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Unit suggestions.
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Topic: Unit suggestions. (Read 7061 times)
0 Members and 5 Guests are viewing this topic.
Marlboroman
EIR Veteran
Posts: 111
Unit suggestions.
«
on:
May 29, 2013, 04:43:09 pm »
People say we have Every concieveable unit availlable at the Time of the war ingame, wrong! Just a thought but why not add some historical units, Brandenburger infantry for example, or a squad of 101 airborne, the sky's the limit, and it can significantly increase both factional versatillity.
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clonetroopers
EIR Veteran
Posts: 534
Re: Unit suggestions.
«
Reply #1 on:
May 29, 2013, 05:57:30 pm »
look at the shoulder of airborne, and for the 82nd look at the shoulder on the airborne rifles
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Marlboroman
EIR Veteran
Posts: 111
Re: Unit suggestions.
«
Reply #2 on:
May 29, 2013, 06:05:22 pm »
Those are just skins, a reward unit of screaming eagles would still be cool.
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AmPM
Community Mapper
Posts: 7978
Re: Unit suggestions.
«
Reply #3 on:
May 29, 2013, 06:07:52 pm »
Yea, it's in the game. It's called Airborne.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Unit suggestions.
«
Reply #4 on:
May 29, 2013, 06:12:40 pm »
Quote from: Marlboroman on May 29, 2013, 04:43:09 pm
People say we have Every concieveable unit availlable at the Time of the war ingame, wrong! Just a thought but why not add some historical units, Brandenburger infantry for example, or a squad of 101 airborne, the sky's the limit, and it can significantly increase both factional versatillity.
We can do that. But to have "reknown" named units, I think we would need to limit the usage so that there are only 1-2 available at any given time.
Like "Herr Whitman" and his super Tiger Ace, would just be a one card ultra legendary unit. Only one person would have it.
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Marlboroman
EIR Veteran
Posts: 111
Re: Unit suggestions.
«
Reply #5 on:
May 29, 2013, 06:22:40 pm »
Quote from: Groundfire on May 29, 2013, 06:12:40 pm
We can do that. But to have "reknown" named units, I think we would need to limit the usage so that there are only 1-2 available at any given time.
Like "Herr Whitman" and his super Tiger Ace, would just be a one card ultra legendary unit. Only one person would have it.
I Was thinking more like 1st ss leibstandarte or SAS or devils brigade etc, Rather Than Named units.
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clonetroopers
EIR Veteran
Posts: 534
Re: Unit suggestions.
«
Reply #6 on:
May 29, 2013, 10:31:01 pm »
Make your own damn skin pack with different unit icons
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tankmaster23
EIR Veteran
Posts: 98
Re: Unit suggestions.
«
Reply #7 on:
May 29, 2013, 10:52:47 pm »
We need more arty to play missile command and i think every faction needs new extra heavy tanks...
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Unit suggestions.
«
Reply #8 on:
May 29, 2013, 11:24:06 pm »
Rock is right, bring on the Sexton
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
CrazyWR
EIR Veteran
Posts: 3616
Re: Unit suggestions.
«
Reply #9 on:
May 29, 2013, 11:48:16 pm »
I don't see any horses
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NightRain
EIR Veteran
Posts: 3908
Re: Unit suggestions.
«
Reply #10 on:
May 30, 2013, 12:47:36 am »
What'd be the difference between a sexton and a M7?
Just that the other one is a reward unit and the other one isnt?
Regardless, axis warmap reward units will get flooded, so many units.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
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XIIcorps
Donator
Posts: 2558
Re: Unit suggestions.
«
Reply #11 on:
May 30, 2013, 02:44:04 am »
Quote from: NightRain on May 30, 2013, 12:47:36 am
What'd be the difference between a sexton and a M7?
Just that the other one is a reward unit and the other one isnt?
Regardless, axis warmap reward units will get flooded, so many units.
Well for one the sexton was a Canadian unit, the priest an American one.
Sexton dosent have the 50. Cal ring mount the priest is so named after.
The second being the sexton uses the 25 pdr as opposed to the 105mm On the priest it comes down to ammunition logistics.
The sexton was an upgrade of the bishop which used the Valentine chassis
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Dnicee
EIR Veteran
Posts: 998
Re: Unit suggestions.
«
Reply #12 on:
May 30, 2013, 02:50:54 am »
Like everyone else i would love to see new units, however first, i would rather see our current units balanced before adding more!
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XIIcorps
Donator
Posts: 2558
Re: Unit suggestions.
«
Reply #13 on:
May 30, 2013, 02:54:37 am »
Quote from: Dnicee on May 30, 2013, 02:50:54 am
Like everyone else i would love to see new units, however first, i would rather see our current units balanced before adding more!
You'll see a renewable cheap energy source before that.
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Marlboroman
EIR Veteran
Posts: 111
Re: Unit suggestions.
«
Reply #14 on:
May 30, 2013, 05:25:11 am »
Quote from: clonetroopers on May 29, 2013, 10:31:01 pm
Make your own damn skin pack with different unit icons
Look dumbutt, people are always suggesting more and more units, and theyre always tanks, i for one think some reward infantry would be cool, Brandenburger squad for example, 3 man Volks squad with crawling cloak, 1 x Volks mp40 2x pio mp 40, can buy satchel charge, regular Grenade and short range vehicle stun grenade at a moderate price, or devils brigade, 4 man Tommy squad with Acess to 2x move + fire bren guns, has cloak and satchel Charges.
This is a way to add more versatillity to all factions without making any of it common, and its Also less bland Than "elite grenadier" or "support grenadier."
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I2ay
EIR Veteran
Posts: 626
Re: Unit suggestions.
«
Reply #15 on:
May 30, 2013, 05:31:38 am »
I like the idea of legendary status elite infantry reward units. They don't need to be stupidly hard to kill or anything like a maus is, but making them a little strange and different would be awesome.
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Marlboroman
EIR Veteran
Posts: 111
Re: Unit suggestions.
«
Reply #16 on:
May 30, 2013, 05:34:52 am »
Quote from: I2ay on May 30, 2013, 05:31:38 am
I like the idea of legendary status elite infantry reward units. They don't need to be stupidly hard to kill or anything like a maus is, but making them a little strange and different would be awesome.
Theres so many different special divisions i could think off a dozen units off the top of my head.
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XIIcorps
Donator
Posts: 2558
Re: Unit suggestions.
«
Reply #17 on:
May 30, 2013, 05:36:56 am »
Fire on thhe move brens are useless, you take a lmg with already low acc and loose more from fotm.
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Dnicee
EIR Veteran
Posts: 998
Re: Unit suggestions.
«
Reply #18 on:
May 30, 2013, 05:38:04 am »
Allied stormies - partisans!
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Smokaz
Honoured Member
Posts: 11418
Re: Unit suggestions.
«
Reply #19 on:
May 30, 2013, 06:06:51 am »
Wehrmacht/PE m10
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