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Author Topic: Ty SEGA  (Read 2482 times)
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GrayWolf Offline
Development
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Posts: 1590



« on: February 18, 2014, 11:15:00 am »





http://www.youtube.com/watch?v=lNyjkRlgO5s
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #1 on: February 18, 2014, 11:19:06 am »

Im really confused by that, Does it work now or did they disable it?
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #2 on: February 18, 2014, 11:19:29 am »

... wut?
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nikomas Offline
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« Reply #3 on: February 18, 2014, 11:21:00 am »

Oh, seems other mods had some issues with the last patches, we hopefully wont be affected by this afaik.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #4 on: February 18, 2014, 02:05:04 pm »

Seeing as each statement before it said what the bug was, I would say that it now works.

You failed to understand Ice.

They fixed the whole modding issue (as they see it) in COH 2 as well. AKA: Quietly murdered it in its sleep.

The funny thing is I remember Tank telling me how some people figured out a back door to get mods working, and how relic was cool with it. Only to have them hard patch the flaw and fuck us a little later.
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Yes that's me, the special snowflake.
terrapinsrock Offline
EIR Veteran
Posts: 1009



« Reply #5 on: February 18, 2014, 02:20:28 pm »

You failed to understand Ice.

They fixed the whole modding issue (as they see it) in COH 2 as well. AKA: Quietly murdered it in its sleep.

The funny thing is I remember Tank telling me how some people figured out a back door to get mods working, and how relic was cool with it. Only to have them hard patch the flaw and fuck us a little later.

Lets be honest, it isn't surprising that they did this.
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #6 on: February 18, 2014, 03:40:35 pm »

We can't let people improve our terrible game with modding, thats just ludicrous
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