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Author Topic: [US] TRIAGE  (Read 7430 times)
0 Members and 2 Guests are viewing this topic.
MorkaandBorka Offline
EIR Veteran
Posts: 1464



« on: August 04, 2011, 03:25:28 am »

Dear every Infantry player,

Bring a fucking triage every battle, there is no point NOT to bring it, It only helps you and it is a tier one ability. 




Get it.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #1 on: August 04, 2011, 03:27:43 am »

Not only that, but every T3 buffs it, YOU MUST HAVE 1 at least.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #2 on: August 04, 2011, 03:29:13 am »

I think yesterday game has something to do with this,lol

ps. lot of ab players dont have ab medic :p
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #3 on: August 04, 2011, 03:32:48 am »

Yes it actually does.  Some people just cant grasp the basic knowledge of one company, and its not really asking alot TBH, its just a normal fucking thing to have in your company, its almost free healing!?  It pays itself back like 10 fold.
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BigDick
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« Reply #4 on: August 04, 2011, 03:40:07 am »

i have no triage in my infantry company because that means 6 bars less and i hate this gay healing shit
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nugnugx Offline
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Posts: 4051



« Reply #5 on: August 04, 2011, 03:41:28 am »

i have no triage in my infantry company because that means 6 bars less and i hate this gay healing shit

6 bars for 120mu ?
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BigDick
Guest
« Reply #6 on: August 04, 2011, 03:43:25 am »

2x tripple bar squads=6 bars

i thought it was 140-160? (i don't have selected it even when i have 1 free unlock point) but anyways i would have to remove 2 bar upgrades in that company to get a triage
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #7 on: August 04, 2011, 03:45:45 am »

Its 120....why would you not get that?
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BigDick
Guest
« Reply #8 on: August 04, 2011, 03:50:16 am »

because i wouldn't use it after build maybe?

i only use triage of my teammates for ATGs and snipers otherwise im no fan of such a camp gameplay (in my inf company are no snipers no rangers and only 2 ATGs i think currently)

units healing around triage or walking to triage/from triage to combat are units missing to deal dps
« Last Edit: August 04, 2011, 03:51:55 am by BigDick » Logged
MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #9 on: August 04, 2011, 03:54:23 am »

You have got to be kidding BD?  I feel like your just saying that to be completely adverse to any common sense.  You wouldnt give up the dps for a little while to have your units at full health again?  Plenty of times I've had like three guys left in an airborne squad with only 2% health and have been needing a triage like no other.  Its a common sight with many armies, but a triage can fix that.  Fuck an extra bar squad and nade, get a triage to give you 5 times that much muni and manpower.

Your only serving to show the noobs the wrong path, as if getting a triage is a bad thing.

Noobs and new players: ALWAYS GET A TRIAGE NO MATTER WHAT!!
« Last Edit: August 04, 2011, 04:01:21 am by MorkaandBorka » Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #10 on: August 04, 2011, 03:58:56 am »

Noobs and new players: ALWAYS GET A TRIAGE NO MATTER WHAT!!
AMEN!

And your teammates (the good ones) will thank you for it!
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BigDick
Guest
« Reply #11 on: August 04, 2011, 04:05:32 am »

You have got to be kidding BD?  I feel like your just saying that to be completely adverse to any common sense.  You wouldnt give up the dps for a little while to have your units at full health again?  Plenty of time ive had like three guys left in an airborne squad with only 2% health and have been needing a triage like no other.

my infantry company has no airbornes
if you want your airbornes healed get an airborne medic (thats even better because you can keep it close to the moving frontline)
what i could heal in my inf company would be just rifleman
and i don't care about rifleman..i use them to fight till death or till 1 man left to retreat....after that i get more rifleman

why should i worry about rifleman when i probably have more rifleman than i can even bring on in a game before it is decided by pop?

to heal means to give up territory and combat capabilities on the frontline (that will be better against some campy noobz maybe but not against a continuously attacking skilled opponent team)
even if you say you get the triage for your team i say healing around triage and moving to it or returning leave your team alone in combat
« Last Edit: August 04, 2011, 04:07:09 am by BigDick » Logged
MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #12 on: August 04, 2011, 04:06:42 am »

Whatever I cant make you get it, but it seems like not only a good idea for you but a good idea for your whole TEAM!?

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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #13 on: August 04, 2011, 05:14:50 am »

this is a team game,right?
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BigDick
Guest
« Reply #14 on: August 04, 2011, 06:51:22 am »

it is and thats why you don't let your team fighting 1v2 or 2v3 while sitting around a triage  Cool
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Tymathee Offline
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Posts: 9741



« Reply #15 on: August 04, 2011, 07:03:03 am »

the middle t3 sucks for all buffs, especially the triage. probably worst t3 in the mod.

but meh, bd is an aggressive player, he doesn't sit around and a triage doesnt' fit his style let him do it, why argue with him?  if u dont like it, dotn play with him, if you can figure out if it is him
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tank130 Offline
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Posts: 8889


« Reply #16 on: August 04, 2011, 07:24:00 am »

it is and thats why you don't let your team fighting 1v2 or 2v3 while sitting around a triage  Cool

I hate agreeing with BD, but he's right imo. I fucking hate it when there's a big push and then all of a sudden I am standing there all alone while my teammate runs back to his healing station every 3 minutes.

Healing is good, but to many people run to it like it's their mommies tit or something.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #17 on: August 04, 2011, 07:49:48 am »

when you have things like rangers and airborne,you can extend their usefulness and lifespam quite alot.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #18 on: August 04, 2011, 07:49:54 am »

It doesn't bode well for you to use a triage if you play an offensive game. Tank's comment was spot on. If you are offensive, then maybe you should field 2 -- one for the early game, and one for the late game. Put both on the frontlines and  profit. Once you build a triage, that should be the absolute last line of defense.

Btw, I just started running dual t3's with inf (top and bottom). This is so hax it's incredible. Triple BAR's on the move with +50% acc and -10% rec acc? They can go back to heal in a huge radius at 2.5hp/s?!?! PLEASE!
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Smokaz Offline
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Posts: 11418



« Reply #19 on: August 07, 2011, 03:59:04 pm »

because i wouldn't use it after build maybe?

i only use triage of my teammates for ATGs and snipers otherwise im no fan of such a camp gameplay (in my inf company are no snipers no rangers and only 2 ATGs i think currently)

units healing around triage or walking to triage/from triage to combat are units missing to deal dps

how about healing your atgs?

why even troll a thread about a triage
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