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Author Topic: airborne build  (Read 4059 times)
0 Members and 3 Guests are viewing this topic.
minehold3 Offline
EIR Veteran
Posts: 121


« on: January 30, 2008, 05:35:30 pm »

hi im minehold as you all know and i am wondering what should i get for my airborne company like how many airborne squads tanks etc.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: January 30, 2008, 05:37:41 pm »

10 Airbourne (1 grenade upgrade for every airbourne platoon)
12 Riflemen (2 - 4 BARs, spread over the same amount of platoons, up to 6 or more stickies also spread over platoons)
2 Engineers
2 Upgunned Sherman
1 Crocodile Sherman
2 M8s

Should get you pretty much set.
(You can spend the rest on whatever)
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minehold3 Offline
EIR Veteran
Posts: 121


« Reply #2 on: January 30, 2008, 05:39:36 pm »

any rr?
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Unkn0wn Offline
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Posts: 18379


« Reply #3 on: January 30, 2008, 05:39:55 pm »

2 - 4.
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iggi Offline
Community Mapper
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Posts: 184


« Reply #4 on: January 30, 2008, 05:40:44 pm »

It's completely customizable.

It also partly will be in your favor to take certain units depending on your march toward your t4.

For example if you want to get airborne at vet 1 to start with 20% bonuses to some stats, go for the Airborne Elite and stock up on airborne squads.

A good mix of units is usually best.  You will get a lot of different feedback from different style players.  I tend to do half a/b half rifles with 4-6 mgs & maybe 2-4 mortors.  Few Sherman upguns with maybe m10 croc or greyhound.

It's usually a good idea to have 4-8 engineers as well. But again, it depends on playstyle.

-i

_____________

I have 4 rr and its plenty if u use At guns or Armor.

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-iG-E
Unkn0wn Offline
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Posts: 18379


« Reply #5 on: January 30, 2008, 05:42:05 pm »

Be sure to spend all RBs on manpower & munitions.
MP for more airbourne, munitions for more upgrades.

Once you get a good % of MP bonusses you can up the amount of AB to 14 - 16 and have about 10 - 12 Rifles.
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ThetaCommander Offline
EIR Veteran
Posts: 242


« Reply #6 on: January 30, 2008, 05:42:40 pm »

Don't forget some AT Guns. They're as vital to the Allies as PanzerSchrecks are to the Axis.
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ThetaCommander - Defensive
GammaCommander - Armor
Unkn0wn Offline
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Posts: 18379


« Reply #7 on: January 30, 2008, 05:43:33 pm »

Mainly use AB AT once you get the unlock, 1 or 2 should do.
Get the supply drops too, that way you won't need a lot of support teams, if any.
(I usually manage without)
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iggi Offline
Community Mapper
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Posts: 184


« Reply #8 on: January 30, 2008, 05:44:17 pm »

here here
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #9 on: January 31, 2008, 05:10:54 pm »

hi im minehold as you all know


No, I never would have guessed by the name that is on the left hand side of the forum.
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