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M3 Halftrack and AB sniper
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qnfrdmsdkzm
EIR Veteran
Posts: 50
M3 Halftrack and AB sniper
«
on:
June 01, 2015, 09:52:49 am »
I just found M3 Halftrack got no 50cal in a game
and yeah it basicly cost 25muni but cant 50cal on that top, even units in there.
so no idea its bug or someone doing that for 'stop spamming' or something like that.
And why u guys making that AB snipers like that
+10 range, fire up and cost 500mp 200muni, Airdrop.
but no cloak, easy to die.
even that unit still that going(as no cloak, but more range), problem is vet3.
basicly +10 range then nomal one,
and vet 3 +10 range more.
so toally 20 range.
I really think thats not the own way.
so i sugest, AB sniper unit change.
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AlphaTIG
The actual account of AlphaTIG
EIR Veteran
Posts: 185
Re: M3 Halftrack and AB sniper
«
Reply #1 on:
June 01, 2015, 03:21:33 pm »
M3 HT 50 cal is broken, causes scar error, so its deactivated atm. Too many people didnt know it and caused many matches to crash.
also apparently ab sniper still has cloak.
i think it should be just like the FSJ marksman, but with paradrop.
so: +10 range basic, paradrop
no cloak, no fire up, no +10 range on vet3,
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qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: M3 Halftrack and AB sniper
«
Reply #2 on:
June 01, 2015, 03:57:43 pm »
We all knew M3 HT was broken.
But now is that unit can deployable, as no Syrc Error.
So that M3 HT unit means(for now) better amour, better HP then Deuce Transport Truck.
The Problem is 'cost muni' as basic.
Even Wet coy's HT got no 'cost muni' for basic.
So as I think, problem is cost, using 50cal or not is second problem.
And
We all know that FJS Sniper is hard to use.
Actually I wanna saying is 'FJS Sniper is useless, why that unit still exsist for all of PE coy'.
and u saying that AB sniper gonna should 'FJS Sniper' srsly,
'FJS Sniper' should be as Doc unit, Not Basic unit for comparing.
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qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: M3 Halftrack and AB sniper
«
Reply #3 on:
June 01, 2015, 07:34:21 pm »
+Add as bug,
Normal Sniper can Flare up, and fire up.
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