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From: PE | To: EIRR
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Topic: From: PE | To: EIRR (Read 48133 times)
0 Members and 2 Guests are viewing this topic.
PonySlaystation
EIR Veteran
Posts: 4136
Re: From: PE | To: EIRR
«
Reply #80 on:
May 15, 2013, 05:48:24 am »
Well, Panzer Elite is the only faction that doesn't have access to double repair.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Mysthalin
Tired King of Stats
Posts: 9028
Re: From: PE | To: EIRR
«
Reply #81 on:
May 15, 2013, 05:58:55 am »
It's the only faction to get free tripple repair as a T4, though.
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kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: From: PE | To: EIRR
«
Reply #82 on:
May 15, 2013, 06:03:06 am »
Quote from: Unkn0wn on May 15, 2013, 05:45:51 am
Only thing PE needs imo is 2 - 3 repair uses per kit rather than 1 for all HT variants. The ability to hit and run is severely hampered by our repair system.
and, fix the unit deployment in halftracks allready.
Logged
Quote from: Smokaz on November 22, 2011, 04:36:05 am
"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
Quote from: EIRRMod on October 17, 2011, 05:40:08 pm
*cough* Team Lead is Allied bias, just FYI
tank130
Sugar Daddy
Posts: 8889
Re: From: PE | To: EIRR
«
Reply #83 on:
May 15, 2013, 09:40:57 am »
Quote from: kwiatekkek on May 15, 2013, 06:03:06 am
and, fix the unit deployment in halftracks allready.
We want to..... but no one can figure out why the hell it is happening or how to fix it. A lot of guesses out there, but none are correct.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
nikomas
Shameless Perv
Posts: 4286
Re: From: PE | To: EIRR
«
Reply #84 on:
May 15, 2013, 09:49:44 am »
Quote from: tank130 on May 15, 2013, 09:40:57 am
We want to..... but no one can figure out why the hell it is happening or how to fix it. A lot of guesses out there, but none are correct.
Now I would not say we can't figure out WHY... Just no idea how to fix it.
Quote from: nikomas on November 23, 2012, 09:07:09 pm
Your great one found it in 2 games with TH and confirmed it in his 3rd, as far as I know nobody has found the issue yet but it seems to be the repair kit conflicting with loading in the launcher in some way.
tldr...
No repair kit = Inf loads like normal
With repair kit = Inf spawns outside
Confirmed it in the 3rd game as TH by using one HT with a kit and one without, this seems to be the issue.
That's still the reason I remember. This is only an issue with special repair kit halftracks is it not?
«
Last Edit: May 15, 2013, 09:52:21 am by nikomas
»
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"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: From: PE | To: EIRR
«
Reply #85 on:
May 15, 2013, 12:58:56 pm »
duno now. confirmed before the wipe.
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NightRain
EIR Veteran
Posts: 3908
Re: From: PE | To: EIRR
«
Reply #86 on:
May 15, 2013, 01:01:09 pm »
Quote from: nikomas on May 15, 2013, 09:49:44 am
Now I would not say we can't figure out WHY... Just no idea how to fix it.
That's still the reason I remember. This is only an issue with special repair kit halftracks is it not?
Happens with a standard repair kit as well. I don't know about the T4 repair one.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
nikomas
Shameless Perv
Posts: 4286
Re: From: PE | To: EIRR
«
Reply #87 on:
May 15, 2013, 01:02:13 pm »
Quote from: NightRain on May 15, 2013, 01:01:09 pm
Happens with a standard repair kit as well. I don't know about the T4 repair one.
But it ONLY happens when you have a repair kit? Can you run one or two cars without one in the same game for comparison next time you play? That's what I did way back when I made that post and it was the repair kit that broke it for me.
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NightRain
EIR Veteran
Posts: 3908
Re: From: PE | To: EIRR
«
Reply #88 on:
May 15, 2013, 01:47:33 pm »
Sure, I will give it a shot next time I'm on my PE.
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AmPM
Community Mapper
Posts: 7978
Re: From: PE | To: EIRR
«
Reply #89 on:
May 15, 2013, 04:03:00 pm »
I was playing PE last night, and I came to the conclusion that the Vehicle Pool is the biggest hurdle PE faces.
What idiot made a light vehicle dependent faction, and then made it so they can't get enough vehicles to actually exploit their available units?
It's just stupidity at it's finest.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: From: PE | To: EIRR
«
Reply #90 on:
May 15, 2013, 04:40:18 pm »
I think the constant thing that everyone seems to be able to agree on is the pool value of IHTs and a few other vehicles being slightly too high when PE is supposed to have everything on wheels in a meta designed to burn everything with wheels.
«
Last Edit: May 15, 2013, 04:53:59 pm by 8thRifleRegiment
»
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
AmPM
Community Mapper
Posts: 7978
Re: From: PE | To: EIRR
«
Reply #91 on:
May 15, 2013, 04:43:53 pm »
Quote from: 8thRifleRegiment on May 15, 2013, 04:40:18 pm
well put?
Yea, it's a little hostile. But really, nobody examined this? 42 Pool for vehicles + 30 for Reserve....PE AC is 9 pool, IHT is 5, etc. It's just dumb.
If you want PE to be built around mobility, fine, that's a fun playstyle and fairly unique. But ALLOW THEM to actually build for it.
Vehicle pool needs to go up, or vehicle pool costs need to come down.
Logged
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: From: PE | To: EIRR
«
Reply #92 on:
May 15, 2013, 04:47:20 pm »
Quote from: hans on May 14, 2013, 01:33:07 pm
why do we want a second wehr faction?
same reason that the soloution to putting brits into eir was giving them all the supports weaopns when people cried UP, i didnt see the "play them thier unique way" arguement back then...
«
Last Edit: May 15, 2013, 04:56:54 pm by 8thRifleRegiment
»
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TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: From: PE | To: EIRR
«
Reply #93 on:
May 15, 2013, 05:16:40 pm »
Quote from: 8thRifleRegiment on May 15, 2013, 04:47:20 pm
same reason that the soloution to putting brits into eir was giving them all the supports weaopns when people cried UP, i didnt see the "play them thier unique way" arguement back then...
Yes you did. I made that argument and so did a few other purists.
Mirror balancing won that battle though
Logged
Quote from: EIRRMod on April 30, 2012, 07:08:25 pm
Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
AmPM
Community Mapper
Posts: 7978
Re: From: PE | To: EIRR
«
Reply #94 on:
May 15, 2013, 05:26:07 pm »
Quote from: Alpha TIG on May 15, 2013, 05:23:46 pm
Yeah but the vCOH Brit play style doesn't really work too well in EIRR, whereas the PE mobility play style would work if it were supported more, and improved.
The Brit playstyle could be encouraged, but allowing their support weapons to build their own entrenchments....you can move it after that, but it can only build 1 Entrenchment (like a bunker).
You have something unique without needing a ton of extra teams to build it, and it encourages setting up a hardpoint.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: From: PE | To: EIRR
«
Reply #95 on:
May 15, 2013, 11:42:41 pm »
Quote from: Alpha TIG on May 15, 2013, 05:23:46 pm
Yeah but the vCOH Brit play style doesn't really work too well in EIRR, whereas the PE mobility play style would work if it were supported more, and improved.
what do you know about the vcoh brit play style? I'd say cherirance is closest to brit vcoh play style, or perhaps wind, and they are both quite successful. If you're referring to the brit vcoh SCHELDT playstyle, then yes, obviously that fails, but then you're a complete moron.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
XIIcorps
Donator
Posts: 2558
Re: From: PE | To: EIRR
«
Reply #96 on:
May 15, 2013, 11:48:03 pm »
What tigs saying is that brit play style was to lock down specific res sectors with command trucks and emplacements.
With back capping in eir and offmaps from the get go its not possible to do this.
Or how piats and button are like toast and jam, but button is no longer any where near Vcoh powarrrr especially with the loss of BC button.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
NightRain
EIR Veteran
Posts: 3908
Re: From: PE | To: EIRR
«
Reply #97 on:
May 16, 2013, 12:26:09 am »
Give British Battalion HQ a choice for British to call in their HQ Truck and slam it down somewhere to lockdown a sector and every reinforcement called on the field comes from that truck. Oh infantry only.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: From: PE | To: EIRR
«
Reply #98 on:
May 16, 2013, 02:15:08 am »
mirroring is not needed...ffs.
Logged
XIIcorps
Donator
Posts: 2558
Re: From: PE | To: EIRR
«
Reply #99 on:
May 16, 2013, 02:20:51 am »
Quote from: Alpha TIG on May 16, 2013, 02:12:13 am
No, the style is not to lock down an area with emplacement spam, in a vCOH game you should only lay down 2 emplacements 3 tops if you need them (MG on a cut off/ Mortar to shell the front/ 17 to counter Panther rush/ 25 if you need heavy indirect). The style is however to focus on a smaller area of the map (unless you are going for mass recons), and always have a field presence there.
Of course, EIRR works completely differently, and as there is far more AT, Fireflies and emplacements of course are less effective (just like PE).
Mirroring is needed for EIRR, Brits need their alternatives to emplacements (MG and ATG), and protection for their Firefly. PE need a Sniper to counter support weapons, and a suppression platform to keep infantry away.
Sorry again tig I didn't even see that I wrote brits need to emplacement spam.
-_-
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