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Author Topic: Environmental Lightning  (Read 3356 times)
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EliteGren Offline
EIR Veteran
Posts: 6106


« on: October 24, 2011, 10:53:10 pm »

From Relicnews

http://forums.relicnews.com/showthread.php?259544-Environmental-Lighting

Quote
One thing that I have noticed that also bugs me is the lighting in this game. The lighting itself looks nice, but for some reason it is not applied to infantry. Buildings, weapons, vehicles all take on the lighting of the environment.. but not infantry. They will stay the same color no matter the distance that you look at them, or the lighting.

Is there a way I can get them so that what applies to vehicles and all applies to infantry too?

As seen on this picture, infantry sticks out bad.



Looks retarded, I have also noticed this on some of our maps. Maybe it should be fixed sometime?

After the fix it looks like this




As you can see Infantry blend really well with the landscape. Fix pl0x?
« Last Edit: October 24, 2011, 11:05:21 pm by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #1 on: October 25, 2011, 01:37:22 am »

+1
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #2 on: October 25, 2011, 04:35:05 am »

Will this fix any of the Bloom on Elitegrens maps? If not, can Elitegren fix the Bloom on Elitegrens maps.

Yeah this support would be nice but it's more a mapper thing isn't it?
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #3 on: October 25, 2011, 07:16:05 am »

It would make the bloom on elitegrens maps even worse since the infantry will be treated like they have metal skins - they will use the same lighting as vehicles.

really the only thing this would improve is infantry lighting in a distance, when you rotate your camera horizontally.

the fucked up infantry lighting you see in some eir maps (and the pak 38 crew in this picture) are only to blame on the mapper since he did it wrong.
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