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Author Topic: [US] The US "issue"  (Read 1503 times)
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shockcoil Offline
griefer & spammer
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Posts: 1577

« Reply #15 on: June 13, 2018, 09:59:27 pm »

Well, I come from a time where snipers was less nerf on those statistics I mention, and other than extremely high risk high reward strategies, the snipers are facing more jeeps/bikes for less pop today and never were that invincible to begin with. So I pop the question right back at you, why did snipers get changed negatively? They promote delicate and combined-arms gameplay. Good combined arms and defended retreats could make them last forever, but that cant be solely quantified into the sniper being op.

Seems like a change that flat out nerfed the snipers, yet being able to manage a sniper was a telltale between a good and a really good player, and if you didnt know how to use one and act against one then you lacked a player skill that the game suggested that you have.

Keep the statistic change, I cant be bothered to open that can of worms, but the price and the pop should be reverted to 500/200 imo
Not just snipers but I feel EIR has nerfed a lot of the more skill intensive units in favour of faction mirroring. For instance, there is absolutely no reason the puma should be 140 fuel when I can buy a P4 for 200. For 60 more fuel you get a vastly superior unit. Faction mirroring makes the game more balanced between factions but the end result of making factions more similar is they start to feel more bland. The allies being already more bland to begin with suffer more and hence, this thread.

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