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Author Topic: R024 Hotfix 01  (Read 1828 times)
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tank130 Offline
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Posts: 8889


« on: June 14, 2016, 07:05:03 am »

General
- All doctrine unlocks now available.
- All doctrine abilities now locked.




American
- I & R infantry given proper(old) US enfield rifles
- Airborne Engineers no longer cause SCAR from paradropping
- Jumbo AP/HE toggle now functional
- Chaffee treadbreak now functional
- Engineer satchels + grenades now functional
- Frangible grenades no longer infinite use
- Ranger fire up now properly functioning
- Quad AP rounds now functional
- m2 Carbines have been re-worked into a long range carbine.
10 cooldown multiplier on it at close range [...] and set the mid/long range accuracy to 0.2/0.15 respectively.
- AB fire up no longer overlaps LMG weapon crate
- GMC AoE increased 15%
- 37mm atg gun no longer targetable
- All doctrine abilities are de-linked (the upper trees)





Commonwealth
- Priest Airburst barrage now working as intended
- Priest lockdown and supercharge de-linked
- 25lb Creeping and normal barrage is now functional
- Commando crew shock now present
- Commando smoke grenades now functional
- Smoke grenade/pineapple UI conflict resolved
- Sapper grenades now functional
- Sapper bren to 55muni
- Scottish infantry no longer slow in neutral terrain
- Doctrine abilities de-linked



Wehrmacht
- Mark and fire now functional
- Blitzkrieg ghost division now functional
- Storm sprint, storm faust now both functional.
- Stormtrooper UI conflicts resolved.
- Pioneer bundle grenades now functional
- Krieg aura now functioning as intended
- Tank terror aura now functioning as intended
- Grenades now give grenades and not medkits
- Puma HEI-T ammo now functional
- Doctrine abilities de-linked


Panzer Elite
- IST incendiary shell ability now functional
- Stuka/Hummel incendiary barrage now functional
- Panzer Grenadier rudimentary repairs now functional
- Panzer grenadier/ketten munition salvage now functional
- FG42 weapon now appears in game.
- Incendiary assault now functional on tankbusters
- Slow mines now functional on tankbusters
- Panzer pioneer propaganda tower now functional
- Luftwaffe at/magnetic at nade now functional
- Grenades no longer give medkits
- Improved barrels functioning as intended
- Stummel AoE increased 15%
- Panzerpio Flamer now has added MP cost
- Flakvierling +10 range at vet 3 removed
- Doctrine abilities de-linked



Logged

Quote
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I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
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