nugnugx
Donator
Posts: 4051
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« on: April 14, 2011, 11:42:11 am » |
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« Last Edit: April 17, 2011, 10:37:04 am by nugnugx »
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RoyalHants
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« Reply #2 on: April 14, 2011, 11:45:47 am » |
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bad if its not near spawn these are uncrushable even by kt tiger and persh meaning atg and mg heavan
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« Last Edit: April 14, 2011, 11:48:38 am by RoyalHants »
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nugnugx
Donator
Posts: 4051
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« Reply #3 on: April 14, 2011, 11:47:07 am » |
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bad as in what bad ? write something more...
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RoyalHants
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« Reply #4 on: April 14, 2011, 11:47:38 am » |
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mske this a two way thing eg another exit/entrance on the other side icould easily capture that rush tank traps up and spam mortars and atgs
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nugnugx
Donator
Posts: 4051
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« Reply #5 on: April 14, 2011, 11:49:12 am » |
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mske this a two way thing eg another exit/entrance on the other side icould easily capture that rush tank traps up and spam mortars and atgs
There are 3 entrances already, 2 which you can see and third behind not shown on pic
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RoyalHants
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« Reply #6 on: April 14, 2011, 11:50:20 am » |
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There are 3 entrances already, 2 which you can see and third behind not shown on pic
tank and lv entrances i mean like a street other wise its gonna get congested
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nugnugx
Donator
Posts: 4051
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« Reply #7 on: April 14, 2011, 01:20:44 pm » |
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tank and lv entrances i mean like a street other wise its gonna get congested Tank can crush the wall. moar
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NightRain
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« Reply #8 on: April 14, 2011, 01:24:41 pm » |
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Road sand looks better than the dark one.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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nugnugx
Donator
Posts: 4051
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« Reply #9 on: April 14, 2011, 01:26:29 pm » |
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Road sand looks better than the dark one.
lol, Hants said that dark one looks best.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #10 on: April 14, 2011, 01:30:50 pm » |
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hint: use the "use random rotation" button when placing the same bush all over the map to make it look at least a bit better.
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RoyalHants
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« Reply #11 on: April 14, 2011, 01:31:25 pm » |
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lol, Hants said that dark one looks best.
no i meant the one that didnt look like a seabed sorry for the confusion
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RoyalHants
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« Reply #12 on: April 14, 2011, 01:31:58 pm » |
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Tank can crush the wall. moar im talikng about the buildings
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RoyalHants
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« Reply #13 on: April 14, 2011, 01:33:11 pm » |
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hint: use the "use random rotation" button when placing the same bush all over the map to make it look at least a bit better.
this to
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #14 on: April 14, 2011, 01:42:04 pm » |
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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nugnugx
Donator
Posts: 4051
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« Reply #15 on: April 14, 2011, 02:11:21 pm » |
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Will try it out, hope it makes my life easier
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Chyper
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« Reply #16 on: April 14, 2011, 02:13:30 pm » |
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The only problem I can see with this map is the tank traps (but don't KT's, Tigers, etc just drive over those?) and the ridge on the left side. Kinda reminds of a mission from CoD 2 called 88 ridge.....Right side need something to even the scale. Otherwise, looks awsome.
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nugnugx
Donator
Posts: 4051
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« Reply #17 on: April 14, 2011, 02:24:38 pm » |
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The only problem I can see with this map is the tank traps
removing the tank traps, i knew people will not like it, i didn't find them a problem though. Keeps thx for the link,,,, just tested it , when i've made dunes i've jizzed in my pants.
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #18 on: April 14, 2011, 03:02:14 pm » |
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I don't like the massive road in the middle. I expect africa to be slow going not ZOOOOOOOOOOOOOOOM HIGHWAYS LOLOLOL
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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nugnugx
Donator
Posts: 4051
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« Reply #19 on: April 14, 2011, 03:10:10 pm » |
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I don't like the massive road in the middle. I expect africa to be slow going not ZOOOOOOOOOOOOOOOM HIGHWAYS LOLOLOL
It's a sand road, you won't be going anywhere fast TROLOLOLOLO Afrika trolls you :/D
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