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Author Topic: Berlin is in the hands of the Allies!  (Read 8451 times)
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AirborneCommander Offline
EIR Veteran
Posts: 52


« on: December 24, 2007, 07:02:28 pm »

Good job Allied players, we've taken control of Berlin! However, there are still pockets of resistance that we must ultimately crush. Be aware, they still have a sizable force capable of launching a counterattack. Once again, give yourselves a pat on the back Allies!
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fldash Offline
Founder
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Posts: 9755


« Reply #1 on: December 24, 2007, 11:34:03 pm »

Do you want to reset or keep the unlimited CP going while we continue to work on the new doctrines and OF factions?
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AirborneCommander Offline
EIR Veteran
Posts: 52


« Reply #2 on: December 24, 2007, 11:39:50 pm »

Doesn't really matter. I don't mind if we get a reset or not. Just eager to see the new doctrine list and changes. Could we just an estimate on how long it'll be before the new patch is ready?
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fldash Offline
Founder
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Posts: 9755


« Reply #3 on: December 24, 2007, 11:41:07 pm »

Can't give you a date, sorry.  Hopefully soon.  As I said, I'd like it to be sometime around the new year...
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #4 on: December 25, 2007, 12:45:59 am »

Its what happens when none of the good axis players are playing =)

Curse my starting to use test companies!
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AirborneCommander Offline
EIR Veteran
Posts: 52


« Reply #5 on: December 25, 2007, 12:58:38 am »

Actually, it was probably due to the large surge of new Axis players. We had around 4-5 new Axis players joining us. The Allies on the other hand, received around 1-2 new recruits and they're not very active either. Also, we wanted to see what happens if the Axis went below 0 territory.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #6 on: December 25, 2007, 01:00:37 am »

The game really isn't worth playing for the Axis right now, its boring, its early game Airborne swarm followed by a Ranger swarm.
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acker Offline
EIR Veteran
Posts: 2053


« Reply #7 on: December 25, 2007, 01:23:31 am »

AMPM, welcome to the wonderful world of reverse gren spam.

I noticed something that's rather odd. Where the hell are the Germans attacking from now? I mean, all of Germany has been occupied.

My bet is on Italy.

*edit*

Could we please try this again without infinite CP?
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #8 on: December 25, 2007, 01:34:34 am »

Grens are killable with HMGs or BARs. Rangers/Airborne are not counterable with armor or anti infantry....
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acker Offline
EIR Veteran
Posts: 2053


« Reply #9 on: December 25, 2007, 01:37:37 am »

SMG:

Stugs, Pumas, Ostwinds, Stuhs, PanzerIV, Panther, Tiger, Tiger Ace, KCH. Even the halftrack+engi.

Bazooka:

Any infantry. Stugs, Stuhs, Panthers, Tiger, Tiger Ace.

Bazooka+SMG:

Stugs, Stuhs, Panthers, Tiger, Tiger Ace.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #10 on: December 25, 2007, 01:42:05 am »

You do know that STuGs and Panthers are fail vs Infantry right? Maybe a Tiger at long range or a STuH where they sit still to get hit....
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acker Offline
EIR Veteran
Posts: 2053


« Reply #11 on: December 25, 2007, 01:43:37 am »

They don't need to be particularly good at AI, do they? Even the M10 will inevitably kill a Volks squad. And the Panther does tend to snipe infantry, even if it doesn't eliminate 2+ units at a time. And the Stug isn't that bad against infantry at all.

Bed. Will continue in the morning if I'm not held up.
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stumpster Offline
Honoured Member
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Posts: 2197


« Reply #12 on: December 25, 2007, 01:47:04 am »

A moving Panther will only hit a single man about 50% of the time.  If you want to sit there for about 45 seconds, yes...a Panther COULD kill an infantry squad.
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Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
GeneralSteve Offline
EIR Veteran
Posts: 261


« Reply #13 on: December 25, 2007, 02:26:18 am »

Actually, would it be possible to make it so you can only choice your doctrine abilities once so people would stop switching between companies to get cheaper troops and thus exploiting the system?
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RHYS41 Offline
EIR Veteran
Posts: 52


« Reply #14 on: December 25, 2007, 03:01:47 am »

Actually, would it be possible to make it so you can only choice your doctrine abilities once so people would stop switching between companies to get cheaper troops and thus exploiting the system?


please shear Cheesy/
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Tharulerme Offline
EIR Veteran
Posts: 122


« Reply #15 on: December 25, 2007, 03:14:03 am »

Ampm is right, in the current state there is NOTHING that can effectively anihilate Rangers.
Only artillery could make the players have to retreat a bulk of their Rangers, but then again it still happens often that people use fire up to get past the artillery and advance even further.

And also don't forget that a part of the reason for this is because the upgrades for Rangers are first of all better and second of all cheaper (especially if you use stacked).
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The first time my companies get on the top20 board and it's like this:
16 8th Infantry Eagle Company 740
17 8th Infantry Ghost Company 724
http://img104.imageshack.us/img104/7431/8thinfantrytye1lh7.jpg
Tharulerme Offline
EIR Veteran
Posts: 122


« Reply #16 on: December 25, 2007, 03:16:40 am »

Eh.. lol

Someone went on a blitzkrieg!  Grin

Territory Holdings
Allies:: 107 Territories [119 Players]
Axis:: 65531 Territories [116 Players]
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RHYS41 Offline
EIR Veteran
Posts: 52


« Reply #17 on: December 25, 2007, 03:58:56 am »

Eh.. lol

Someone went on a blitzkrieg!  Grin

Territory Holdings
Allies:: 107 Territories [119 Players]
Axis:: 65531 Territories [116 Players]



Yeah i sore that it must have been me Cheesy.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #18 on: December 25, 2007, 05:45:06 am »

lol, the site must have fucked up when the axis hit 0 and people kept on playing Tongue
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #19 on: December 25, 2007, 06:32:48 am »

Remove the CP, Restart!!!
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^<-- Duck ™ and ©


 We need more axis players!:
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