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Author Topic: Best axis AT weapons vs Panther armor?  (Read 19815 times)
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Firesparks Offline
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Posts: 1209



« Reply #60 on: July 18, 2011, 10:02:43 pm »

The british also have a bajillion reward units while the US has 4-5.
no reason not to give it to both the US and brit.
except to keep up some sort of arbitrary "balance" of number of unit to both side. 
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With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea. It is hard to be sure where they are going to land, and it could be dangerous sitting under them as they fly overhead. -- RFC 1925
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #61 on: July 19, 2011, 12:02:14 am »

Or to balance the available units and costs within the factions. Since you know, a unit in one faction is supported by and works differently than in others.
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Firesparks Offline
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Posts: 1209



« Reply #62 on: July 19, 2011, 12:09:11 am »

Or to balance the available units and costs within the factions. Since you know, a unit in one faction is supported by and works differently than in others.
you're saying as if a panther would be op if it's given to the brits.
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AmPM Offline
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« Reply #63 on: July 19, 2011, 12:15:07 am »

It would be....

Panther + Bren MMG Button and AP rounds and piles of offmaps FTW?
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #64 on: July 19, 2011, 01:41:09 am »

Bren MMG Button doesn't exist anymore.
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #65 on: July 19, 2011, 01:53:10 am »

Panther + CCT, Panther + all sorts of other fun.

Panther with +20% damage and accuracy from RCA...

The fact is, putting units into other doctrines and factions fucks up balance. A Faction should be balanced, a doctrine within the faction should be balanced, all based around what units it can take.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #66 on: July 19, 2011, 03:19:52 am »

Why would you even assume it gets RCA buffs? Just look at the description, it only buffs certain units and not a whole category
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Firesparks Offline
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Posts: 1209



« Reply #67 on: July 19, 2011, 03:21:19 am »

reward units in general doesn't get doctrine buff.

and the cct doesn't buff the Achilles and comet beyond sight range anyway.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #68 on: July 19, 2011, 03:24:01 am »

They do if they are inside a whole category (i.e. all tanks, repair)
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #69 on: July 19, 2011, 05:56:05 am »

no its not logical

It is flawless logic. When a unit has better armor than the unit that is shooting at it then of course the unit with better armor will bounce more shots. Guess why the panther has better armor? It has lower HP and WILL get wtfraped if you take its advantage away. The pershing can afford worse armor than the panther because it has more HP and is not as dependant on its armor. Bringing a panther to pershing levels is just plain stupid and b00lshit
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #70 on: July 19, 2011, 06:04:16 am »

Ok, so how do you justify the exact same class of tank, costing more than the pershing, having less penetration versus the panther than the pershing does?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #71 on: July 19, 2011, 06:06:22 am »

Reward units are supposed to be better than regular ones. With the nerfs the cuckoo received last patch this is the only advantage it has left
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