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Author Topic: OH NOES! THE ALLIES ARE WINNING!  (Read 11152 times)
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« on: June 23, 2012, 12:54:21 am »

So, just found a bug with how victories were being calculated.

Every Axis victory, could ONLY ever achieve a narrow victory.
The Allies on the other hand, were being calculated correctly.

To balance this war, without a wipe, I set all facitons to 10000 doctrine points, and gave the Axis Netherlands.

Continue on with the war!
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #1 on: June 23, 2012, 01:03:43 am »

meunchen is almost capped at 500 points and now we have to derp a axis sector now why not give them bremen?
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You are welcome to your opinion.

You are also welcome to be wrong.
EIRRMod Offline
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« Reply #2 on: June 23, 2012, 01:05:05 am »

meunchen is almost capped at 500 points and now we have to derp a axis sector now why not give them bremen?
Because, I chose Netherlands ;p

That is all.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #3 on: June 23, 2012, 01:17:09 am »

well that doesnt make sense. we were only a couple of games from taking it and now we got to go through another 2000-3000 points.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #4 on: June 23, 2012, 02:34:16 am »

Yeah, wtf, we were something 500 points away from taking Netherlands :S.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #5 on: June 23, 2012, 02:38:40 am »

qq  Grin
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Nug Offline
EIR Veteran
Posts: 394



« Reply #6 on: June 23, 2012, 02:47:09 am »

time for 88 spam  Grin
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #7 on: June 23, 2012, 03:12:38 am »

Yeah, wtf, we were something 500 points away from taking Netherlands :S.
Yes, but by my calculation this evens it up.

As it stands, the allies still will have an advantage with 1 extra MU point until Axis cap their MU point.

So, what Ill do, is set the last neutral to full defence points.

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Mysthalin Offline
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« Reply #8 on: June 23, 2012, 05:03:11 am »

The reason allies have an advantage in munitions is because the axis made a mistake of taking croatia - not because of anything else.

Right now the allies saw an essential nerf of 4000 points for losing what they put into netherlands, another 5000 points because the axis hadn't even begun attacking netherlands and another 10,000 whooping points that closed the gap in PPs - at a total worth of 19,000 points. That's what? 50 3v3 overwhelming victories you've just nerfed the allies by? Seems a bit much.

I'm not saying the axis should have gotten no boost to make up for the inability to get anything over narrow victory - but what was done is like replacing the Chaffee main gun with a jeep .30 cal because it was overpowered for a little while.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #9 on: June 23, 2012, 05:09:10 am »

Myst.


The balance is justified for testing purposes, or have you forgot we are in beta?
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #10 on: June 23, 2012, 05:20:41 am »

*Yawn* we've been in beta for absolutely ages. And the fact "balance" was restored the way it was, at least personally, to me - kills any incentive to actually care about the warmap anymore. What's the point of us doing all that work to get an advantage if it all just gets removed and now on top of the endless support spam with snipers we get 88s to deal with as well? Might as well just switch back to playing axis and screw the warmap - for the rest of the mid-game the allies are gonna be fucked now anyway.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #11 on: June 23, 2012, 05:51:30 am »

Because the allies capped territory three times as fast which is a little unfair to the other side?
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Demon767 Offline
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Posts: 6190



« Reply #12 on: June 23, 2012, 06:14:52 am »

The beginning of the war didnt count because it was bugged for one side, so its the new warmap all over again except obviously we all have a good amount of PP. Why are you so butthurt over it
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #13 on: June 23, 2012, 06:19:42 am »

Even if ALL the axis wins that were calculated as narrow victories were actually overwhelming ones - meaning the allies never once managed to lose with dignity, and every single allied overwhelming win was undeserved - you'd STILL not be looking at a 3 times unfair faster gain in territory for the allies due to the way sector surround bonuses and investment in strategy points work.

Because it ISN'T the new warmap all over again - we're looking at a completely different level of PP, and the way the doctrines are structured means the axis now have a massive advantage that was (probably unintentionally) meant to be mitigated by an allied early-game advantage in elite inf.

Personally, I would have much preferred a flat out reset. Right now I see no reason to play allies anymore again - they have absolutely nothing cool going for them until they reach max PP - and the toys unlockable by axis right now mean the allies will pretty much never reach it now.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #14 on: June 23, 2012, 06:23:42 am »

lol your post thoroughly amused me  Cheesy
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lionel23 Offline
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Posts: 1854


« Reply #15 on: June 23, 2012, 07:16:59 am »

Wow sheesh 100 PP?  That is a bit excessive, I'd also agreed I would have prefered a flat out reset instead of throwing Axis so much of a bone.
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RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #16 on: June 23, 2012, 07:17:45 am »

Even if ALL the axis wins that were calculated as narrow victories were actually overwhelming ones - meaning the allies never once managed to lose with dignity, and every single allied overwhelming win was undeserved - you'd STILL not be looking at a 3 times unfair faster gain in territory for the allies due to the way sector surround bonuses and investment in strategy points work.

Because it ISN'T the new warmap all over again - we're looking at a completely different level of PP, and the way the doctrines are structured means the axis now have a massive advantage that was (probably unintentionally) meant to be mitigated by an allied early-game advantage in elite inf.

Personally, I would have much preferred a flat out reset. Right now I see no reason to play allies anymore again - they have absolutely nothing cool going for them until they reach max PP - and the toys unlockable by axis right now mean the allies will pretty much never reach it now.
+1
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Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

Nug Offline
EIR Veteran
Posts: 394



« Reply #17 on: June 23, 2012, 07:24:08 am »

Quote
Right now I see no reason to play allies anymore again - they have absolutely nothing cool going for them until they reach max PP - and the toys unlockable by axis right now mean the allies will pretty much never reach it now.

In short, less qq and maybe it's finaly time to l2p Mysthalin? Wink
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #18 on: June 23, 2012, 07:26:21 am »

Wow sheesh 100 PP?  That is a bit excessive, I'd also agreed I would have prefered a flat out reset instead of throwing Axis so much of a bone.

Thats just demeaning. the warmap was not balanced from the beginning. its just resetting so that yall still have your pps that you worked hard for. why do you have a problem of it being resetted to how much you have earned?

Im trying to figure out your reasoning why you wanted more pps for your 'work' when the axis wasnt being rewarded for there work to begin with. do you know how many games the axis would have had and how much pps they would of gained. If the answer is no, then live with the fact that the axis played just as hard as you just without the recognition.
« Last Edit: June 23, 2012, 07:28:12 am by Demon767 » Logged
Nug Offline
EIR Veteran
Posts: 394



« Reply #19 on: June 23, 2012, 07:27:30 am »

Quote
why do you have a problem of it being resetted to how much you have earned?

Because allies cannot have their unfair advantage anymore?   Allied players running on gimmicks and bugs to win under the helm of Mysthalin, typical. Cool
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