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COH: Europe In Ruins
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Current Bugs
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Topic: Current Bugs (Read 76442 times)
0 Members and 3 Guests are viewing this topic.
Hobomancer
EIR Veteran
Posts: 109
Re: Current Bugs
«
Reply #160 on:
May 24, 2015, 07:15:43 am »
I dont think the terror bottom t3 or t4 rec pen reduction is working, At least that is what i have been told.
Logged
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Current Bugs
«
Reply #161 on:
May 24, 2015, 09:40:03 am »
Blitz Cannister Smoke doesn't show up on Stuhs
Logged
nikomas
Shameless Perv
Posts: 4286
Re: Current Bugs
«
Reply #162 on:
May 24, 2015, 10:43:39 am »
Quote from: Hobomancer on May 24, 2015, 07:15:43 am
I dont think the terror bottom t3 or t4 rec pen reduction is working, At least that is what i have been told.
You might want to double check what you've heard, becaue the T4 isn't even a pen reduction, it's a damage reduction.
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #163 on:
May 24, 2015, 11:11:35 am »
still Air dorp AT cant get that AP rounds ability
Logged
clonetroopers
EIR Veteran
Posts: 534
Re: Current Bugs
«
Reply #164 on:
May 25, 2015, 06:50:05 am »
.
«
Last Edit: May 26, 2015, 08:58:53 am by clonetroopers
»
Logged
clonetroopers
EIR Veteran
Posts: 534
Re: Current Bugs
«
Reply #165 on:
May 25, 2015, 09:37:25 am »
.
«
Last Edit: May 26, 2015, 08:59:05 am by clonetroopers
»
Logged
AlphaTIG
The actual account of AlphaTIG
EIR Veteran
Posts: 185
Re: Current Bugs
«
Reply #166 on:
June 02, 2015, 06:16:24 pm »
tank shock for Kt is still missing and V1's are missing their target area like 90% of the time.
Logged
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Current Bugs
«
Reply #167 on:
June 02, 2015, 06:25:48 pm »
Rangers dont get fireup at vet 0 or vet 1.
Logged
Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CrazyWR
EIR Veteran
Posts: 3616
Re: Current Bugs
«
Reply #168 on:
June 02, 2015, 10:18:50 pm »
Leig 105 barrage doesnt fire. You can click it and a target and it just sits there without doing anything.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Scotzmen
EIR Veteran
Posts: 2035
Re: Current Bugs
«
Reply #169 on:
June 02, 2015, 11:12:51 pm »
Shit be breaking and i don't even know why.
«
Last Edit: June 03, 2015, 03:50:16 am by Scotzmen
»
Logged
koimn6
EIR Veteran
Posts: 121
Re: Current Bugs
«
Reply #170 on:
June 03, 2015, 07:21:46 pm »
normal LT need hud when they use trained fire
looks they'r not working
fixed
«
Last Edit: June 05, 2015, 06:05:40 pm by Scotzmen
»
Logged
HOPE FOR MANDO! GLORIOUS!
Quote from: Mister Schmidt link=topic=28726.msg494081;#msg49408
50mm has always been fine exactly as it is, nothing is happening to it.
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #171 on:
June 04, 2015, 07:44:29 pm »
M36 Slugger got no Flank Speed as using 'Bad Company' Doc.
Isn't meant to, despite it being a sherman chasis.
«
Last Edit: June 05, 2015, 06:05:30 pm by Scotzmen
»
Logged
aeroblade56
Development
Posts: 3871
Re: Current Bugs
«
Reply #172 on:
June 04, 2015, 07:59:00 pm »
Quote from: qnfrdmsdkzm on June 04, 2015, 07:44:29 pm
M36 Slugger got no Flank Speed as using 'Bad Company' Doc.
it's not supposed to.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Current Bugs
«
Reply #173 on:
June 04, 2015, 11:42:28 pm »
If not already said, Black Prince doesn't fire any weapons, justs its there
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Scotzmen
EIR Veteran
Posts: 2035
Re: Current Bugs
«
Reply #174 on:
June 04, 2015, 11:52:20 pm »
Quote from: Mister Schmidt on June 04, 2015, 11:42:28 pm
If not already said, Black Prince doesn't fire any weapons, justs its there
you sure?
What docs did you have?
Logged
TheArea
EIR Veteran
Posts: 240
Re: Current Bugs
«
Reply #175 on:
June 04, 2015, 11:54:10 pm »
Zook rangers dont have fire-up with or w/o vet.
Fixed
«
Last Edit: June 05, 2015, 06:05:00 pm by Scotzmen
»
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Current Bugs
«
Reply #176 on:
June 04, 2015, 11:58:48 pm »
Quote from: Scotzmen on June 04, 2015, 11:52:20 pm
you sure?
What docs did you have?
100% sure, wasn't me it was Speigas, he was my teammate yesterday, Area can vouch it doesn't work, not sure what doc choices he had
Logged
Scotzmen
EIR Veteran
Posts: 2035
Re: Current Bugs
«
Reply #177 on:
June 05, 2015, 12:18:06 am »
Quote from: TheArea on June 04, 2015, 11:54:10 pm
Zook rangers dont have fire-up with or w/o vet.
Da fuq? Does it work without zooks?
Quote from: Mister Schmidt on June 04, 2015, 11:58:48 pm
100% sure, wasn't me it was Speigas, he was my teammate yesterday, Area can vouch it doesn't work, not sure what doc choices he had
I don't even... Everything is right and hasn't been changed....
Quote from: koimn6 on June 03, 2015, 07:21:46 pm
normal LT need hud when they use trained fire
looks they'r not working
What?
Logged
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #178 on:
June 05, 2015, 03:16:34 am »
AB Rifles got no +10 sticky range as vet 2 ability.
No idea normal Rifles are fine of not.
if you had stick side up, it wouldn't apply. Now fixed
«
Last Edit: June 05, 2015, 06:04:43 pm by Scotzmen
»
Logged
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #179 on:
June 05, 2015, 09:19:54 pm »
Quote from: qnfrdmsdkzm on June 05, 2015, 03:16:34 am
AB Rifles got no +10 sticky range as vet 2 ability.
No idea normal Rifles are fine of not.
if you had stick side up, it wouldn't apply. Now fixed
Nope its not fixed.
Now its broken.
AB Rifles and Regular Rifle cant use sticky(no UI icon on game, and cant use).
*except 'Fired Up' doc using, only AB rifles can using sticky as pushing S button.
But Regular Rifle cant using.(same as no UI icon)
'Fired Up' doc gain AB units for 2 of Fire up ability each ability using diff cooldown and duration.
(UI 10 -> Duration 5sec, Cooldown 240 sec, got exhaustion, no smoked up.
UI 12 -> Duration 10sec, Cooldown 230sec, no exhaustion, smoked up like 2sec or 3sec when ability using.)
and not working that 'Rifleman, engineers, support teams, snipers sprint for 30 secs after deployment'.
Hard to telling one is 'Flares' Ability.
Using Down T4(Fired Up) cant getting 'Flares' even using that 'Sticky Side Up'
But Middle T4(Bad Company) can get 'Flares' as AB sniper and regular US Sniper.
Last thing as a bug i gonna telling is 'All Airborne Units got +20% range and Health' on 'Bad Company Doc'
Idk its working or not.
for figure out that, i tested two of units as normal AT and Airdrop AT.(they got same range. so probably not working)
Not working at all DOCS:'Smokes Wihtout Firecoverdops', 'God-n-Guns'(Sync Error), 'Smokes up!'
«
Last Edit: June 06, 2015, 06:06:58 am by qnfrdmsdkzm
»
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