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2vs2 Crossroads [v0.1.3]
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Topic: 2vs2 Crossroads [v0.1.3] (Read 3253 times)
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Unkn0wn
No longer retired
Posts: 18379
2vs2 Crossroads [v0.1.3]
«
on:
January 04, 2008, 07:59:09 am »
[Allies] Akranadas, skgstrm VS. AMPM & Unkn0wn [Axis] facing off on this sweet custom map, with the new territory system. Definately a fun fight!
Battle 434
[attachment deleted by admin]
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AmPM
Community Mapper
Posts: 7978
Re: 2vs2 Crossroads [v0.1.3]
«
Reply #1 on:
January 04, 2008, 07:59:48 am »
Lots of fun, if a bit one sided. Much sadness over my loss of vet2 StuG
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fldash
Founder
Posts: 9755
Re: 2vs2 Crossroads [v0.1.3]
«
Reply #2 on:
January 04, 2008, 08:01:33 am »
Easy come, easy go, huh?
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: 2vs2 Crossroads [v0.1.3]
«
Reply #3 on:
January 04, 2008, 08:01:39 am »
Quote from: AmPM on January 04, 2008, 07:59:48 am
Lots of fun, if a bit one sided. Much sadness over my loss of vet2 StuG
Vet2
StuG
? I clearly recall you saying in an earlier game something to the effect of "stugs are epic fail, never buy them."
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Unkn0wn
No longer retired
Posts: 18379
Re: 2vs2 Crossroads [v0.1.3]
«
Reply #4 on:
January 04, 2008, 08:03:48 am »
Yea, he sais that about StuHs sometimes too, and then he just ends up buying them and using them anyway
.
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AmPM
Community Mapper
Posts: 7978
Re: 2vs2 Crossroads [v0.1.3]
«
Reply #5 on:
January 04, 2008, 08:18:26 am »
After I make sure to get everything else I need first, and STuGs are never skirtless or without shrek support =)
STuGs are an advanced tool, and tough to use. I almost never get them to do anything useful. STuH's are a roll of the dice, sometimes they pwn, sometimes they just shoot your own guys. Would kill for the direct fire back.
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