aaaah allright, sorry my mistake i thought you made the river uncrossable again.
well anyways, I DEMAND A BETA
and you should think about reducing the sector count. Having to move sidewards in the beginning is a big problem as defenders need the time to set up, or they will get overrun because of the need to cap first.
Especially if the map is big, like this one is
you could also think about changing the map to a 4v4, or make it 8p so one can play 3v3 or 4v4, just for testing
hard to tell from the overview but it could be hard to cover the whole river with 3 players