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Author Topic: Doctrine Design Outline  (Read 3198 times)
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tank130 Offline
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« on: May 23, 2011, 02:25:24 am »

Each doctrine is divided into the top 3x4 specialization trees containing passive buffs and the bottom 3x3 trees that allow all players equal access to offmaps, abilities and full spectrum unit unlocks.

The top three trees have their specialization contained within the T3s and the T4s because all T1s and most T2s will be chosen regardless of what tree is chosen. Buffs are to cover a wide range of units with non doctrinal units given buffs mostly in T1s and T2s and Doctrinal units given buffs in T3s and T4s, with no stacking buffs for "one unit type" along the tree, to encourage combined arms and discourage singular unit spam.

Ex. Riflemen should not get a buff from T1 to T4 in a tree encouraging riflespam.

The top trees are specified into Offensive, Defensive and Maneuverability trees, which shall buff doctrinal and non doctrinal units to focus units into the scope of their specified tree. Dual T3s are supposed to represent a mixture composition between the two trees.

  - There is no longer a tree based on "Tanks" or "Infantry" etc., there are only these three trees and they may or may not contain
    buffs to your doctrinal unit, based upon the focus of the tree. Lightning war Blitz is a good example of a maneuverability tree.

Unit unlocks are usually contained in the bottom 3x3 trees but T4s that alter a specific unit drastically enough may be given a new model to represent their T4 status buff. They are not considered to be a unit unlock of the caliber that you can obtain regardless of your top tree choices.

Offmaps have been standardized to some degree because in past iterations of the doctrines usually left a handful of doctrines with all the good offmaps. They have been standardized according to the doctrines designated type. (armor based, inf based, support based)

Ex. So, every armor based doctrine (armor, TD, RE and Terror) get some kind of Unit intel that only revels a particular set of units on map, or messes with the mini map while all the support based doctrines (Blitz, AB, mandos, Luft) gain a recon run.
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