*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
April 23, 2024, 11:49:55 pm

Login with username, password and session length

Resources

Recent posts

[Yesterday at 03:40:53 am]

[April 21, 2024, 12:02:54 pm]

[April 06, 2024, 02:26:25 am]

[March 22, 2024, 01:44:39 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: [1]   Go Down
  Print  
Author Topic: [CW] Canister Shot  (Read 3667 times)
0 Members and 1 Guest are viewing this topic.
Tymathee Offline
Donator
*
Posts: 9741



« on: February 27, 2011, 02:57:46 am »

Is this supposed to be a global ability, because it's still listed as a T2 Doc unlock for commandos (50mu) while it's also global for all CW factions at 35mu.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Firesparks Offline
Honoured Member
*
Posts: 1209



« Reply #1 on: February 27, 2011, 03:04:07 am »

The last patch nerfed the canister and it has been changed to be available for all stuart for 35 munition. So currently that t2 commandos unlock is useless.

Logged


With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea. It is hard to be sure where they are going to land, and it could be dangerous sitting under them as they fly overhead. -- RFC 1925
Tymathee Offline
Donator
*
Posts: 9741



« Reply #2 on: February 27, 2011, 03:10:32 am »

The last patch nerfed the canister and it has been changed to be available for all stuart for 35 munition. So currently that t2 commandos unlock is useless.



what last patch, there was nothing recently and if it was supposed to have been this way back in early feb, the last patch notes which i can find btw, then it would've been nice if there had been an announcement that this had been implemented today b4 i ran into it.

I put stuarts in my coy back on thursday or friday and there was no canister shot, this was put in today, with no notes.
Logged
Firesparks Offline
Honoured Member
*
Posts: 1209



« Reply #3 on: February 27, 2011, 03:12:43 am »

http://forums.europeinruins.com/index.php?topic=18090.0
Quote
Brits
* Tetrarch concealing smoke now work properly
* Lt veterancy bonus no longer affect commando sniper.
* Commandos and sappers now receive 2x receive damage while deploying demolition.
* Canister shot Reworked. Damage lowered (~ 20 damage per man), suppression increased. Now on 120s Cooldown

* Fixed a issue with Sapper planting the wrong demolition charge.
* Sapper sabotage demo damage down to 300, same as normal demo. (They retain increased AOE)
* Fixed a bug where commandos with sabotage specialty was placing the wrong explosive.
* Removed sight from commandos demo charge.

there were recently some changes to the tank hunter as well. Tank hunter ambush now works and scavenging kitty and supply raid are now in the game.
« Last Edit: February 27, 2011, 03:17:44 am by Firesparks » Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #4 on: February 27, 2011, 03:19:19 am »

Yes firespark i remember that patch but it says nothing about a price decrease nor it being global, the change was just made without alerting the community, it would be nice if in the future any change you make should be announced rather just than just and be a surprise to all.
Logged
Firesparks Offline
Honoured Member
*
Posts: 1209



« Reply #5 on: February 27, 2011, 03:22:35 am »

Yes firespark i remember that patch but it says nothing about a price decrease nor it being global, the change was just made without alerting the community, it would be nice if in the future any change you make should be announced rather just than just and be a surprise to all.
An announcement was to be made with with the recent changes but that was delayed. I'm pretty sure many people were eager for the tank hunter ambush to finally work.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.046 seconds with 36 queries.