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Author Topic: Vet 5 ^^ (yes I know its tacky to show off)  (Read 13655 times)
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #40 on: August 20, 2012, 02:16:29 pm »

It's rather simple, a competent player would bring his own sniper to countersnipe,


Because everyone has a sniper in their company...../sarcasm

Why do people waste their time theory crafting?
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #41 on: August 20, 2012, 02:18:36 pm »

Quote
Because everyone has a sniper in their company...../sarcasm

competent player might expect enemy to have one or several snipers...best way to kill a sniper is by sniper  Roll Eyes ...so yea,having sniper in coy is quite smart tbh.
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SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #42 on: August 20, 2012, 02:18:57 pm »


Because everyone has a sniper in their company...../sarcasm

Why do people waste their time theory crafting?

All pe players have snipers tbfh
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #43 on: August 20, 2012, 02:19:50 pm »

Yes, most better players have at least one sniper. If not they put high priority on other alternatives like jeeps, hence why I mentioned them. Or more importantly, if it's 3v3 like most games, there is bound to be at least one player on the team with a sniper.
« Last Edit: August 20, 2012, 02:23:26 pm by PonySlaystation » Logged

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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #44 on: August 20, 2012, 03:48:20 pm »

All pe players have snipers tbfh

technically light at hts are pes snipers tbh
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Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #45 on: August 20, 2012, 04:21:47 pm »

yes its true I try at least to be aggro with the sniper, even thou it does not always go so well, and the reason is, sure if you hang back you will still get kills but most often its units that are attacking, and what you want the sniper to do is to open up paths of attack, not halt advances towards your difference.

Sure you might get 20-25 kills in difference but then its mostly grens or volks, not the support crews and expensive units that need to go.

I will maintain that a sniper needs at the very least 25 kills to have been worth while.

And no pony the times you get 40 or more kills do not have to be stomps, in all honesty, its harder to get higher kills in stomps since they end fast, and your team is on constant attack, pushing allies to spawn, not a good place to have the sniper incase they spawn the 6 jeeps and you can do shit about it.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #46 on: August 21, 2012, 12:29:31 am »

technically light at hts are pes snipers tbh

 Roll Eyes Roll Eyes Roll Eyes
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SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #47 on: August 21, 2012, 11:55:59 am »

technically light at hts are pes snipers tbh

i loled
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #48 on: August 21, 2012, 11:57:43 am »

Not really snipers but the firepower. Only PE can have the firepower of 3 snipers for 9 pop
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #49 on: August 21, 2012, 11:58:07 am »

Sniper may move slower when cloaked, but he doesnt get a nasty mobility penalty when activating his "snipe ability" like the LATHT does. It makes it so easy to get away from it or straight up circle it in some cases.

I think the ability should have a shorter duration, a shorter recharge and no speed penalty tbh.
« Last Edit: August 21, 2012, 12:00:24 pm by Smokaz » Logged

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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #50 on: August 21, 2012, 01:16:16 pm »

PE shit faction tbh. Competeive level is beyond useable
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #51 on: August 21, 2012, 01:27:02 pm »

^m3 halftrack ragepost
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #52 on: August 21, 2012, 01:31:43 pm »

^m3 halftrack ragepost

Yep, when m3 HTs can kill everything except for my panther, quite retarded.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #53 on: August 21, 2012, 01:41:09 pm »

Pzgrens rifles are meager, Assault grens are overpriced, FJs have no useful grenades and PE have nothing even close to an HMG, Sniper or Officer. The Infantry, 50mm and MU halftracks are both expensive, fragile and does minimum damage. TR, Armor zooks or RRs completely tear up PE companies. Because most of their useful units are vehicle based. They need versatility like the other factions.
« Last Edit: August 21, 2012, 01:45:31 pm by PonySlaystation » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #54 on: August 21, 2012, 02:36:55 pm »

PE have nothing even close to an HMG
Scout car
PE have nothing even close to an Officer
Muni HT
Sniper
Well thats actually true.
The Infantry, 50mm and MU halftracks are both expensive, fragile and does minimum damage.
Infantry expensive? Only the assault grens are expensive for what they do. Basic infantry is easily spamable. And I cant be the only one who thinks MU HTs are one of the most cost effective support units out there. I mean something that lays cheap mines and still goes out to buff your infantry for 2 pop?
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #55 on: August 21, 2012, 02:44:34 pm »

zook roaming coy's just love those scout cars!
heck,just plain atg wall negates them...
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #56 on: August 21, 2012, 02:47:30 pm »

The scout car really does not fufill that role, it dies faster than you have time to see what happened. Same thing with the MU halftrack, it does have nice buffs but it's a pain in ass to keep it next to infantry as it will just be in the way.
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Sachaztan Offline
EIR Veteran
Posts: 2667



« Reply #57 on: August 21, 2012, 02:48:49 pm »

Equating scout car to mg, lol
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #58 on: August 21, 2012, 04:16:37 pm »

Quote
Infantry expensive? Only the assault grens are expensive for what they do. Basic infantry is easily spamable. And I cant be the only one who thinks MU HTs are one of the most cost effective support units out there. I mean something that lays cheap mines and still goes out to buff your infantry for 2 pop?

Panzergrens ARE expensive for what they do. The difference in the rifles is not made up for by that measly 25 mp. Especially considering the lack of purchasable medikits.

How many grenadiers would you get as blitz if you could not buy medikits on them?
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Dnicee Offline
EIR Veteran
Posts: 998



« Reply #59 on: August 21, 2012, 05:19:53 pm »

8 tbh
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