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[Axis] Faust price
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Topic: [Axis] Faust price (Read 34527 times)
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: [Axis] Faust cooldown
«
Reply #20 on:
January 14, 2011, 05:20:21 am »
1 faust use = 2 volks casualties tbh
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #21 on:
January 14, 2011, 05:21:19 am »
Quote from: Demon767 on January 14, 2011, 05:20:21 am
1 faust use = 2 volks casualties tbh
no
and also fsjg not only volks.
If we are getting rid of spam , the price of faust needs to go up. Faust is the only so cheap effective AT weapon that you can equip on your whole company.
and don't get me started on sticky. Sticky has lower range, longer cooldown and costs 60 mu.
so for 1 stick you get 2 fausts.
for 2 stickies you get a stunning 4 fausts with double use = 8 fausts of rape.
«
Last Edit: January 14, 2011, 05:27:09 am by nugnugx
»
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spinn72
EIR Veteran
Posts: 1802
Re: [Axis] Faust cooldown
«
Reply #22 on:
January 14, 2011, 05:31:37 am »
Isn't it one faust for 35mu, and you only get the second one once your squad hits vet 2?
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nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #23 on:
January 14, 2011, 05:33:59 am »
Quote from: spinn72 on January 14, 2011, 05:31:37 am
Isn't it one faust for 35mu, and you only get the second one once your squad hits vet 2?
30mu for use and 2nd at vet , but 30mu means you can spam it on whole company.
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: [Axis] Faust cooldown
«
Reply #24 on:
January 14, 2011, 05:34:13 am »
no u
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Illegal_Carrot
Global Moderator
Posts: 1068
Re: [Axis] Faust cooldown
«
Reply #25 on:
January 14, 2011, 06:21:58 am »
lol @ nubnub
I've found Fausts are on good en masse. One alone is easy to kite and negligible, but 3-5 together can really put on the hurt.
Still, Fausts are easy to kite, and don't have the magical 100% accuracy/damage people think they do. I love fighting Volk spam companies as Armor; I gun down their troops while making them waste their munitions-heavy upgrades.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: [Axis] Faust cooldown
«
Reply #26 on:
January 14, 2011, 06:38:22 am »
I like how nugnug has clearly never used panzerfausts.
They are 2 use(3 at vet 2 - though having a volk squad fire off 3 fausts is rare), with the exact same cooldown as the sticky.
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nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #27 on:
January 14, 2011, 07:21:31 am »
Quote from: Mysthalin on January 14, 2011, 06:38:22 am
They are 2 use(3 at vet 2 - though having a volk squad fire off 3 fausts is rare), with the exact same cooldown as the sticky.
even more reason to up the price.
Quote
I've found Fausts are on good en masse
oh wait, because 30 mu does not allow you to spam them on your whole company
«
Last Edit: January 14, 2011, 08:15:12 am by nugnugx
»
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Unkn0wn
No longer retired
Posts: 18379
Re: [Axis] Faust cooldown
«
Reply #28 on:
January 14, 2011, 10:06:16 am »
Things like fausts are always tricky to price, too high of a price and no one will bother taking them. Too low and people will spam them en masse. Wish there was upgrade availability :p
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nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #29 on:
January 14, 2011, 10:12:40 am »
Quote from: Unkn0wn on January 14, 2011, 10:06:16 am
Things like fausts are always tricky to price, too high of a price and no one will bother taking them. Too low and people will spam them en masse. Wish there was upgrade availability :p
stickies and fausts imo should have the same price , same cooldown, same uses.
I don't mind faust range nor the damage but it is underpriced currently.
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Unkn0wn
No longer retired
Posts: 18379
Re: [Axis] Faust cooldown
«
Reply #30 on:
January 14, 2011, 10:13:46 am »
Quote
stickies and fausts imo should have the same price , same cooldown, same uses.
There's a significant difference in their use, stickies are vehicle disablers where as fausts are primarily damage dealers.
Logged
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #31 on:
January 14, 2011, 10:16:31 am »
Quote from: Unkn0wn on January 14, 2011, 10:13:46 am
There's a significant difference in their use, stickies are vehicle disablers where as fausts are primarily damage dealers.
yes but they both come from pre-OF gameplay which has been heavily changed since then and fausts and stickies are still the same old , they are the equivalent of each other but with different purpose. Faust was going along with the wehr mind of heavy hitting units (like dual shrek grens , dual lmgs , kch etc), and allies with lower damage vehicle disabler , but having a longer range and higher damage puts it on the same boat as the stickie as stickie range is lower so you need to be more careless to get stickied than get fausted.
saying that , faust 30mu is underpriced
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [Axis] Faust cooldown
«
Reply #32 on:
January 14, 2011, 10:17:31 am »
if u get stickied,you just might get back and repair,since with eng dmg,effectivness of tank drops significantly,and his ability to survive.
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nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #33 on:
January 14, 2011, 10:19:34 am »
Quote from: smurfORnot on January 14, 2011, 10:17:31 am
if u get stickied,you just might get back and repair,since with eng dmg,effectivness of tank drops significantly,and his ability to survive.
In todays gameplay more players get fausted than stickied
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Grundwaffe
EIR Veteran
Posts: 1128
Re: [Axis] Faust cooldown
«
Reply #34 on:
January 14, 2011, 10:20:01 am »
Quote from: AmPM on January 13, 2011, 10:44:07 pm
Only if we make the Sticky have to be thrown like the AT Nade.
+1
Hate the concept of the sticky, it's a damn homing missle.
Logged
SublimeHauken - Back from the dead - Since 2007'
smurfORnot
EIR Veteran
Posts: 4715
Re: [Axis] Faust cooldown
«
Reply #35 on:
January 14, 2011, 10:25:02 am »
Quote from: nugnugx on January 14, 2011, 10:19:34 am
In todays gameplay more players get fausted than stickied
thats because almost everyone rushes at your inf,what do you expect,not to get faust in face...it's rly not hard to stay out of faust range.
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nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #36 on:
January 14, 2011, 10:26:33 am »
Quote from: smurfORnot on January 14, 2011, 10:25:02 am
thats because almost everyone rushes at your inf,what do you expect,not to get faust in face...it's rly not hard to stay out of faust range.
no it's because faust range is long, you drive in , spot volks , they pull out faust and before you can stop and go back a faust flies at you.
saying that , the range is not my gripe.
oh yea and smurfornot you realy shouldn't be talking in this thread with your fsjg faust spam company that you run around it just doesn't make you credible.
When stags were OP i didn't defend them.
«
Last Edit: January 14, 2011, 10:36:41 am by nugnugx
»
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smurfORnot
EIR Veteran
Posts: 4715
Re: [Axis] Faust cooldown
«
Reply #37 on:
January 14, 2011, 10:52:49 am »
but stags got buffed,and thus became OP,faust was same all the time...nobody complained on them as I know.
with my luft company I need to spam them,since you cant rely only on marders to do your at,and I dont have pool,or munition for other forms of at,with wehr,I rarely use faust.
they are good for price,but from front they rly dont do all that much dmg to tanks,against LV they usually do fine.
Logged
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust cooldown
«
Reply #38 on:
January 14, 2011, 10:56:10 am »
Quote from: smurfORnot on January 14, 2011, 10:52:49 am
but stags got buffed,and thus became OP,faust was same all the time...nobody complained on them as I know.
Stags did not get buffed, since last year they are getting consecutive nerfs, but no one used them for a long time and when people started to spam and notice it works they had to be nerfed. It's the same with faust, if someone does not use it , it does not mean it's alright.
Quote
with my luft company I need to spam them,since you cant rely only on marders to do your at
rofl i could say the same i had to spam stags because i couldn't rely on other AI weapons. spam is just spam. buy shrecks. You can spam fausts currently because they are underpriced.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Axis] Faust cooldown
«
Reply #39 on:
January 14, 2011, 11:11:43 am »
Quote from: nugnugx on January 14, 2011, 10:56:10 am
Stags did not get buffed, since last year they are getting consecutive nerfs, but no one used them for a long time and when people started to spam and notice it works they had to be nerfed. It's the same with faust, if someone does not use it , it does not mean it's alright.
rofl i could say the same i had to spam stags because i couldn't rely on other AI weapons. spam is just spam. buy shrecks. You can spam fausts currently because they are underpriced.
I would have bought shreks if you didnt have canister.. but woops you had, gibbing vet 3 volks from half a mile a way.. proud, officer?
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