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Topic: RRs (Read 1334 times)
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fabulous_rug
EIR Recruit
Posts: 21
RRs
«
on:
October 06, 2018, 04:42:19 am »
Another thing I would like to bring attention to are recoiless rifles, and with Volskinator's upcoming doctrine reworks it seems like the perfect opportunity to discuss them.
After playing some frustrating games with Speedy we formed the opinion that they are due in for a nerf. RRs have been the single best piece of handheld AT for a long time now but at the current state they are unbearable to face. With 6 men per squad, airborne armor, fire-up, the ability to shoot with near full accuracy in smoke atop any other doctrinal buffs RRs are incredibly difficult to fight. Its even worse when you realize that they are still potent even after losing 4 models in the squad, and in conclusion it allows you to stroll around the map with a blob of 2-3 squads and delete vehicles in two or even just one instantaneous, pin-point accurate laser-guided shots.
This has become extremely apparent to me as of late with the changes to repairs. It used to be that the King Tiger or other heavies could slug it out with RRs as long as you had the sight advantage but now having a limited amount of repairs (that also make you completely vulnerable while using them) ensures that no one will be able to halt the blob without a hummel or a nebelwerfer, but even then they are not a solid counter (see fire-up and heals).
One could argue that this is countered by the RRs' high price but I disagree, I would rather see a less potent but cheaper version than the mobile nukes we have now. Regarding nerfs, I believe that the RRs could stand to lose some of their potency OR reduce the survivebility of the squad itself. A decrease to accuracy in smoke would be a good addition to one of the two as well.
Would love to hear thoughts and opinions
P.S. nerf leig range
«
Last Edit: October 06, 2018, 10:18:23 am by fabulous_rug
»
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TheArea
EIR Member
Posts: 246
Re: RRs
«
Reply #1 on:
October 06, 2018, 01:12:46 pm »
Yea, they need a fix. Their accuracy is lol, and what is their hard counter? Nothing on treads that's for sure.
«
Last Edit: October 07, 2018, 12:20:50 pm by TheArea
»
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NightRain
EIR Veteran
Posts: 3900
Re: RRs
«
Reply #2 on:
October 06, 2018, 10:53:10 pm »
Quote from: TheArea on October 06, 2018, 01:12:46 pm
Yea, they need a fix.
Rug's post summarizes them well.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
shockcoil
griefer & spammer
EIR Veteran
Posts: 1576
Re: RRs
«
Reply #3 on:
October 07, 2018, 02:02:15 am »
l2p
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fabulous_rug
EIR Recruit
Posts: 21
Re: RRs
«
Reply #4 on:
October 07, 2018, 02:07:06 am »
Why don't you P for starters AbsentCoil
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