Ucross
Honoured Member
Posts: 5732
|
« on: February 16, 2008, 02:32:58 pm » |
|
We played a 4v4 on a medium and it was fun and no lag.
Please, save large maps for 3v3 and 4v4,
Medium maps for 2v2 and 3v3.
and NO EXTRA LARGE MAPS.
Honestly, extra large maps suck. They make the game slow and boring, and they lag people with worse computers like shit.
|
|
|
Logged
|
|
|
|
CommanderNewbie
|
« Reply #1 on: February 16, 2008, 02:39:39 pm » |
|
But... French Countryside...
|
|
|
Logged
|
CommanderNewbie - Allied Prydefalcn - Axis
|
|
|
Wraith547
15th Panzer Division
EIR Veteran Posts: 593
|
« Reply #2 on: February 16, 2008, 02:40:07 pm » |
|
Ya i have had plenty of fun games on FC with no lag
|
|
|
Logged
|
|
|
|
Thtb-Ally
The German Guy on the Ally side?
EIR Veteran Posts: 1812
|
« Reply #3 on: February 16, 2008, 02:40:50 pm » |
|
Extra large maps kinda need objectiv based (very few objectivs) layout or chokepoints...
|
|
|
Logged
|
|
|
|
scrapking
|
« Reply #4 on: February 16, 2008, 03:01:37 pm » |
|
The extra large maps CAN work, but its like asking for trouble in that is alot more dicey if the game will run smoothly or not. I too really like FC alot, but you need to be more selective about who is playing in the game, with regards to lag and connectivity than you do with the smaller maps. Also the smaller maps are decided alot faster, which may, or may not be a good thing. Another thing to consider is the advantage given to howitzer (British Arty too!) players on smaller maps may be imba.
|
|
|
Logged
|
|
|
|
Ucross
Honoured Member
Posts: 5732
|
« Reply #5 on: February 16, 2008, 03:26:02 pm » |
|
I'm more just posting this so map builders start building more medium 2v2 maps (the most played game style)
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #6 on: February 16, 2008, 04:18:45 pm » |
|
We had a list of vCoH maps that fl- was going to disable, hopefully he'll still do so.
Large maps are fine, as long as they have a fitting sector design. (Supply Lines/Objectives)
|
|
|
Logged
|
|
|
|
Ucross
Honoured Member
Posts: 5732
|
« Reply #7 on: February 16, 2008, 04:20:51 pm » |
|
Yeah, it's extra large that are a problem.
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #8 on: February 16, 2008, 05:27:28 pm » |
|
You need to be more specific, give mapnames.
|
|
|
Logged
|
|
|
|
salan
|
« Reply #9 on: February 16, 2008, 06:00:41 pm » |
|
I don't think that banning maps is really that good of a choice. Why not ban 1 v 1's aswell, or even 4 v 4's.. they are both not exactly the BEST style of play as per descriptions...
yet having the options there means more people will be happy over more periods of time, so why limit it when ultimately its not hurting anything (it can be argued that 1 v 1's CAN be an issue if abused...)
|
|
|
Logged
|
|
|
|
Ucross
Honoured Member
Posts: 5732
|
« Reply #10 on: February 16, 2008, 06:28:02 pm » |
|
4v4s are fine as long as there is no lag.
Also the ban was hyperbole.
|
|
|
Logged
|
|
|
|
DBSights
|
« Reply #11 on: February 16, 2008, 08:04:25 pm » |
|
2v2 or 1v1 was what the game was designed for, obey relic and prosper.
|
|
|
Logged
|
|
|
|
iggi
Community Mapper
Posts: 184
|
« Reply #12 on: February 17, 2008, 01:51:57 am » |
|
Another thing to consider is the advantage given to howitzer (British Arty too!) players on smaller maps may be imba.
well said
|
|
|
Logged
|
-iG-E
|
|
|
|