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Author Topic: Criticals in doctrines  (Read 3042 times)
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« on: August 02, 2012, 03:41:49 pm »

Why/why not? As an example;

Storm Tactics top T4 for SE - Instead of the accuracy buffs (or in addition to), G43s gain the Luger's critical tables for the rare potential of 'headshots'.

OR;

Locked and Loaded bottom T4 for Inf - Engineer/Croc flamethrowers gain crit chances at yellow and green health vs all infantry armor types.
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Tymathee Offline
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« Reply #1 on: August 02, 2012, 03:50:00 pm »

interesting idea but there'd be all sorts of rages like "wtf, how'd i lose my whole squad to those 4 squads in one volley"
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Vermillion_Hawk Offline
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« Reply #2 on: August 02, 2012, 04:11:14 pm »

This would be utter anathema from a gameplay perspective due to the attrition-focused environment.
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Smokaz Offline
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« Reply #3 on: August 02, 2012, 04:13:30 pm »

I like it but I would want it to be something like a 5% chance of a headshot at long range. Not something ridiculous where everything melts instantly.
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jackmccrack Offline
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« Reply #4 on: August 02, 2012, 04:25:38 pm »

I don't like this idea.

It's better we not leave things to chance, but rather flat improvements.
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SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #5 on: August 02, 2012, 04:49:56 pm »

No, just no, sounds good, but too many games would be lost due to "luck"

I go ballistic when stray bullets missing grens manage to crit shot my invisible sniper, and while this isnt the same, would be lame to have say 3/4 of a storm squad drop dead in 5 seconds because they got unlucky.
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Smokaz Offline
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« Reply #6 on: August 02, 2012, 06:35:49 pm »

 
Quote from: two
I go ballistic

Add it, add it now!
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aeroblade56 Offline
Development
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« Reply #7 on: August 02, 2012, 06:38:17 pm »

smokaz double post?
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8thRifleRegiment Offline
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« Reply #8 on: August 02, 2012, 09:53:33 pm »

L2spam snipers tbh
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