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Author Topic: CCT pool cost  (Read 6639 times)
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Smokaz Offline
Honoured Member
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Posts: 11418



« on: June 21, 2011, 09:22:29 am »

What I would suggest? That Enkk cant use his CCT's as mobile detection/spotting towers with ridiculous defensive veterancy making them like 3 pop churchill espionage unit. Or simply HARDCAP this unit.

Or give me a stug with vampire ht infantry awareness in 70 range and like 60 sight range, and veterancy like this:

Vet 1   Received Damage 0.85
Vet 2   Received Damage 0.85, Acceleration 1.2
Vet 3   Received Penetration 0.8, Sight +10
 
Wink

At 2 pop!

« Last Edit: June 21, 2011, 09:48:00 am by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
LeoPhone Offline
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Posts: 0


« Reply #1 on: June 21, 2011, 09:25:07 am »

its actually 2 pop, making this even worse.

I don't understand the need for vet 2 buffs anyway. it already gets improved tank aura at vet 2.
Logged
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #2 on: June 21, 2011, 09:27:10 am »

You guys heralded my leaving as a balance guy when I left (out of my own devices) yet stuff like this is still in derp derp derp
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #3 on: June 21, 2011, 09:30:33 am »

You know the kicker...
Mine was vet 0
troll face
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #4 on: June 21, 2011, 09:33:46 am »

Lol enk. I thought this was fixed by now. Remember that 2v2 we played where you lost, on the map which has the same layout as the 4v4 map we just played? You had a ton more CCTs in that game, I'm suggesting to change what can be done with this ability not what your ant mind has managed to do so far  Roll Eyes
« Last Edit: June 21, 2011, 09:48:22 am by Smokaz » Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #5 on: June 21, 2011, 09:35:51 am »

what is the range on cct for that inf insta decloack? is it on timer or?
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cloud234 Offline
EIR Veteran
Posts: 363


« Reply #6 on: June 21, 2011, 09:36:12 am »

Link for you

http://forums.europeinruins.com/index.php?topic=19196.0

I think its OP... but others people don't agree.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #7 on: June 21, 2011, 09:43:10 am »

it's definitely an issue that needs to be looked at.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #8 on: June 21, 2011, 09:55:31 am »

I think the prime issue really is the commandos T3 giving them map awareness.
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Smokaz Offline
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Posts: 11418



« Reply #9 on: June 21, 2011, 09:57:06 am »

Yes, I'm talking about the bottom Tree w/mandos

But CCTs have veterancy that makes them night undestructible at the range they can sit to spot/give leadership, which is not seemingly compensated for by either cost, pop or pool cost.
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #10 on: June 21, 2011, 09:59:19 am »

No the prime issue is the stupid detection range which decloaks across a screen
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #11 on: June 21, 2011, 10:01:30 am »

For me The Decloac thing really aint a problome when you have Battle hardend for your storms allready fight like Bawsess and i can just rape all units that are bugging me.

But yea It is a real Problome for its the perfect Blitz counter but outside of that it can taken out with 2-3 upgunned pumas but i would see no problome in Increasing the Fule costs on those things.
Logged

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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #12 on: June 21, 2011, 10:13:25 am »

and I have noticed,my storms get uncloaked,then while I move back,and outside range of cct ,they still remain uncloaked some time,so you have to uncloak them and cloak them back for cloak to apply.

but yeah,it's gay ability,you have sniper,suddenly your sniper is decloaked and mando sniper comes by and trolls you,lol
also makes storms useless,and you cant do shit about it,cuz it's too far away to be reached.

also when you have lets say cct and ff,you just need to put cct infront of ff,and pak's and tanks will automatically aim for cct instead for ff,which is stupid,since all other tanks should get more prioritized instead of cct.
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skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #13 on: June 21, 2011, 10:39:12 am »

This playstyle is too strong imo, very good to have on your team tho when you play as allied. Combined with commando snipers it completely negates blitz players and snipers.
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bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

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47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #14 on: June 21, 2011, 10:43:43 am »

 Ya a whole lot of CCTs in games seems and the uncloak thing is to much...
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #15 on: June 21, 2011, 10:45:32 am »

it would be ok if the price was much higher,but for 2pop and 65fuel,something that can do all that + soak alot of dmg is OP...
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #16 on: June 21, 2011, 10:47:31 am »

Enigma Decoded.

It's the doctrine not the tank.
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Let's talk about PIATs in a car.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #17 on: June 21, 2011, 10:51:36 am »

yes,and?!
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #18 on: June 21, 2011, 10:52:50 am »

Why nerf the tank when it's the doctrine you are whining about? That is overkill and nerfs all of Britain.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #19 on: June 21, 2011, 10:55:44 am »

who said about nefing it? I only said that I would be okay with whole thing if cct costed more resources/pop,did I somewhere say,we need to nerf basic cct?
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