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PE reward units.
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Topic: PE reward units. (Read 3967 times)
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doglaika
EIR Regular
Posts: 23
PE reward units.
«
on:
January 20, 2012, 04:22:23 am »
can someone give a brief information for what is what??
if i ever get reward units.. so i could make my choice atleast, and not buying somthing tottaly.. unuseble
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Scotzmen
EIR Veteran
Posts: 2035
Re: PE reward units.
«
Reply #1 on:
January 20, 2012, 04:26:15 am »
Support grenadiers are useless, don't get them. Unless you plan on rolling 2 squads of them in a halftrack, lol. Everything else is fine.
If you find your vehicles die most games, then the rewardunits that are vehicles won't last you long.
A few good units are the Panzer 2 and the wespe.
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smurfORnot
EIR Veteran
Posts: 4715
Re: PE reward units.
«
Reply #2 on:
January 20, 2012, 04:29:01 am »
stay away from jagdtiger...
actually,get wespe if you want something ,since you can keep if far away from enemy.
dont get falls sniper,enemy will easily hunt and kill him down if yo are new.
what ever unit you get,enemy will try to kill it more than regular unit,since it's a reward one,and thus more valuable.
Flakpanzer was rape,dunno how is it after nerf.
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doglaika
EIR Regular
Posts: 23
Re: PE reward units.
«
Reply #3 on:
January 20, 2012, 06:07:46 am »
okei, so what is a panzer2, flakpanzer and wespee?
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smurfORnot
EIR Veteran
Posts: 4715
Re: PE reward units.
«
Reply #4 on:
January 20, 2012, 06:47:11 am »
panzer 2 is fast and rapes inf,but he is still vunerable and it's not hard to loose him.
wespe is arty on wheels,so you can keep it back and retreat if enemy try's to hunt you.
flakpanzer was awesome,you unpacked and raped any inf squad that was in your sight,it was like ostwind on STEROIDS...dunno how is it now,after the patch.
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doglaika
EIR Regular
Posts: 23
Re: PE reward units.
«
Reply #5 on:
January 20, 2012, 06:57:09 am »
k thank you..
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CrazyWR
EIR Veteran
Posts: 3616
Re: PE reward units.
«
Reply #6 on:
January 20, 2012, 12:04:07 pm »
what is jagdtiger like now? I only remember how it was, but then I know they nerfed into oblivion, correct?
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
smurfORnot
EIR Veteran
Posts: 4715
Re: PE reward units.
«
Reply #7 on:
January 20, 2012, 12:07:22 pm »
yes,someone said it's like a stuh now,and that it's terrible.
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LeoPhone
Honoured Member
Posts: 0
Re: PE reward units.
«
Reply #8 on:
January 20, 2012, 12:10:36 pm »
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NightRain
EIR Veteran
Posts: 3908
Re: PE reward units.
«
Reply #9 on:
January 20, 2012, 01:45:09 pm »
JagdTiger- it is a KT without a Turret with a StuH gun. Its pretty shite atm. It can't touch vehicles as far as I know.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
CafeMilani
Aloha
Posts: 2994
Re: PE reward units.
«
Reply #10 on:
January 20, 2012, 01:46:54 pm »
cant touch moving vehicles*
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LeoPhone
Honoured Member
Posts: 0
Re: PE reward units.
«
Reply #11 on:
January 20, 2012, 01:49:12 pm »
tbh I made the gun so it can no longer "miss" units. if the shell lands on them, everyone dies.
probably its a bit overpowered atm. I don't see king tigers getting 56 infantry kills, killing 3 at guns and kill a tank
Quote from: CafeMilani on January 20, 2012, 01:46:54 pm
cant touch moving vehicles*
ye its shit vs moving vehicles but with proper support its rapesauce. I was using magnetic AT nades this game.
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NightRain
EIR Veteran
Posts: 3908
Re: PE reward units.
«
Reply #12 on:
January 20, 2012, 04:00:47 pm »
Quote from: LeoPhone on January 20, 2012, 01:49:12 pm
tbh I made the gun so it can no longer "miss" units. if the shell lands on them, everyone dies.
probably its a bit overpowered atm. I don't see king tigers getting 56 infantry kills, killing 3 at guns and kill a tank
ye its shit vs moving vehicles but with proper support its rapesauce. I was using magnetic AT nades this game.
for the cost and POP of that thing I wouldn't expect it to do anything but rape infantry if it is SO meant to do it. Other than that even a single greyhound can kill it as its so shitty.
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LeoPhone
Honoured Member
Posts: 0
Re: PE reward units.
«
Reply #13 on:
January 20, 2012, 04:07:10 pm »
single greyhound can kill a jagdpanther too.
stop qqing ur op jagdtiger got changed
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: PE reward units.
«
Reply #14 on:
January 20, 2012, 04:08:07 pm »
Quote from: NightRain on January 20, 2012, 04:00:47 pm
for the cost and POP of that thing I wouldn't expect it to do anything but rape infantry if it is SO meant to do it. Other than that even a single greyhound can kill it as its so shitty.
After about a hour of extreme boredom, yeah, most definitely.
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Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
NightRain
EIR Veteran
Posts: 3908
Re: PE reward units.
«
Reply #15 on:
January 20, 2012, 04:34:09 pm »
Quote from: LeoPhone on January 20, 2012, 04:07:10 pm
single greyhound can kill a jagdpanther too.
stop qqing ur op jagdtiger got changed
Unlike Jagdtiger, JP can actually defend itself.
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