TheVolskinator
Administrator / Lead Developer
Posts: 3012
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« on: June 02, 2018, 02:06:33 pm » |
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General 1 - Reward units US: Jeep; Hunter-Killer - Jeep clone w. an M20 RR on it. - M20 is an RR w. +0.34 pen. at all ranges. - +5 m range on the M20--40 m, same as tanks. - 200 MP, 40 FU, 3 pop. - 6 XP/model loss. - Icon and portrait: Jeep w. RR. - Rarity: Legendary (Platinum). Name: Hunter-Killer Jeep Desc: Jeep w. RR; 40 m range (base 35 m). For US only.
M2 "Goon Gun" (Hvy. Mortar) - Heavy mortar w. 5-man crew. Vs. US mortar: +20 m range, Howie AoE, leaves satchel craters that provide H cover. Can fire a WP barrage. - WP barrage deals 20 dmg. (same as default weapon) and has PE Inc. mortar DoT. Creates a Defensive Smoke cloud. - 1 XP/model loss. - New icon: Mortar icon w. "4.2-inch" written on it. - Rarity: Legendary (Platinum). Name: M2 "Goon Gun" Desc: Heavy mortar w. 5-man crew. Vs. US mortar: +20 m range, Howie AoE, leaves satchel craters that provide H cover. Can fire a WP barrage. For US only. Icon: Sheet 89, no. 29.
Medical Jeep (Healing) - Unarmed Jeep w. WC54 lockdown aura (10 m range, 1.92 HP/s regen). - Lockdown also spawns 2x medics that will collect wounded owned/allied infantry models (a-la vCoH). After 8 bodies are collected, a 4-man Rear Echelon squad will be spawned. - REs are a 4-man Rifleman squad w. standard M1 Carbines. Near-useless for combat, but they can pad your DPS and recrew things. Cannot cap. - 150 MP, 80 MU, 50 FU, 2 pop. - 6 XP/model loss Name: Medical Jeep Desc: Jeep w. WC54 healing toggle. 2x medics spawn a 4-man squad per 8 recovered bodies. For US only. Icon: Card 91, no. 74.
WM and PE: sdKfz 251/7 "Piotrack"; Lehr (Repairs/LATHT) - 251 HT w. modified LATHT gun: +0.5 acc. vs. all infantry target types, -15 dmg. (base 45), +0.15 pen. at all ranges. - Has modified vCoH Rudimentary Repair ability: 1.5 HP/s repair rate (vCoH 2.25 HP/s); no recharge or cooldown, unlimited uses, no activation required. - May repair itself. - Cost set at 300 MP, 5 pop. - 8 XP/model loss. - Icon and portrait: 251 HT icon w. repair wrench. - Rarity: Legendary (Platinum). Name: Piopanzerwagen Desc: 251 HT w. modded LATHT gun (+0.5 acc. vs. inf, -15 dmg., +0.15 pen.) and nerfed repair ability (1.5 HP/s). Can repair itself. For WM and PE. Icon: Card 91, no. 37.
American Bugfix: 1 - M8 Scott Now has the Self Repair ability.
2 - Tank Telephones Now functions properly.
Commonwealth Doctrinal: CW Inf: 1 - 3-inch SP M10 Now unlocked w. the selection of Royal Artillery. 100% US M10 clone.
2 - Discarding Sabot 3-inch SP M10 gains FF target tables (via new squad; 17-pounder SP M10 "Achilles").
3 - Improved Gunnery Incr. acc. bonus (BREN LMG) decreased from 0.025 to 0.015. Now grants a 2x acc. bonus vs. Bike, HT, P-47, and Puma armor types (BREN).
4 - Pom Pom Bofors, BREN LMG, and Vickers now gain +5 m range. BREN LMG may now target aircraft.
Wehrmacht Doctrinal: WM Arm 1 - Reloading Techniques Now effects JP4, KT, and P4J.
Bugfix: 1 - KT FX when HEAT is selected now functions properly.
2 - Unbreakable Healing aura healrate was erroneously nerfed to 0.03 HP/s. This has been corrected and raised to the intended 0.3 HP/s.
Panzer Elite Doctrinal: PE Mob 1 - 8,8 cm Pak 43 Now unlocked with the selection of Field Support. 60 m KT gun. Massive 8-man crew of Luftwaffe Infanterie models. Pitiful 1 m/s speed; may be transported by Opel Blitz trucks (the 80 MP, 10 FU ones). Cost set at 745 MP, 280 MU. 10 pop. Requires a minimum of 4 men to recrew--will "eat" an entire PG squad, leaving no spare man to go capping with.
PE Arm 1 - Panzergrenadiere New visual model; skin selectable via the in-game reward menu.
Bugfix: N/A
Map Changes N/A
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