Unkn0wn
No longer retired
Posts: 18379
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« on: August 29, 2007, 09:55:46 am » |
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I figured it was time to come out of the closet with my latest project. (lmao, that didn't sound right but oh well.) Abbeville is a rural community in Northern France, just next to an important railroad. The map will feature open and rural terrain allowing swift and easy movement for tanks, the occasional farm house enabling infantry chokepoints, hedgerows, a forest area allowing safe infantry passags and a little urban center. I will most likely be using the Road to Carentan "Frontline" sector system for this map aswell. Beta version will be released soon! Download (Beta v2):http://files.filefront.com/6p+Abbevillesga/;8454228;/fileinfo.html
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« Last Edit: September 01, 2007, 08:47:52 am by Unkn0wn »
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Marine436
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« Reply #1 on: August 29, 2007, 09:58:14 am » |
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keep up the good work
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Lai
Propaganda Minister
Posts: 3060
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« Reply #2 on: August 29, 2007, 10:06:46 am » |
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Looking forward to it. Seems that the theme of the map is very familiar to me.
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran Posts: 1812
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« Reply #3 on: August 29, 2007, 10:11:03 am » |
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Looks intrestting.
Umm do you create maps just like you want it or do you have a "plan" like "we need more city maps for the warmap?"
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #4 on: August 31, 2007, 04:39:25 am » |
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Updated. Beta test today!
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TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
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« Reply #5 on: August 31, 2007, 04:41:41 am » |
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I look forward to taking your vast tracts of land.
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DBSights
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« Reply #6 on: August 31, 2007, 03:33:26 pm » |
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needs more splats/details
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #7 on: August 31, 2007, 03:35:59 pm » |
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Screenshots are outdated.
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salan
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« Reply #8 on: August 31, 2007, 03:48:37 pm » |
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it was an amazingly nailbiting experience playing on this map, and trying to survive!
we had 2 heavy tanks running down hedgerows, but this thing is just big enough to be perfect for 3 on 3! flanking happens aswell as chokepointing with the hedges.
definetly a well playable map
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AmPM
Community Mapper
Posts: 7978
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« Reply #10 on: September 10, 2007, 10:24:26 am » |
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Good map, though I was hoping to see you release something more interesting. It plays like a vCoH map in most ways, and you need to add more detailing to your fields and the hedgerows, the rows are too uniform right now.
Spice it all up a bit more.
And the destroyed Sherman could use some work and splats.
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« Last Edit: September 10, 2007, 10:26:24 am by AmPM »
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Lai
Propaganda Minister
Posts: 3060
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« Reply #11 on: September 10, 2007, 10:27:18 am » |
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Open up a few of the eastern hedges.
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AmPM
Community Mapper
Posts: 7978
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« Reply #12 on: September 10, 2007, 02:28:57 pm » |
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Thats the other thing, the sides seem to be off defensive capability wise.
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Tkaudi
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« Reply #13 on: September 10, 2007, 02:36:54 pm » |
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ya even if there were just gaps that infantry can get through, they are bit too mazy at times..
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #14 on: September 10, 2007, 05:40:52 pm » |
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Good map, though I was hoping to see you release something more interesting. It plays like a vCoH map in most ways, and you need to add more detailing to your fields and the hedgerows, the rows are too uniform right now.
Spice it all up a bit more.
And the destroyed Sherman could use some work and splats.
You do realise that sounds kinda funny coming from you... french countryside anyone? . Of course more details will be added, I just wanted to rush a playable and decent looking map to betastage before I departed. Good to hear you're back btw!
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AmPM
Community Mapper
Posts: 7978
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« Reply #15 on: September 10, 2007, 05:43:33 pm » |
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All my hedgerows are unique individuals. Go take a look =) They are made out of about 8 randomly selected items.
And yea, at least I decided to try a new idea, instead of the same old Relic map formula.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #16 on: September 10, 2007, 05:45:32 pm » |
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I was referring to your fields.
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AmPM
Community Mapper
Posts: 7978
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« Reply #17 on: September 10, 2007, 05:53:47 pm » |
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Well duh, Skunker was supposed to get to it =)
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #18 on: September 11, 2007, 08:44:47 pm » |
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I would've done it! I never got the sgb :/
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #19 on: September 11, 2007, 10:24:46 pm » |
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I would've done it! I never got the sgb :/
Can extract from the .sga using archive.exe.
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Kolath's Quote Commandments: 1. Thou shalt not quote the entirety of a post 3 or less posts above you 2. Thou shalt not quote more than 2 nested levels 3. Thou shalt not quote large blocks of text when one sentence would do 4. Thou shalt not quote images!
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