Uhhggg, ok so I dont have time to make the warmap tutorial today, but this is driving me nuts.
Allied and Axis need to get off of Dijon and Berlin cause you are not getting the munition increase you thought you were.
This is an explanation of the resource points from EIRRmod:
Main sector icons: (Factory/Tent/Muni point/Fuel point/Airfield)
MP, MU and FU Sector icons, and the point of resource supply.
The closer a sector is to each of these, the higher the supply they will recieve each turn (100 cycles).
Tent, Factory and Airfield WILL BE how many SP for offmaps of those type you get. (Not functioning)
The only thing is, the more games that are played on sector decreases the resource supply faster, giving you less resource bonuses than you should be getting.
The short version is that each territory gets an amount of supply. Each game you play drains the supply and at the end of a turn, it regenerates a certain amount of supply. The more people you have on a sector drains the supply faster.
The lower the supply of MP/Muni/Fu there is, the less bonus you receive towards your company. There's a math equation to it, but you can basically tell the amount resource bonuses you are getting per sector by going to the Advantage page, taking the expected amount of resources you are given per sector and multiplying it by the supply advantage at the top.
I am in Marsielle and I am getting 100% of my "+224" munition advantage alloted to me.
Those of you in Dijon or Berlin, well you're probably getting only 25% of the resource bonuses you should be getting because those are "secondary sectors" with medium supply and an over abundance of players.
TLDR version:
If you want more resources for your company, attack the front line, or take new resource territories.
I'll have my warmap tutorial up by tomorrow. Get off the munition sectors and go fight at the front!