stumpster
Honoured Member
Posts: 2197
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« Reply #20 on: December 19, 2007, 06:17:05 pm » |
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Armored Recon is one of the most underrated T4's in EiR. What it does, in essence, is 'force' the midgame very early. I can't tell you how many times the Axis player has been forced to bring in heavy armor (Panther/Tiger) without support very, very early. This is why, when used effectively, Armored Recon can end the game within 18 minutes. With 15 population over the Axis player at the start (24 vs. 39) it only gets worse as time goes on. With the +3 pop per tank, it isn't uncommon to have +20 population over other Allied players, +26 over Axis. In the RtC replay I had 60/61 on the field whereas Soviet had 39/40, and the two Axis players only had a max of 34.
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Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
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acker
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« Reply #21 on: December 19, 2007, 07:43:54 pm » |
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Sounds a lot like the Reverse Blitzkrieg (real WWII) for some reason.
*shrug*. Guess it works that way.
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Unkn0wn
No longer retired
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« Reply #22 on: December 19, 2007, 07:45:11 pm » |
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Ouch this seems to be a problem alright.
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« Last Edit: December 19, 2007, 07:55:35 pm by Unkn0wn »
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Akranadas
Honoured Member
Posts: 6906
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« Reply #23 on: December 19, 2007, 07:46:34 pm » |
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I WAS ARMOURED RECON FIRST!
It really makes armoured company, an Armoured company. Nothing quite like having more tanks on the field than the Axis have in their whole army.
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« Last Edit: December 19, 2007, 07:49:01 pm by Akranadas »
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DasNoob
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« Reply #24 on: December 19, 2007, 07:51:31 pm » |
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stump baby post that rape of unknown !! me wants to watch
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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stumpster
Honoured Member
Posts: 2197
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« Reply #25 on: December 19, 2007, 07:54:32 pm » |
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Switching to Airborne, but this is yet another game. Don't enjoy, just watch for fuck's sake. I'm sick and tired of getting yelled at for using 'imba' strategies when that is the entire REASON I put this fucking topic here in the first place. Greyhounds need a price increase, to 60-70 I'd say. Game number: 778 @ Ak: [attachment deleted by admin]
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #26 on: December 19, 2007, 07:57:01 pm » |
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Hardly a rape, more like terrible annoying and effective. Didn't even bother playing through that one.
4 M8s dancing around with sherman/m10 support and RR como :/.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #27 on: December 19, 2007, 07:59:00 pm » |
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We should ask fldash to look into the shells from both tanks & AT going right through the m8, that's a major problem right there.
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fldash
Founder
Posts: 9755
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« Reply #28 on: December 19, 2007, 08:00:00 pm » |
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I believe it's an issue because of Relic disabling tank friendly fire. Right?
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #29 on: December 19, 2007, 08:00:20 pm » |
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Most likely.
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fldash
Founder
Posts: 9755
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« Reply #30 on: December 19, 2007, 08:01:07 pm » |
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Why they did that, I have no idea. I thought it was a beautiful feature...
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Akranadas
Honoured Member
Posts: 6906
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« Reply #31 on: December 19, 2007, 08:01:57 pm » |
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It was removed because it was unfair to the Axis with Panzersheck friendly fire apparently.
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Unkn0wn
No longer retired
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« Reply #32 on: December 19, 2007, 08:04:00 pm » |
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It's a part of the "improved AI". Often tanks get shot by friendlytanks, then players blamed the shitty tank AI and relic must've figured it's far easier to just turn off friendly fire on tanks... :/ Can we turn it back on? I think it's a charming feature and while possibly frustrating at times it does lead to beautiful gameplay situations and unexpected turners .
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fldash
Founder
Posts: 9755
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« Reply #33 on: December 19, 2007, 08:05:09 pm » |
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I can see if I can figure out how. It may be a core change... :-/
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #34 on: December 19, 2007, 08:06:39 pm » |
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Either way, with the 9s to 7s change on the m8s gun I would at least suggest raising the cost a good amount for the time being.
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stumpster
Honoured Member
Posts: 2197
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« Reply #35 on: December 19, 2007, 08:09:15 pm » |
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Agreed.
At least bump it to make the Greyhound cost Munitions, the upgunned Puma costs at least as much + muni.
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fldash
Founder
Posts: 9755
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« Reply #36 on: December 19, 2007, 08:16:44 pm » |
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It got a 10% increase in MP, and 10 FU. Enjoy.
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stumpster
Honoured Member
Posts: 2197
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« Reply #37 on: December 19, 2007, 08:17:45 pm » |
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Brilliant. Although I am playing Airborne now. Someone else will have to use them.
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