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Author Topic: Epic Lancaster Attack and the Death of the Vet 3 Jadg  (Read 5284 times)
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lionel23 Offline
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« on: March 02, 2011, 12:34:34 am »

Hey all, just wanted to post some highlights of some games I've played today in EIRR.  Below video is the opening move I did (forgot AT and doubled up on officers somehow instead of taking a sapper) for that game... turned out pretty well! (This is new!). Also note that the Bren carrier is using AP rounds the entire time with its battle with the axis jeep.... pretty terrible if you ask me XD

http://www.youtube.com/watch?v=1U_ag3eO4Yw (Part 1)

This one is my opening callin for Brits followed by a very lucky Lancaster V1 attack (was aiming past the middle on Monte Cassino to get the 50mms, it deviated to hit.. well, you'll see at the end of the video.  I do have to say it was a very lucky misfire (since some people have commented it was an OP dead-on attack), it actually was one entire screen to the south of where it landed was my original point.:

http://www.youtube.com/watch?v=OJB5TRy76wU (Part 2)


Also note that Bren carrier got 12 infantry kills (at this point in the video, it has singlehandedly stopped an opening callin and is wiping out the second call-in).  8thRifle had to remind me over vent we had 80 POP and so... airshow!

So without further ado, the the ending finisher:
http://www.youtube.com/watch?v=vmfp9z8ZwdY (Part 3, after some time elapse in the middle)


===========
The video below here is the epic struggle of Wind's vetted PE company on Abbyville.  The video alone speaks for itself...

Part 1 (Tiger Duel with Tets) - My favorite part of the video is the one-man Bren tommy and the Tiger's Friendly Fire miss... roll double 1's much? XD
http://www.youtube.com/watch?v=DOW3eAzGp8A

Part 2 (Payback right after the Duel above...)
http://www.youtube.com/watch?v=1uWP7Wd2NAA


*NOTE: Remember to select 720p for HD video on Youtube, always defaults to low quality.
EDIT: Cleaned up the original post to make it flow better in terms of URL links.
« Last Edit: March 02, 2011, 02:05:37 am by lionel23 » Logged

Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

LeoPhone Offline
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« Reply #1 on: March 02, 2011, 12:59:21 am »

these videos just show again how OP button is and that the brits do not need button anymore (tets could have blocked or just did good dmg without any button.

but no, instead of removing/changing button lets give the tets commando smoke that also makes them camo! during the full battle the tiger couldnt get a single shot off because of all these fucking allied tricks.
I remember talking about that tet smoke when we were discussing the doctrines on vent. I knew it would be a really bad idea but the devs said the tets WOULDN'T cloak.

EIR, I have lost my faith.
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WildZontar Offline
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« Reply #2 on: March 02, 2011, 01:01:25 am »

Well the chances of him surviving all of that in the first place were very low
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Zontar is a filthy sludge-dwelling muppet, thats why.
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
lionel23 Offline
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« Reply #3 on: March 02, 2011, 01:31:20 am »

I think the Tet smoke is just fine, I was really debating on doing double T3s or a T4, the Tet has a very slow turret rotation speed, and it's a T2 doctrine tank.. which isn't anywhere as 'cool' as the Calliope or Churchills.. you're talking a light tank that gets 2 shotted by ISTs and heavy tanks and the cloak/smoke helps them get off one more shot or get away to use a repair.

Another idea is running mass Stuarts, the other British light vehicle (which has the 50mm puma gun and is much better than a tet in terms of raw damage), but with US all you have is the greyhound which can't do that.  And the tet tank is pretty expensive (I run quite a few, and it gimps me REALLY badly on infantry, my company is overall really weak again inf and I rely on a Ranger or Pershing player to deal with it while my company is designed to deal with axis heavy tanks).
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BigDick
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« Reply #4 on: March 02, 2011, 02:06:07 am »

i asked that before but i got no answer on that

why is the tetrach the only light tank that is on 6 pool value where all others (hotch, m8, stag...) are at least 9 pool value?

thats why its possible to build a company with 12 tetrachs without oversupply

but the jagd and hetzer looked be used stupid and send to death

sent in with no real support while so many allied units are waiting  Roll Eyes
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lionel23 Offline
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« Reply #5 on: March 02, 2011, 02:09:58 am »

Hmmm, I dunno, could it be because the sucker sucks against Infantry and has to use 60 MU to upgun to make it good against tanks? As well as having a very low damage output compared to the Stuart?  And being a T2 unlock for commandos, that's the only thing I can think off the top of my head, usually lose them by the droves and fielding so many Tets makes me field only like 10 tommys in my whole army for 'infantry' and I cannot take any support weapons pretty much.

I generally lose all 10-12 of them just to kill like 2 heavy tanks, need the numbers just to crush something that medium armor can't deal with effectively *shrug*.
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Malgoroth Offline
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« Reply #6 on: March 02, 2011, 02:10:20 am »

You make me physically ill, Lionel.
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lionel23 Offline
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« Reply #7 on: March 02, 2011, 02:11:27 am »

Oh Mal, you're like the funny feeling I get when I have a bowel movement!  I love you too! *puts on cool shades* Cool
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Malgoroth Offline
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« Reply #8 on: March 02, 2011, 02:13:21 am »

What bowel movements? Your gay allied butthole is the size of a tennis ball. Your shit is just constantly trickling out.  Tongue
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BigDick
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« Reply #9 on: March 02, 2011, 02:16:30 am »

Hmmm, I dunno, could it be because the sucker sucks against Infantry and has to use 60 MU to upgun to make it good against tanks?

thats because of the upgun
(like hotch and upgunned hotch last is AT first AI) it snipes infantry decent without upgun while being pretty cheap 60 fuel? and it got epic dodge armor and small shape and high speed that makes it very hard to hit
« Last Edit: March 02, 2011, 02:18:18 am by BigDick » Logged
lionel23 Offline
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« Reply #10 on: March 02, 2011, 02:19:17 am »

Oh Mal, aren't you like the thing that just won't flush though?  Wink

All in good fun heh.

I personally find the Hotchkiss a much better 'light tank', its a lot tougher and back when I ran my 12+ hotchkiss Luft company, that sucker could also always penetrate and it raped the hell out of M10s and Shermans, even was a threat to pershings in large packs.

Without the MU investment, the Tet can't do anything, as from what I have learned all it does is give it higher penetration (as opposed to say the hotchkiss upgun which is a nerf against infantry and a buff against armor).  Unless they have an AI version or up the tank's AI capability, it really is a one-trick pony.
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NightRain Offline
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« Reply #11 on: March 02, 2011, 02:24:45 am »

That jagd usage was a failure.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
BigDick
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« Reply #12 on: March 02, 2011, 02:26:00 am »

they got the same amount of health (300) while tetrach has epic dodge m8 armor with a smaller shape and higher speed and the hotch has "hit me" stuart (not the eir stuart because that got dodge m8 armor too) armor with lower speed and bigger model


i'll check the upgun on tet later but i have in mind that it reduce AI capabilities
« Last Edit: March 02, 2011, 02:27:39 am by BigDick » Logged
lionel23 Offline
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« Reply #13 on: March 02, 2011, 02:34:47 am »

Oh also Bigdick, just came to mind... but you could also field many, many stugs (which overall have better armor, an MG to deal with inf and a better gun) as most companies have a much higher pool in armor than they do light vehicles (which always tends to be I think pathetically small).

So putting the shoe on the other foot, it would seem that axis could do a much better 'core' of vehicles that are all-around better than the tet.  As well as PE having many Infantry HTs (you should see my iHT start with a friend, 3 Opentopped halftracks all with shreks and flamers, toasts a lot of callins).  Anyway that's what I think, no?

Get back to us when you can confirm on that, I think I had AmPm look it up when i was asking how 'good' is a tet against inf.. and like the 'finale' vid shows with the 8 tets at 80 POP end-game, they couldnt even touch the feeling guy.

Also, I think it is weird hotch doesn't get dodge armor if that is true... I think I remember a 15% dodge bonus for that sucker in the old Luft doctrine, should be a light dodging tank (as allies have plenty of ways to counter it.. via boy's AT/RRs/zooks via US, and button/piats/superior light vehicles as Brits).  I would have nothing against an armor change for the hotchkiss, though I do find it surprising that a hotchkiss has the same health as a tet.  Guess their guns just shoot faster/do more dmg then?

EDIT: Oh I forgot to add, Stuarts can crush walls, Tets can't just like halftracks... and I believe the Hotchkiss is able to run over walls too if I recall?
« Last Edit: March 02, 2011, 02:38:15 am by lionel23 » Logged
BigDick
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« Reply #14 on: March 02, 2011, 02:44:43 am »

there is the fuel limiting the amount to field

i thought about spaming stugs but they are to easily countered by AT guns with their shit mobility
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spinn72 Offline
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Posts: 1802



« Reply #15 on: March 02, 2011, 02:46:36 am »

Button is OP?
/facepalm.

Seriously Leo, just stop.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #16 on: March 02, 2011, 03:03:02 am »

Button is OP?
/facepalm.

Seriously Leo, just stop.

Nuh enkk, it kinda is. 14 second immobilization gives enough time to kill all but the heaviest vehicles in game :p
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BigDick
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« Reply #17 on: March 02, 2011, 03:06:48 am »

it is op because you get the ability for free on wtf pwning dirty cheap bren tommi squad
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #18 on: March 02, 2011, 03:23:42 am »

If you're that bad that you send a heavy up close enough to a british inf squad UNSUPPORTED and allow a bren squad to hold button for 15-20s then it's your loss tbh. The only button that I find OP is bren carrier button, a fast mobile platform that has the same button radius as a bren squad is just wrong.

At least you know that all Bren squads have button, compared to rifles which may or may not have stickies. Gives you something to actually micro away from as an axis player vs british. No button = UP piats. I'm a long time Terror KT player and hell, I could manage to keep brens away then, I can't see why it'd still be hard now.
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NightRain Offline
EIR Veteran
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« Reply #19 on: March 02, 2011, 03:37:27 am »

If you're that bad that you send a heavy up close enough to a british inf squad UNSUPPORTED and allow a bren squad to hold button for 15-20s then it's your loss tbh. The only button that I find OP is bren carrier button, a fast mobile platform that has the same button radius as a bren squad is just wrong.

At least you know that all Bren squads have button, compared to rifles which may or may not have stickies. Gives you something to actually micro away from as an axis player vs british. No button = UP piats. I'm a long time Terror KT player and hell, I could manage to keep brens away then, I can't see why it'd still be hard now.

It is not that. If there is anything that can suppress near the Tank there is pretty much nothing you can do to stop that bren squad from buttoning you. Bring in rifles, vickers suppresses you- and in the mean while the tank sits there, hammered by atg and still buttoned. The thing is- if its a Tiger its 16 pop and the enemy has 13 pop preventing you to move onward.

In flanking manouvers it is also a insta stop to buy you a lot of time to turn all your atgs and weapons to stop the flank. It is IWinStopButton that can stop any vehicle dead in its tracks. Its also good for griefing enemy, esp hunting vet >=D
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