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Author Topic: FALAISE MAP BUG  (Read 4213 times)
0 Members and 4 Guests are viewing this topic.
StikUpKid Offline
EIR Veteran
Posts: 51


« on: March 16, 2011, 10:13:12 am »

Falaise 3v3 map needs fixing there seems to be an invisible wall ruuning across atleast 2 3rds of the map on the top side.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #1 on: March 16, 2011, 10:14:35 am »

Wooo!!

Non tested terribad maps added to the launcher!!!
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #2 on: March 16, 2011, 10:17:54 am »

+1
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #3 on: March 16, 2011, 10:18:12 am »

So, dont play it then.

Everyone is too damn lazy to download the betamaps to test these things, so this is the test and the feedback.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #4 on: March 16, 2011, 10:18:14 am »

and my map which has been tested and liked by people is not in  Cry
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #5 on: March 16, 2011, 10:18:40 am »

and my map which has been tested and liked by people is not in  Cry

Couldnt find it. It will be in the next map pack I put out.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #6 on: March 16, 2011, 10:23:19 am »

Couldnt find it. It will be in the next map pack I put out.

here is the 4v4 Metz

http://www.filefront.com/17808063/betamap1.sga


and the 1v1 Lille if there is need for 1v1 map

http://www.megaupload.com/?d=E9JRJ0J2


« Last Edit: March 16, 2011, 10:26:45 am by nugnugx » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #7 on: March 16, 2011, 10:23:29 am »

So, dont play it then.

Everyone is too damn lazy to download the betamaps to test these things, so this is the test and the feedback.

Maybe, I don't know, the map lead should go over the maps prior to putting them into play then? I mean, an invisible wall shouldn't be that hard to find.

Some of the maps are just terrible.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #8 on: March 16, 2011, 10:23:42 am »

I'm sorry I don't test my maps to check for an invisible line going through the map. I couldn't find what was causing it so it's most likely being removed sometime later
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #9 on: March 16, 2011, 10:28:39 am »

You can run a pathfinding test in world builder, you can also run it in skirmish, build a jeep/bike and drive it around.

Use a click+drag box on the area and see if there is anything there using the stamp tool to select every item type.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #10 on: March 16, 2011, 12:41:14 pm »

I'll check it out
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #11 on: March 16, 2011, 12:44:12 pm »

elitegren, why is it not allowed for me to give my opinion of nugx's maps?

It is not my fault all the post after that one consist of nux trolling.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #12 on: March 16, 2011, 12:47:41 pm »

If you explain to me how that is related to the bug on my map you can go ahead.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #13 on: March 16, 2011, 12:48:22 pm »

well nug started talking about his map on this topic, so with that argument you should remove all his posts before this as well.
« Last Edit: March 16, 2011, 02:52:42 pm by LeoPhone » Logged
nugnugx Offline
Donator
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Posts: 4051



« Reply #14 on: March 16, 2011, 01:03:34 pm »

leo got trolled

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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #15 on: March 20, 2011, 06:25:41 am »

Fixed
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