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Author Topic: Game Exploits  (Read 5317 times)
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tank130 Offline
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Posts: 8889


« on: December 30, 2011, 05:46:18 pm »


Effective Dec 30, 2011

The following are considered game exploits.

1.) Using the Shift Key method to build multiple units ( 88's, Howies, etc )

2.) Any means to evade the cooldown of any arty piece. This includes, but is not limited to, the use of Barbwire or sand bags.


Please only post disputes if they arise from now on.

Action will be taken; this can be anything from, 24-48 hour forum/vent/game bans to the entire deletion of companies
« Last Edit: December 30, 2011, 06:08:43 pm by brn4meplz » Logged

Quote
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I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
tank130 Offline
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Posts: 8889


« Reply #1 on: March 25, 2012, 09:45:29 am »


Effective Mar 25, 2012

The following are considered game exploits.

1.) Using the Shift Key method to build multiple units ( 88's, Howies, etc )

2.) Any means to evade the cooldown of any arty piece. This includes, but is not limited to, the use of Barbwire or sand bags.

3.) Intentionally using barbwire or sand bags to stop decrew teams from retreating.


The following are not considered game exploits.

1.) When you decrew an atg and they don't retreat, or when the last guy doesn't die or run away - Continuing to use those units.

If the game bugs and you got a 1 man dude left that doesnt retreat, your taking advantage of an error in the coh engine. Exploits have to be intentional. If the game throws you a curveball, capitalize.

2.) Ground fire through obstacles is not an exploit: using attack ground to extend range isn't an exploit either.
« Last Edit: March 25, 2012, 09:54:45 am by tank130 » Logged
tank130 Offline
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Posts: 8889


« Reply #2 on: June 26, 2012, 10:14:59 pm »

Just a reminder everyone:

Having more units in your company then there is supposed to be (ie 2 KT, 2 Jagd, 3 pershings etc) is an exploit.

Just because you can, does not mean you should.

Companies will be deleted for this exploit
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #3 on: July 03, 2012, 02:54:09 pm »

Just a reminder everyone:

Having more units in your company then there is supposed to be (ie 2 KT, 2 Jagd, 3 pershings etc) is an exploit.

Just because you can, does not mean you should.

Companies will be deleted for this exploit

This includes exceeding pool limits of any kind.
Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #4 on: September 05, 2012, 07:55:42 am »

We will be doing random checks of peoples companies looking for game exploits.
These exploits will include all listed above. Most notably: exceeding pool bug.

This will be the only warning anyone receives. There will be no exceptions.

First offense: All companies and accounts wiped. 30 day forum ban
Second offense: All companies wiped 90 day forum ban
Third offense: all companies wiped 365 day forum ban.

Claiming you did not see this post will not be accepted as an excuse.
Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #5 on: February 23, 2014, 06:25:11 pm »


Effective Feb 23, 2014

The following are considered game exploits.

1.) Using the Shift Key method to build multiple units ( 88's, Howies, etc )

2.) Any means to evade the cooldown of any arty piece. This includes, but is not limited to, the use of Barbwire or sand bags.

3.) Intentionally using barbwire or sand bags to stop decrew teams from retreating.

4.) Using any method to deploy more units then the pop limit would normally allow.
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