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No offmap metagame
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Topic: No offmap metagame (Read 3727 times)
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ick312
EIR Veteran
Posts: 534
No offmap metagame
«
on:
July 25, 2014, 03:54:49 am »
the current metagame is pretty enjoyable, on both sides.
What is observeable: No offmaps spams, which are erasing the first call ins.
So i suggest to change the offmaps: Dont make them to kill.
Make them the enemy to leaving his position. => higher delay between red smoke and offmap come down.
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Quote from: tank130 on April 18, 2013, 10:06:07 pm
I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
Quote from: EliteGren on December 08, 2013, 06:10:28 pm
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
rolcsika0128
EIR Veteran
Posts: 340
Re: No offmap metagame
«
Reply #1 on:
July 25, 2014, 04:06:37 am »
I agree. 100%. I might even say remove them completely until munition costs can be added to them.
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XIIcorps
Donator
Posts: 2558
Re: No offmap metagame
«
Reply #2 on:
July 25, 2014, 04:08:10 am »
They could scale the SP cost of them yesterday, so RCA players cant have 2x Airburst and 2x Earthshaker or Terror having 2x V1 2x Firestorm.
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: No offmap metagame
«
Reply #3 on:
July 25, 2014, 08:37:35 am »
I also like that there are no offmaps.
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bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
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47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
nikomas
Shameless Perv
Posts: 4286
Re: No offmap metagame
«
Reply #4 on:
July 25, 2014, 08:46:23 am »
What the current meta has also shown is... Riflemen are so worthless without docs these days that spamming HMG teams with just a few rifles for recrews is a better idea. I kinda wish it wasn't true but meh, lol
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"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
XIIcorps
Donator
Posts: 2558
Re: No offmap metagame
«
Reply #5 on:
July 25, 2014, 08:49:29 am »
Quote from: nikomas on July 25, 2014, 08:46:23 am
What the current meta has also shown is... Riflemen are so worthless without docs these days that spamming HMG teams with just a few rifles for recrews is a better idea. I kinda wish it wasn't true but meh, lol
What even are 60mu Mp40s for ?
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nikomas
Shameless Perv
Posts: 4286
Re: No offmap metagame
«
Reply #6 on:
July 25, 2014, 08:49:57 am »
Quote from: XIIcorps on July 25, 2014, 08:49:29 am
What even are 60mu Mp40s for ?
Trying to outworthless riflemen.
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tank130
Sugar Daddy
Posts: 8889
Re: No offmap metagame
«
Reply #7 on:
July 25, 2014, 11:26:11 am »
I like no off maps as well
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Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
GelezinisVilkas
EIR Veteran
Posts: 52
Re: No offmap metagame
«
Reply #8 on:
July 25, 2014, 07:23:42 pm »
The delay on offmaps currently are fine. There is a strong focus on skill and paying attention or split second decision when the offmap is placed. The offmaps which have problems are earthshaker and airburst because they cover a huge AOE and even if u start moving immediately you can still get hit by it.
Give offmaps a munitions cost, leave them in the game as it is. Also create more space for on map artillery. As it is, no one bothers with support weapons lock down and mobile artillery offers a clear cut advantage for the same popcap as a normap onmap artillery piece.
E.g. Even if you nerf AVRE's CD... the avre itself is still a moving infantry killer that can clear out atgs, buildings and stuff instantly. The 25 pdr in comparison, is really shit.
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Smokaz
Honoured Member
Posts: 11418
Re: No offmap metagame
«
Reply #9 on:
July 25, 2014, 08:54:48 pm »
I sort of prefer it as wel. We don't really have to take a permanent decision on it, why couldnt we just have a period/war with them disabled.
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