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Author Topic: [BETA] Back Country  (Read 10740 times)
0 Members and 2 Guests are viewing this topic.
DerangedFerret Offline
EIR Veteran
Posts: 283


« on: January 26, 2008, 08:42:42 pm »

My first map. Don't tear my head off if you don't like it. I've played it with AI, but it needs testing. It's called Back Country. I've worked on it for a few days now, and I feel it's time to test it out.

Map is intended for 6 players.

Update: 2/5/08

The Name has been changed to White_out.

I have decided to get rid of that early morning glow, and let loose winter against the village.

Now Featuring Snow!
And snow!
And re-worked ground textures!
And re-worked trees!
And less green!

http://files.filefront.com/6p+White+Outsga/;9591292;/fileinfo.html







« Last Edit: February 07, 2008, 04:27:09 pm by DerangedFerret » Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #1 on: January 26, 2008, 08:57:05 pm »

overview Smiley.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #2 on: January 26, 2008, 09:14:47 pm »

are there really donkey shrek models in the world builder? where are they?
Logged

I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #3 on: January 26, 2008, 10:17:42 pm »

It's called Eschelshrek, under Axis vehicles. Actually, I can't remember where. They're listed SOMEWHERE as vehicles. Eschelshrek IS the name though.
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Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #4 on: January 26, 2008, 11:08:12 pm »

I think it's in the Commonwealth
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #5 on: January 27, 2008, 04:04:35 am »

EselSchreck*

Map gets thumb up for haveing a bridge.

Include sectorlayout please. Its more important than ever nowadays
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #6 on: January 27, 2008, 04:32:27 pm »

I just figured out how to get the Terrain Overdraw. The holes in the territories are fixed, and I got a sector map for you guys.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #7 on: January 27, 2008, 06:28:45 pm »

Add some grass and shrubs along the sides of the roads to go with the trees, will make it look more natural.
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #8 on: January 27, 2008, 09:06:04 pm »

IT SHALL BE SO!!! And congrats, AmPm.
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #9 on: January 27, 2008, 09:42:17 pm »

Thanks, happened like a month ago =)

Oh, and your sectors seem retarded.
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #10 on: January 27, 2008, 10:47:04 pm »

UPDATE! 5 new sectors, and the town is dressed up, and there are now many, many BUSHES!!! Go up top to download.
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #11 on: January 27, 2008, 11:22:43 pm »

I demand screens!! Also, is it possible to tune down the glow?
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #12 on: January 29, 2008, 06:05:51 pm »

The glow is on purpose. And that's all the screens you're getting. Unless you mean loading screens, in which case, someone needs to tell me how to post screens for .sga files.
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Unkn0wn Offline
No longer retired
*
Posts: 18378


« Reply #13 on: January 30, 2008, 04:42:49 am »

The glow's interesting but perhaps a little overkill Wink.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #14 on: January 30, 2008, 05:49:16 am »

Are there fords on the river?
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #15 on: January 30, 2008, 06:19:59 pm »

Yes. Most of the river is fordable. There is also a railroad bridge and a regular bridge, if you want to go over the river, but they're mostly for show.
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DerangedGerman Offline
EIR Veteran
Posts: 448


« Reply #16 on: February 03, 2008, 03:23:15 pm »

FlDash, could you possibly put this file in the .module so we can test it?
Logged

Proud mapper for both OMG and EIR.
BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #17 on: February 03, 2008, 04:33:56 pm »

1. EiR is dieing for new maps so congrats 2. looks fantastic even with so little screenies some more would be nice:D 3.sooner is added 2 the module the better tired of abbeville its time as one of the greatest maps ever is coming to a close....
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #18 on: February 05, 2008, 04:30:10 pm »

Right. I changed the environment and some other stuff.
« Last Edit: February 05, 2008, 08:39:42 pm by DerangedFerret » Logged
Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #19 on: February 05, 2008, 04:31:03 pm »

Screens of new settings?
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