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Author Topic: Total War: Rome II  (Read 19882 times)
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Sachaztan Offline
EIR Veteran
Posts: 2667



« Reply #20 on: May 11, 2013, 11:54:13 am »

Afaik Rome had standing armies in all of their provinces. It was only when the house of cards began falling apart that they were withdrawn/disbanded.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #21 on: May 11, 2013, 12:02:55 pm »

Afaik Rome had standing armies in all of their provinces. It was only when the house of cards began falling apart that they were withdrawn/disbanded.

But most of those armies were more like the locals they came from, few of them were the typically imagined 'elite'. Those were kept for the frontiers. Generally the standing forces were poorly equipped and trained.
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #22 on: May 11, 2013, 12:22:57 pm »

But spartan,
How far will you go for rome?
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Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
XIIcorps Offline
Donator
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Posts: 2558



« Reply #23 on: May 11, 2013, 03:34:30 pm »

I am gladiator
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #24 on: May 11, 2013, 04:11:06 pm »

But spartan,
How far will you go for rome?

not a single step.

FOR THE GLORY OF SPARTA!
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #25 on: May 11, 2013, 08:48:18 pm »

Afaik Rome had standing armies in all of their provinces. It was only when the house of cards began falling apart that they were withdrawn/disbanded.

No, they had armies that went around pluggin leakes as it where, but standing ready close to rome, but Brittan and Jerusalm where the only 2 i know, (can be wrong ofc) that had a personal army dedicated to taht province
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #26 on: May 21, 2013, 01:18:43 pm »

Big fan of the Germanic tribes TBH. AFAIK no one welse like's the barbarian nations but meh.

Sparta was really sick though.
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You are welcome to your opinion.

You are also welcome to be wrong.
XIIcorps Offline
Donator
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Posts: 2558



« Reply #27 on: May 21, 2013, 03:11:18 pm »

Big fan of the Germanic tribes TBH. AFAIK no one welse like's the barbarian nations but meh.

Sparta was really sick though.
I for one loved the barbarian invasion for RTW1
My butt whole clenched so tight with excitement a diamond came out.
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terrapinsrock Offline
EIR Veteran
Posts: 1009



« Reply #28 on: June 06, 2013, 10:31:14 pm »

New Trailer

Shows new campaign map looks gud
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #29 on: June 06, 2013, 11:23:15 pm »

yah i still haven't actually watched any trailers or screenshots due to letting my expectations not get thrown into the dirt.
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #30 on: June 07, 2013, 12:17:10 am »

yah i still haven't actually watched any trailers or screenshots due to letting my expectations not get thrown into the dirt.
I'm exactly the same after the aliens colonial marines debacle.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #31 on: September 01, 2013, 06:51:32 am »

It's released in two days. If you haven't picked it up yet, it's way cheaper on GMG. £28.99 compared to 54.99€. You'll get a steam key, the DLC and preload, exactly like steam. Also if you sign up, you'll get free credit.

www.greenmangaming.com/s/se/en/pc/games/strategy/total-war-rome-ii/?gmgr=tegigupa
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #32 on: September 01, 2013, 01:18:08 pm »

gameplay video http://www.youtube.com/watch?v=I9K2_6I4-L4

also gladiators wtf?
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #33 on: September 02, 2013, 10:15:35 am »

That gameplay video is terrible and not indicative of the final product. It's from an earlier build.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #34 on: September 02, 2013, 12:51:37 pm »

I was already shocked by the lack of high quality textures. But yeah it turns out it was a very early build.
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #35 on: September 02, 2013, 01:01:05 pm »

www.youtube.com/watch?v=RscVeOzPiZE

That was quite moving
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The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #36 on: September 04, 2013, 01:33:17 pm »

Spearmen are not good on the attack. Someone should have told the AI. Also is there a way to free slaves? because they are never worthwile.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #37 on: September 04, 2013, 02:08:45 pm »

You can release captives after a battle, and in that way never accumulate slaves. The slaves in your cities will die off naturally.

Also, slaves are quite the economic powerhouse sometimes. They boost my tax income by like 11% in some of my settlements.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #38 on: September 05, 2013, 07:22:15 am »

You're right. I underestimated how useful slaves can be for a higher level settlement.

Another question: How do I move my units around like this and this?
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #39 on: September 05, 2013, 11:18:19 am »

You mean poorly? How do you move your troops poorly?


I don't get what your asking with those bad videos.
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