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A Crazy Idea
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Topic: A Crazy Idea (Read 3111 times)
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Spartan_Marine88
EIR Veteran
Posts: 4838
A Crazy Idea
«
on:
January 19, 2014, 05:03:31 am »
Men of War Assault Squad 2 is coming out, starting with full mod support. What if EIRR 2 was done on the MOW engine?
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
XIIcorps
Donator
Posts: 2558
Re: A Crazy Idea
«
Reply #1 on:
January 19, 2014, 05:16:20 am »
Thats far to intelligent of a move, no no we will await sega and their promises
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
NightRain
EIR Veteran
Posts: 3908
Re: A Crazy Idea
«
Reply #2 on:
January 19, 2014, 05:23:34 am »
Quote from: Spartan_Marine88 on January 19, 2014, 05:03:31 am
Men of War Assault Squad 2 is coming out, starting with full mod support. What if EIRR 2 was done on the MOW engine?
Lucifer said that he tried it, but it wouldn't work properly. Veterancy wouldn't be gained because each squad in it can be a single entity instead of a bigger entity or smth along like that. Which means if you break one model from a squad it becomes a single squad itself and so on.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Unkn0wn
No longer retired
Posts: 18379
Re: A Crazy Idea
«
Reply #3 on:
January 19, 2014, 05:52:11 am »
I'm already looking into the possibility personally.
You'd need to get rid of individual infantry unit control and direct fire (on infantry anyway) for starters indeed, so a lot depends on that.
Aside from that, it has almost all the needed ingredients for an EIR-type mod and will come with extensive mod-support out of the box.
«
Last Edit: January 19, 2014, 05:57:28 am by Unkn0wn
»
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PonySlaystation
EIR Veteran
Posts: 4136
Re: A Crazy Idea
«
Reply #4 on:
January 19, 2014, 12:10:05 pm »
There is a mod called Dynamic Campaign Generator for Men of War. It's like EIR but against the computer.
Quote from: Unkn0wn on January 19, 2014, 05:52:11 am
You'd need to get rid of individual infantry unit control and direct fire (on infantry anyway) for starters indeed
Why? those are the best parts of Men of War. I can imagine how epic it would be to play a MoW EIR with 16 players and only a handful of troops and vehicles.
«
Last Edit: January 19, 2014, 12:11:47 pm by PonySlaystation
»
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Unkn0wn
No longer retired
Posts: 18379
Re: A Crazy Idea
«
Reply #5 on:
January 19, 2014, 02:01:45 pm »
Well if it worked for that dynamic campaign mod I suppose it should work just as well for a MP mod. I find the individual infantry controlling messy personally, it's a micro level that adds very little to the game beyond the initial infantry vs infantry stage IMO.
I suppose it shouldn't be too hard to keep and track vet on individual infantry units and keep the game really low-scale in terms of units to control though.
Anyway, definitely something I'll personally delve into
«
Last Edit: January 19, 2014, 02:03:23 pm by Unkn0wn
»
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terrapinsrock
EIR Veteran
Posts: 1009
Re: A Crazy Idea
«
Reply #6 on:
January 19, 2014, 04:09:43 pm »
I'd easily play the shit out of a MOW EIRR, since MOW AS 2 actually seems to work and has some real mod support.
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Quote from: XIIcorps on June 04, 2013, 09:50:56 am
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: A Crazy Idea
«
Reply #7 on:
January 19, 2014, 10:20:20 pm »
MOW EIRR cannot work, there is no easy way to store results from a MP game.
The Dynamic Campaign generator is single player btw.
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Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: A Crazy Idea
«
Reply #8 on:
January 19, 2014, 10:21:52 pm »
Quote from: terrapinsrock on January 19, 2014, 04:09:43 pm
I'd easily play the shit out of a MOW EIRR, since MOW AS 2 actually seems to work and has some real mod support.
However, I will still be looking at the viability of EIRR of MOWAS 2.
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: A Crazy Idea
«
Reply #9 on:
January 19, 2014, 10:29:46 pm »
Quote from: EIRRMod on January 19, 2014, 10:21:52 pm
However, I will still be looking at the viability of EIRR of MOWAS 2.
There is a system tracking experience gained from killing units in MOWAS 2. Whether or not it can be enhanced upon...
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