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Author Topic: [FINAL] 8p_Normandy  (Read 63797 times)
0 Members and 11 Guests are viewing this topic.
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #120 on: January 28, 2011, 06:50:31 pm »

 Roll Eyes
« Last Edit: March 04, 2011, 01:27:08 pm by GORKHALI » Logged

Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #121 on: January 28, 2011, 07:17:16 pm »

Doesnt matter what its called Gork, call it whatever and make it a good mark than keeping to a style tbh
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #122 on: January 29, 2011, 03:13:47 pm »

 Shocked
« Last Edit: March 04, 2011, 01:27:18 pm by GORKHALI » Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #123 on: February 01, 2011, 12:27:33 am »

 Grin
« Last Edit: March 04, 2011, 01:27:28 pm by GORKHALI » Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #124 on: February 01, 2011, 12:28:36 am »

THAT LOOKS AWESOME!!
Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #125 on: February 01, 2011, 12:30:28 am »

 Grin
« Last Edit: March 04, 2011, 01:27:40 pm by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #126 on: February 01, 2011, 11:10:33 am »

yeah looks good,

note that long walls of hedges are still ok. as long as the space between the hedges are big enough.

I am personally not a fan of the random shot blockers placed around a map. (single hedges or small buildings all alone)

try to remove those but keep the long rows of hedges intact. if you do need to remove some, remove the entire hedgewall. not parts of it.
Logged
sheffer Offline
EIR Veteran
Posts: 593



« Reply #127 on: February 01, 2011, 12:13:40 pm »

great job gork  Smiley
Logged


Senseless and ruthless.
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #128 on: February 05, 2011, 07:39:53 am »

 Roll Eyes
« Last Edit: March 04, 2011, 01:27:55 pm by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #129 on: February 05, 2011, 08:34:28 am »

check the .info file and your module files in coh install folder.

possibly its unfixable if you didnt always remove mod modules before starting WB.
Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #130 on: February 05, 2011, 10:24:10 am »

 Roll Eyes
« Last Edit: March 04, 2011, 01:28:11 pm by GORKHALI » Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #131 on: February 05, 2011, 11:17:24 am »

does anyone want to take over my prject coz my WB got bug and doesn't work anymore so if anyone who want to finish this pls PM me ..... Smiley
« Last Edit: February 05, 2011, 11:18:57 am by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #132 on: February 05, 2011, 12:49:03 pm »

gork, check the .info file and your coh install folder.

.info must be                     modname = "RelicCoH",

coh install folder must only have reloccoh modules.
Logged
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #133 on: February 15, 2011, 08:54:03 am »

This map looks awesome imo.

It may favor indirect fire and Piats?
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #134 on: February 15, 2011, 08:55:44 am »

 Roll Eyes
« Last Edit: March 04, 2011, 01:28:32 pm by GORKHALI » Logged
nugnugx Offline
Donator
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Posts: 4051



« Reply #135 on: February 15, 2011, 09:11:13 am »

rofl the donkey stuka schreck is always lolz  Grin
Logged

GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #136 on: February 17, 2011, 09:42:20 am »

 Grin
« Last Edit: March 04, 2011, 01:28:50 pm by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #137 on: February 17, 2011, 09:54:46 am »

gork ur such fail. just post an image and a dl link in the first post and be done with it.

why remove everyting.
Logged
nugnugx Offline
Donator
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Posts: 4051



« Reply #138 on: February 17, 2011, 09:55:22 am »

lol


This is what happens when maps undergo the EIR map inspection test (TM)  Wink
Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #139 on: February 17, 2011, 10:02:26 am »

 Shocked
« Last Edit: March 04, 2011, 01:29:02 pm by GORKHALI » Logged
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