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Author Topic: Zombie/Survival/horror games  (Read 107470 times)
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Tymathee Offline
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Posts: 9741



« Reply #460 on: November 05, 2012, 09:14:47 am »

i like the last stand games, not really challenging but i like it when i dont really want to do too much.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #461 on: November 05, 2012, 02:28:28 pm »

i want more team oriented and base building games, with little ammo to go around. Plus resource gathering. tired of mindless zombie shooters.

other than the games already mentioned COD Black Ops 2 seems to incorporate all that into their new zombie mode. You collect resources to build crap, and they have 2 human teams vs zombies to see who can last the longest.... which sounds cool. Basically they steal resources off each other.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #462 on: November 05, 2012, 05:09:49 pm »



Oh your the worse type then, like to judge things by how OTHERS tell you it is. As to that book, so what if its one giant book of smut, if someone enjoys it who gives a fuck. (especially if it gets you many)
« Last Edit: November 05, 2012, 05:11:48 pm by Spartan_Marine88 » Logged

Yes that's me, the special snowflake.
Uglysori Offline
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Posts: 301

The very best player of one of the four factions.

« Reply #463 on: November 05, 2012, 10:14:56 pm »

Dead zone and Union City are pretty bad compared to the rest.

Union City was just boring and took no skill.

Dead zone is just repetitive, and has the worst P2W ive seen in a few years.

P2W?  You definitely don't need to P2W to succeed in Dead Zone. You can just grind up like any rpg.  It's also still in beta even though it's been out on Facebook for close to a year now.  Main issue for me is that it's too easy, the mission lag time means that it's not a game you can really play continually throughout the day,  the stat itemization is a little random, and there really is no incentive or advantage to pvping.  Once you hit level 20+ there is basically not much to do but loot whore or try to collect item recipes.  On the other hand it's probably the most micro intensive of all the Last Stands. Level 44 now and there is no end game. 

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Spartan_Marine88 Offline
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Posts: 4838



« Reply #464 on: November 05, 2012, 10:27:03 pm »

yeah i have payed nothing to Dead Zone and am quite successful
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #465 on: November 06, 2012, 06:29:00 am »

P2W?  You definitely don't need to P2W to succeed in Dead Zone. You can just grind up like any rpg.  It's also still in beta even though it's been out on Facebook for close to a year now.  Main issue for me is that it's too easy, the mission lag time means that it's not a game you can really play continually throughout the day,  the stat itemization is a little random, and there really is no incentive or advantage to pvping.  Once you hit level 20+ there is basically not much to do but loot whore or try to collect item recipes.  On the other hand it's probably the most micro intensive of all the Last Stands. Level 44 now and there is no end game. 
No one said you needed to PW2 to succeed, but the game is almost no challenge if a guy just spends $ for his golden AK47 and 2 shots everything.
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two words
atgs and fireflies
Looks who's butthurt
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Uglysori Offline
EIR Veteran
Posts: 301

The very best player of one of the four factions.

« Reply #466 on: November 07, 2012, 09:38:54 pm »

No one said you needed to PW2 to succeed, but the game is almost no challenge if a guy just spends $ for his golden AK47 and 2 shots everything.

Well then that is sort of a silly argument.  It's the player's prerogative to make the game as "easy" as they want to with P2W.  As mentioned before, the game is fairly easy to begin with anyway.  If the concern is that other players can pay their way to some inordinate advantage over you, that is also somewhat silly because there is pretty much no advantage to doing PvP compound raiding unless you want to be a dick.  Raiding a compound puts your force out of commission for something like 4 hours with very little to gain resource wise.  That time would be better spent send the teams out on multiple missions with the bonus of obtaining useful loot.  Therefore the only reason to send out your troops vs enemy compounds is simply griefing. 

The golden weapons also used to be pretty horrendous stat-wise compared to greens and higher you could find at the same level.  That is because the stat itemization can be pretty arbitrary.  How is an TMP-9 (MAC-10 clone) a better dps weapon than a Golden AK47? With the most recent dps calculation changes that AK47 being a lvl 10 item can hold it's own very well compared to a lvl 22 machine-pistol but before it wasn't much of a contest as why it was ptless to even purchase those unique golden weapons.  It's also moot because it's simply more effective to be using melee weapons now.   
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #467 on: February 07, 2013, 08:49:21 am »

Does anyone even play DayZ anymore? I need a friend to plah it wiff me Grin European plz.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #468 on: February 07, 2013, 08:59:35 am »

...

Theres like 4 of us that did DayZ for 2 weeks straight now
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #469 on: February 07, 2013, 09:01:25 am »

...

Theres like 4 of us that did DayZ for 2 weeks straight now

Are you european?
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #470 on: February 07, 2013, 12:37:58 pm »

i would love to play with you speedy but i live on the north american side of iceland Undecided
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brn4meplz Offline
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Posts: 6952


« Reply #471 on: February 07, 2013, 12:55:35 pm »

Are you european?


I can't speak for everyone but I ping the same to European servers that i do to west coast servers
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #472 on: February 07, 2013, 01:20:21 pm »

I'm waiting on the Standalone for DayZ, can't wait but it's probably still some more months away Sad
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #473 on: March 03, 2013, 11:55:49 am »

DayZ Standalone devblog

Some ingame features
http://www.youtube.com/watch?feature=player_embedded&v=x_SKBJaJBcI

Motion capture
http://www.youtube.com/watch?feature=player_embedded&v=NdR9y3oVtZQ
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #474 on: March 03, 2013, 12:10:33 pm »

wait, so they are going to be using the arma 2 engine not the arma 3?
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #475 on: March 03, 2013, 12:16:46 pm »

modified arma 2 engine.
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DarkSoldierX Offline
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Posts: 3015



« Reply #476 on: March 03, 2013, 01:28:47 pm »

I really hope they made everything server side :|
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Unkn0wn Offline
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Posts: 18379


« Reply #477 on: March 03, 2013, 02:20:27 pm »

I can't wait until they release the alpha for Day Z standalone but they're taking their sweet time Sad
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #478 on: March 03, 2013, 04:01:59 pm »

http://www.youtube.com/watch?v=1_dHs8KIVTU
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Ahnungsloser Offline
Donator
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Posts: 1447



« Reply #479 on: March 03, 2013, 04:20:43 pm »


Skipped through some parts but the 14:41 is definetly the best one. I give it a megalol.
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9th Armoured Engineers
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