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Nebelwerfer nebelnerfed to oblivion
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Topic: Nebelwerfer nebelnerfed to oblivion (Read 9763 times)
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Tymathee
Donator
Posts: 9741
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #20 on:
August 25, 2011, 02:17:59 pm »
i think it needs 2 barrages like in bkmod. one a forwad firing, one a high firing, would make it more fun
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Smokaz
Honoured Member
Posts: 11418
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #21 on:
August 25, 2011, 04:58:46 pm »
Quote from: Audemed on August 25, 2011, 12:14:36 pm
I just unlocked Napalm on my nebelnerfer yesterday, and the firestorm was....the same? I used firestorm twice, went "WTF", used regular barrage, and it's identical?
I've seen the nebelwerfer w/ terror t3 do very good. In fact I remember a game it was able to kill 2 ab snipers (mine) just by aiming in the general direction. With this ability the thing is a contender possibly.
But the regular good old nebel that you could use to clear out stupidity from buildings? It's in a world where it doesn't fit in. Literally every allied infantry squad regardless of doctrine has a escape mechanic or supression resistance. Add in immortality in buildingfs + low damage to begin with and the nebel is just a glorified.. something.
Bring back building crits! And if any other clever nerfs were put in place, revert them.
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SlippedHerTheBigOne: big penis puma
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #22 on:
August 28, 2011, 06:54:13 pm »
Quote from: Audemed on August 25, 2011, 12:14:36 pm
I just unlocked Napalm on my nebelnerfer yesterday, and the firestorm was....the same? I used firestorm twice, went "WTF", used regular barrage, and it's identical?
Log it as a bug, we'll look into it.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
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That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Smokaz
Honoured Member
Posts: 11418
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #23 on:
December 06, 2011, 10:51:33 pm »
Bump for skaffa
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Poppi
EIR Veteran
Posts: 1080
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #24 on:
December 07, 2011, 04:02:23 am »
Quote from: Smokaz on August 25, 2011, 04:58:46 pm
Bring back building crits! And if any other clever nerfs were put in place, revert them.
gawd that was one thing i hated. Either my squad burned to death if left in a building. Ok my fault for not monitoring them. Or instant gibbed crit to vet 3 unit 70% of the time.
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nikomas
Shameless Perv
Posts: 4286
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #25 on:
December 07, 2011, 05:43:51 am »
You know, for all the talk of instacritting squads in buildings at least they never blow up entire, super expensive stormtrooper squads that are cloaked on a random, lucky ass shell... A joy exclusive to allied artillery (and maybe hummels)...
It's so freaking hard to justify nebels, even when having the terror/defensive buffs for them, even when they do work they only really annoy your enemy... cause has to move away from the smoke/fire, it never really does much damage.
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"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #26 on:
December 07, 2011, 05:58:58 am »
Come play my triple Nebel at once firestorm and mustard gas army!
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
nikomas
Shameless Perv
Posts: 4286
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #27 on:
December 07, 2011, 06:12:46 am »
Quote from: Mister Schmidt on December 07, 2011, 05:58:58 am
Come play my triple Nebel at once firestorm and mustard gas army!
What... COPYCAT!
Seriously, that was my first build on the first day of the patch, hahaha... It sure is fun...
But even with that, it's really hard to justify all the fuel it takes... on the other hand...
In terms of fun, daaaamn is it worth every penny, and the enemy going FUCKING GAS!... priceless!
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Tymathee
Donator
Posts: 9741
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #28 on:
December 07, 2011, 01:01:18 pm »
crits were stupid. sometimes i'd get my guys out of the building and they'd all die just by standing next to it, or one guy took its time getting out and cuz hes in, they all died.
Fuel is a bit much though but with the new fun stuff for terror, its justified now.
Axis get so many new toys for their units and they're already highly versitile.
why allies get no fun new abilities
yeah rca does but thats it. I'd love to see a mine barrage, or smoke barrage, airburst, something.
Logged
Contaminator
EIR Veteran
Posts: 161
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #29 on:
December 07, 2011, 04:52:00 pm »
I could see improving nebel damage but the instacrits in buildings is a trololol joke. No allied arty of any kinda will instagib units in buildings unless of course the building is destroyed so imo keep it that way. But even as an allied player I can see the initial round explosion doing more damage could be increased, thats fine in my book (as long as its no stuka barrage).
However, if that happens price should remain the same or be reduced slightly cause it shouldnt be as effective as a darned arty shell (which wont light buildings on fire) for a cheaper price.
Quote from: Groundfire on August 23, 2011, 07:07:47 pm
It's a suppression platform, use it as such.
You get plenty of warning for everything, but the nebel's scatter is imfamous and if it just so much as clip the hit box of the building, then the crit could be applied, and you had whole squads dieing when they were on the other side of the building and had no feasible way of being in contact with the rocket.
This is absolutely unlike every other artillery in the game, where you can theoretically clip a squad and kill it entirely.
Yeah, you compare the neb to other heavier arty, but people shell out big MP and Fuel for a howie to do half as many kills as the old nebs did. I never said that you didnt have warning, but in a persistancy mod, it's unrealistically gamey to be able to kill a squad like that from a platform that should not have that capability while they are hiding in a refuge that is nominally safe from all arty fire in the first place.
+1
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Quote from: Tymathee on January 30, 2012, 04:57:43 pm
the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
PonySlaystation
EIR Veteran
Posts: 4136
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #30 on:
December 08, 2011, 11:55:29 am »
So what if the nebel can't kill infantry in buildings. The stuka can't even kill anything, it has freaking dummy rockets.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Contaminator
EIR Veteran
Posts: 161
Re: Nebelwerfer nebelnerfed to oblivion
«
Reply #31 on:
December 08, 2011, 12:06:47 pm »
lolz? I cant tell you how many times stuka has straight raped my face... yea it has ridiculous spread but if it hits something uber damage occurs
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