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Author Topic: Why doesn't the Calliope Get smoke?  (Read 7205 times)
0 Members and 7 Guests are viewing this topic.
Stuart750 Offline
EIR Veteran
Posts: 438



« on: January 24, 2008, 06:10:34 pm »

Like the title says. No defence whatsoever. Drives slower than a regular sherman. Explain plz...
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #1 on: January 24, 2008, 06:14:32 pm »

We're current looking at the calliope and balance, even before this post.  Thanks for brining it up though.
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Wraith547 Offline
15th Panzer Division
EIR Veteran
Posts: 593


« Reply #2 on: January 24, 2008, 06:15:15 pm »

Its already extremely powerful and almost unkillable as it flees at the first sign of danger.

Protect it maybe?
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GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #3 on: January 24, 2008, 06:58:09 pm »

I personally feel that all Shermans should get Smokes. Smoke isn't very powerful and it'll give people more options to waste their munitions on.
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AirborneCommander - Blank
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ThetaCommander - Axis Defensive
GammaCommander - Allied Armor

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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #4 on: January 24, 2008, 07:00:20 pm »

can tigers and king tigers get them because they are slow and fireup pwns...
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I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
Stuart750 Offline
EIR Veteran
Posts: 438



« Reply #5 on: January 24, 2008, 10:28:12 pm »

Its already extremely powerful and almost unkillable as it flees at the first sign of danger.

Protect it maybe?

Unkillable? Hardly...

Also, at the 'Purchase Squads' screen, it says it takes up 15 Pop cap. BUT in the real game it's 16 pop cap.

Something to look into
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #6 on: January 25, 2008, 07:07:32 am »

I already made a thread with the same titel quite some time ago Wink

It takes 300 ammo and 550 fuel witch is... impresiv.

At least i can dominate the blob´s with it. .... somehow... Sometimes it does no damage even with a direct hit. The enemy inf. just keeps standing right there and completly ignore the damage and the rockets. They dont even jump into cover/ lay flat.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #7 on: January 25, 2008, 09:40:16 am »

I personally feel that all Shermans should get Smokes. Smoke isn't very powerful and it'll give people more options to waste their munitions on.

Get lost, if a pIV is on 5% hp then the rangers just fireup and chase it down with a barage of rockets, if a sherman is on 5% Hp, a schreck squad normaly only has 1 schreck anyway so the sherman can get away most times, with smoke: Paks miss almost everytime and schecks are terrible as well, smoke is fine on the sherman.

It would be cool if all tanks got it, but the calli is hardly ever in direct thread and if it is you have messed up.
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #8 on: January 25, 2008, 09:42:30 am »

"Hardly ever in direct thread?"

Hell i am at;

8 - Phanter´s       - that died rushing for calliopes
24 medium Tank´s - Rushing and dieing for it
18 Stormys          - Sneaking to it and even throwing bundle nades at it.
5 Rocket Arty´s    - used on it with help of MI
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #9 on: January 25, 2008, 09:44:24 am »

Is that the amount you have killed while they try to rush it? if so then the cally was not in *Direct threat* as you must have had things defending it. and it is still alive, no?
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #10 on: January 25, 2008, 09:47:20 am »

That´s what i killed Wink

With all my calliopes ( around 11), I lost quite some since i tend to go close to have less scatter and actually do damage.

It´s like saying that the flak88 or the howitzer never get in close conntact with the enemy....
They never surive a battle if the enemy cares. Same with the short ranged calliope.
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #11 on: January 25, 2008, 09:47:37 am »

My team killed 2 KTs in one game today Smiley.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #12 on: January 25, 2008, 09:50:48 am »

the "short ranged calliope" is FAR more manoverable than a flak or a howie Tongue.
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #13 on: January 25, 2008, 11:46:28 am »

the "short ranged calliope" is FAR more manoverable than a flak or a howie Tongue.

And has much shorter range.

Throw me a real argument
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #14 on: January 25, 2008, 02:07:02 pm »

Its far more maneuverable than a Nebel, and much harder to kill than a Stuka.

If you find it dying so often, you are doing something wrong. We seem to keep our Stuka's alive pretty well.

As for people doing anything to kill it, welcome to what its like to have a Tiger, Panther, KT, or Vet P4.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #15 on: January 25, 2008, 02:09:46 pm »

Its far more maneuverable than a Nebel, and much harder to kill than a Stuka.

If you find it dying so often, you are doing something wrong. We seem to keep our Stuka's alive pretty well.

As for people doing anything to kill it, welcome to what its like to have a Tiger, Panther, KT, or Vet P4.


lol so true dude, so true.
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #16 on: January 25, 2008, 04:44:09 pm »

Its far more maneuverable than a Nebel, and much harder to kill than a Stuka.

If you find it dying so often, you are doing something wrong. We seem to keep our Stuka's alive pretty well.

As for people doing anything to kill it, welcome to what its like to have a Tiger, Panther, KT, or Vet P4.

And if you flame about rangers your doing someting wrong...

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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #17 on: January 25, 2008, 04:45:42 pm »

It can have smoke in Vcoh, also the ablity show´s up when you click the unit itself and it does not
"make evry shoot miss".
Arguments of a not-one-sided-player woud be nice.
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #18 on: January 25, 2008, 05:02:22 pm »

the "short ranged calliope" is FAR more manoverable than a flak

Which is, survey says, an AT/AA/AI gun! No artillery what so ever!
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #19 on: January 25, 2008, 05:34:38 pm »

hey i aso said howie in that post. and its also more manoverable than a neble too.
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