #20 on: January 04, 2011, 04:01:20 pm »

20% damage and 25% accuracy AFAIK


thank you very much
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #21 on: January 04, 2011, 04:11:29 pm »

hmmmm, no more Earthshaker and FOO now...
must stock up on 25pdrs with Creep now, at least they get their longer range still.

uggh, and this completely changes how i want to setup my RCA company... dammmit.. i have to remove stuff and lose pp now. sigh.


« Last Edit: January 04, 2011, 04:16:18 pm by Mgallun74 » Logged

RiflesGo Offline
EIR Regular
Posts: 29


« Reply #22 on: January 04, 2011, 04:13:26 pm »

Nice nerf for the Tank Reapers, useless now.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #23 on: January 04, 2011, 04:19:47 pm »

Patch is live
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BigDick
Guest
« Reply #24 on: January 04, 2011, 04:20:07 pm »

i don't understand the usage of 2 commando T3 giving officers buffs when they are hardcaped to 3 and captain now don't get foo on cooldown

that made 2 commando T3 complete useless
Logged
lionel23 Offline
Donator
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Posts: 1854


« Reply #25 on: January 04, 2011, 04:21:15 pm »

Someone has to redo all the doctrines again XD

Anyway, not liking the TR T4, pretty useless for bazookas as with TR that were tolerable, now they're still going to be ineffective just slightly less so....

Yeah, sticking with AI focused US Infantry now, free SMGs for everyone!
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #26 on: January 04, 2011, 04:23:08 pm »

can i ask you put any tiny ninja edits in too just so i can update any minor things on buglist, or even pm me
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Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #27 on: January 04, 2011, 04:26:38 pm »

also two thinks ur high for changin at gun pop from 4 to 5.

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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #28 on: January 04, 2011, 04:29:03 pm »

Please start reporting all bugs as you come across them, and old ones that we may have missed.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #29 on: January 04, 2011, 04:56:11 pm »

We didnt add any of the map revisions?
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Unkn0wn Offline
No longer retired
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« Reply #30 on: January 04, 2011, 05:03:48 pm »

Doing that separately soon.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #31 on: January 04, 2011, 05:11:45 pm »

Yes, ATG nerf!

   + 25% Penetration on Jumbo

Tank reapers will have a extremely good main battle tank now, and the best AT guns.
« Last Edit: January 04, 2011, 05:14:36 pm by Smokaz » Logged

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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #32 on: January 04, 2011, 05:19:50 pm »

jumbo should not get more penetration, it is not a pershing. it is an infantry support tank.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #33 on: January 04, 2011, 05:22:30 pm »

That pen bonus is less than 1/3 of the effectiveness of a sherman upgun. It's not the pershing.
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #34 on: January 04, 2011, 05:23:22 pm »

i must say, i know you guys do this for free, on your free time, for enjoyment and so on.. so take this post with a grain of sugar...

but some of these changes make really no sense imho.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #35 on: January 04, 2011, 05:32:18 pm »

lancaster has 1 use only , but it hasn't been mentioned in changes
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #36 on: January 04, 2011, 05:32:52 pm »

I would have preferred a global cooldown for officers (aka, only 1 foo per 10min, no matter how many officers you have) but this works.

ATGs went up in Pop, should increase the power of LV spam even more. Other than that, good job.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #37 on: January 04, 2011, 05:56:38 pm »

tbh masses of infantry together with atg spam backing it up is far more annoying than lv spam is currently.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #38 on: January 04, 2011, 05:58:15 pm »

tbh masses of infantry together with atg spam backing it up is far more annoying than lv spam is currently.

True, but thats mostly coming from the Allied side due to suppression resistance from hell through Fire Up or Smoke.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #39 on: January 04, 2011, 06:03:25 pm »

I would have preferred a global cooldown for officers (aka, only 1 foo per 10min, no matter how many officers you have) but this works.
Already *strongly* suggested this change in the balance forum Wink

Noone else had thought of mentioned it lol
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