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Author Topic: The New Axis Spam  (Read 12287 times)
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Tymathee Offline
Donator
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Posts: 9741



« Reply #40 on: February 22, 2011, 05:55:51 pm »

It's the current game, due to Blitz being the most powerful Wehr faction atm. You need to understand where the current game is at and tailor your company towards it, otherwise you're going to struggle.

or just play it :shrug: I find it much easier to play as axis these days than allies
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Malgoroth Offline
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Posts: 960


« Reply #41 on: February 22, 2011, 06:00:48 pm »

HE round on Pershings needs to do WAY WAY less damage to axis vehicles. It can 2 shot Marders and 50mm HTs. HE rounds should be anti infantry and support weapons not "loleverythingexceptanks!"

That and a 10 second delay between toggling it on and off before it can fire again would go a long way to balancing it.

OR. We could just make every T4 as powerful. That would also be cool.

Tigers with a 15 second stun shot. Instant count to HE pershing rape.

loltastic to counter loltastic

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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #42 on: February 22, 2011, 06:08:33 pm »

Or make HEAT Rounds super loltastic too.

+50% penetration, no loss of pen at range, Kill Critical in Yellow.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #43 on: February 22, 2011, 06:29:12 pm »

Fireflies still hurt Tigers alot. When Royal Engineers gets in place it'll be the British version of tank killing potential. Faster Fireflies, better 17's things like that. But Fireflies are still really good at killing Tigers and King tigers especially.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
panzerman Offline
EIR Veteran
Posts: 689


« Reply #44 on: February 22, 2011, 06:31:45 pm »

so wat will terror get if allies now get easy mode vs KT
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AmPM Offline
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Posts: 7978



« Reply #45 on: February 22, 2011, 06:34:40 pm »

It will get some mediocre buffs making it worse at everything than any allied doctrine.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #46 on: February 22, 2011, 06:41:47 pm »

Brits always had Easy mode vs KT...

Well our last iteration had Rolling Thunder and it made killing infantry easy as punching a baby.

I'd make suggestions or hints towards the next Terror but too many slots on it's draft are still under discussion
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #47 on: February 23, 2011, 01:55:26 am »

If you want to make Axis rage. M3 Halftrack and a Sniper.

Nothing makes them more frustarated than that. They'll do ANYTHING to kill that sniper. Snipers are the thing that makes Axis coys shiver. Elite infantry? No problem! Just snipe them! Think about it. 2x Gren squads with random heavy weapon upgrade and your sniper nearly paid itself back. Failschrimjäger blobs? Keep sniping! You reduce them to nothingness.

Support weapon spam? Is that a problem to a well used sniper?

Then. Le gasmic 9 bike calling in a 3vs3 and 3 bikes from each player. Trollface and hop into the halftrack and zoom to safety with the bikes becoming obsolete afterwards. The only counter to a well used sniper is a axis sniper. The question is...who called their sniper on first? (: that decides whose sniper dies first.

It is same with Wehrmacht. AB blobs? Keep sniping. Rangers? Sniping! But the problem is...Strafing run is insta I kill button to Sniper. Fire up with elite squads that often have anti tank weaponry make axis HT and sniper combo useless. Your safest bet is to share a building with your hmg42. Nothing makes allies more annoyed than sniping their atgs and elite inf.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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